Player Matchup

Ares
Ares
Faamouzz
Ares
Level 18
God Stats
0W - 1L
1,840 SR
Queue Stats
14W - 11L
1,456 Elo+
Party 3
Arachne
Arachne
Galaxyyura
Arachne
Level 80
God Stats
161W - 183L
1,500 SR
Queue Stats
221W - 250L
1,444 Elo+
Party 2
Chronos
Chronos
Izarus
Chronos
Level 63
God Stats
79W - 75L
1,499 SR
Queue Stats
114W - 122L
1,444 Elo+
Party 2
Sol
Sol
Mikolive
Sol
Level 17
God Stats
4W - 4L
1,481 SR
Queue Stats
19W - 23L
1,341 Elo+
Party 2
Anhur
Anhur
fggtTaPpEr
Anhur
Level 44
God Stats
1W - 2L
1,468 SR
Queue Stats
11W - 7L
1,542 Elo+
Party 3
Team Averages
Level 44
1,558 SR
1,445 Elo+

VS

Team Averages
Level 46
1,496 SR
1,388 Elo+
Danzaburou
Danzaburou
Bisse89
Danzaburou
Level 64
God Stats
23W - 19L
1,551 SR
Queue Stats
294W - 350L
1,406 Elo+
Party 1
Cthulhu
Cthulhu
Fartosis89
Cthulhu
Level 27
God Stats
10W - 5L
1,502 SR
Queue Stats
146W - 163L
1,413 Elo+
Party 1
Ra
Ra
Morrbotten
Ra
Level 68
God Stats
34W - 28L
1,444 SR
Queue Stats
303W - 336L
1,411 Elo+
Party 1
Sylvanus
Sylvanus
OgreTamer64
Sylvanus
Level 43
God Stats
8W - 2L
1,601 SR
Queue Stats
136W - 125L
1,575 Elo+
Solo
Thanatos
Thanatos
mistersjaak
Thanatos
Level 26
God Stats
2W - 4L
1,384 SR
Queue Stats
4W - 21L
1,137 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
14
0 / 4 / 4
9,941
414
5,236
21,807
23,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Arachne
Galaxyyura
Arachne
19
5 / 9 / 2
11,914
496
11,623
27,534
8,918
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Chronos
Izarus
Chronos
17
1 / 8 / 4
10,826
451
10,892
18,476
5,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
2 / 9 / 1
10,667
444
4,690
14,721
4,224
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
17
3 / 4 / 2
10,498
437
4,653
15,390
5,237
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bisse89
Danzaburou
20
7 / 3 / 5
14,303
596
12,459
15,416
6,291
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Fartosis89
Cthulhu
18
5 / 2 / 11
13,486
562
10,691
20,340
27,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
10 / 4 / 8
14,255
594
20,785
15,618
10,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
OgreTamer64
Sylvanus
20
8 / 0 / 7
15,681
653
18,157
20,270
28,638
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Thanatos
mistersjaak
Thanatos
18
4 / 2 / 9
12,665
528
7,348
15,801
8,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
74
11
Kills
34
34
Deaths
11
13
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Bisse89
Danzaburou
7
3
5
3.17
L
Ares
0
4
4
0.5
W
Cthulhu
Fartosis89
Cthulhu
5
2
11
5.25
L
Arachne
Galaxyyura
Arachne
5
9
2
0.67
L
Chronos
Izarus
Chronos
1
8
4
0.38
L
2
9
1
0.28
W
10
4
8
3.5
W
Sylvanus
OgreTamer64
Sylvanus
8
0
7
11.5
L
Anhur
3
4
2
1
W
Thanatos
mistersjaak
Thanatos
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,094
Damage
69,440
97,928
Taken
87,445
48,005
Mitigated
81,548
23,973
Healing
46,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Bisse89
Danzaburou
12,459
5,178
0
5,251
15,416
6,291
4,390
2,836
12,580
0
126,530
L
Ares
5,236
362
0
2,577
21,807
23,755
0
6,892
14,296
38,269
0
W
Cthulhu
Fartosis89
Cthulhu
10,691
709
509
3,060
20,340
27,699
1,342
5,377
14,963
32,692
0
L
Arachne
Galaxyyura
Arachne
11,623
8,261
106
9,948
27,534
8,918
195
14,388
13,146
0
79,940
L
Chronos
Izarus
Chronos
10,892
3,210
111
4,527
18,476
5,871
728
10,394
8,082
73,539
0
L
4,690
1,999
0
1,789
14,721
4,224
767
9,191
5,530
48,010
0
W
20,785
3,078
4,666
8,007
15,618
10,253
4,796
3,447
12,171
101,998
0
W
Sylvanus
OgreTamer64
Sylvanus
18,157
8,565
2,248
9,829
20,270
28,638
3,559
8,104
12,166
103,095
34,333
L
Anhur
4,653
796
0
4,915
15,390
5,237
336
5,824
9,494
0
69,568
W
Thanatos
mistersjaak
Thanatos
7,348
2,568
0
12,574
15,801
8,667
1,472
2,716
13,085
0
63,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,846
Gold Earned
70,390
510
Minions Killed
702
0
Camps Cleared
0
2,006,740
Distance Traveled
2,268,977
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,303
596
158
7
0
423,102
1
L
Ares
9,941
414
52
2
0
395,055
2
W
Cthulhu
13,486
562
55
2
0
467,904
9
L
Arachne
11,914
496
107
4
0
440,200
0
L
Chronos
10,826
451
148
6
0
383,722
8
L
Sol
10,667
444
97
4
0
368,373
1
W
Ra
14,255
594
160
7
0
502,369
3
W
Sylvanus
15,681
653
229
10
0
385,731
3
L
Anhur
10,498
437
106
4
0
419,390
1
W
Thanatos
12,665
528
100
4
0
489,871
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role