Player Matchup

Achilles
Achilles
Keeyleen
Achilles
Level 17
God Stats
5W - 2L
1,244 SR
Queue Stats
22W - 37L
1,321 Elo+
Solo
Baron Samedi
Baron Samedi
SushiAtomico
Baron Samedi
Level 25
God Stats
4W - 2L
1,326 SR
Queue Stats
185W - 87L
1,746 Elo+
Solo
Hun Batz
Hun Batz
TWOHGA
Hun Batz
Level 14
God Stats
3W - 1L
1,760 SR
Queue Stats
64W - 42L
1,360 Elo+
Solo
Hel
Hel
Tanizinha
Hel
Level 21
God Stats
16W - 13L
1,643 SR
Queue Stats
137W - 158L
1,471 Elo+
Party 2
Bellona
Bellona
swaglikee
Bellona
Level 26
God Stats
10W - 5L
1,627 SR
Queue Stats
194W - 203L
1,499 Elo+
Party 2
Team Averages
Level 21
1,520 SR
1,479 Elo+

VS

Team Averages
Level 38
1,458 SR
1,309 Elo+
Susano
Susano
Jojogigante
Susano
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,242 Elo+
Solo
Ra
Ra
MendesMaX5502
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,132 Elo+
Party 1
Xbalanque
Xbalanque
RASinicOLA
Xbalanque
Level 160
God Stats
0W - 1L
1,571 SR
Queue Stats
11W - 12L
1,400 Elo+
Party 1
Sol
Sol
ataque_abnegado1
Sol
Level 14
God Stats
29W - 30L
1,365 SR
Queue Stats
67W - 77L
1,362 Elo+
Solo
Yemoja
Yemoja
sapadosgatos
Yemoja
Level 7
God Stats
2W - 5L
1,355 SR
Queue Stats
3W - 8L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Keeyleen
Achilles
20
6 / 1 / 23
13,376
1,029
13,247
21,695
30,371
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
SushiAtomico
Baron Samedi
20
8 / 5 / 24
14,195
1,092
30,509
17,517
10,649
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
TWOHGA
Hun Batz
20
11 / 4 / 19
14,599
1,123
33,623
16,307
7,726
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
6 / 1 / 21
13,745
1,057
6,039
6,344
6,238
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
swaglikee
Bellona
20
11 / 0 / 14
13,781
1,060
14,953
14,936
13,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

162

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
18
2 / 15 / 5
11,692
899
16,870
26,019
8,916
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
0 / 13 / 6
11,258
866
6,363
19,225
6,646
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
RASinicOLA
Xbalanque
19
6 / 2 / 4
13,819
1,063
28,285
16,983
6,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
3 / 6 / 7
12,770
982
17,486
19,807
5,785
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yemoja
18
0 / 6 / 4
12,727
979
1,951
21,589
11,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
37
42
Kills
11
11
Deaths
42
101
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Susano
2
15
5
0.3
W
Achilles
Keeyleen
Achilles
6
1
23
17.5
L
0
13
6
0.23
L
Xbalanque
RASinicOLA
Xbalanque
6
2
4
4
W
Baron Samedi
SushiAtomico
Baron Samedi
8
5
24
4
W
Hun Batz
TWOHGA
Hun Batz
11
4
19
5.13
W
6
1
21
16.5
L
3
6
7
1.08
L
Yemoja
0
6
4
0.33
W
Bellona
swaglikee
Bellona
11
0
14
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,371
Damage
70,955
76,799
Taken
103,623
68,838
Mitigated
39,259
24,102
Healing
9,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
16,870
1,896
0
190
26,019
8,916
0
9,988
16,031
0
25,908
W
Achilles
Keeyleen
Achilles
13,247
4,115
317
1,418
21,695
30,371
0
6,672
15,023
494
27,339
L
6,363
558
205
731
19,225
6,646
0
5,055
14,170
28,882
0
L
Xbalanque
RASinicOLA
Xbalanque
28,285
14,186
0
90
16,983
6,469
0
6,695
10,288
0
76,157
W
Baron Samedi
SushiAtomico
Baron Samedi
30,509
3,789
3,876
2,302
17,517
10,649
0
4,759
12,758
72,850
0
W
Hun Batz
TWOHGA
Hun Batz
33,623
12,667
0
533
16,307
7,726
0
7,157
9,150
0
59,554
W
6,039
263
11,139
3,435
6,344
6,238
0
2,486
3,858
21,034
0
L
17,486
8,976
0
4,523
19,807
5,785
0
5,885
13,922
53,967
0
L
Yemoja
1,951
430
2,464
1,663
21,589
11,443
0
9,356
12,233
14,539
0
W
Bellona
swaglikee
Bellona
14,953
5,080
0
1,082
14,936
13,854
0
4,726
10,210
0
35,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,696
Gold Earned
62,266
272
Minions Killed
252
10
Camps Cleared
7
1,311,951
Distance Traveled
1,093,007
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
11,692
899
24
2
1
227,660
0
W
Achilles
13,376
1,029
31
2
0
264,700
0
L
Ra
11,258
866
42
3
0
165,793
0
L
Xbalanque
13,819
1,063
111
9
5
256,268
0
W
Baron Samedi
14,195
1,092
117
9
0
211,258
1
W
Hun Batz
14,599
1,123
47
4
0
267,117
0
W
Hel
13,745
1,057
41
3
2
278,449
4
L
Sol
12,770
982
68
5
1
242,359
0
L
Yemoja
12,727
979
7
1
0
200,927
2
W
Bellona
13,781
1,060
36
3
8
290,427
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role