Player Matchup

Neith
Neith
BS PANDA 1
Neith
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
Cyphalot
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tyr
Tyr
Moorefreed1
Tyr
Level 15
God Stats
8W - 4L
1,640 SR
Queue Stats
18W - 15L
1,411 Elo+
Solo
Loki
Loki
breadrolls70
Loki
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Thor
Thor
mafuta
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 5
1,528 SR
1,482 Elo+

VS

Team Averages
Level 12
1,451 SR
1,279 Elo+
Loki
Loki
BlackGambino164
Loki
Level 27
God Stats
2W - 0L
1,475 SR
Queue Stats
36W - 38L
1,400 Elo+
Solo
Guan Yu
Guan Yu
Henny1Henny2
Guan Yu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
JoeMama251jr
Danzaburou
Level 27
God Stats
5W - 4L
1,520 SR
Queue Stats
6W - 9L
938 Elo+
Solo
Ymir
Ymir
XZT yanis
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Bellona
Bellona
kevinlee21
Bellona
Level 3
God Stats
2W - 1L
1,259 SR
Queue Stats
2W - 2L
1,057 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
9
3 / 2 / 0
5,463
607
3,016
4,991
1,292
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
Cyphalot
Nemesis
4
2 / 4 / 1
4,092
455
1,310
2,980
930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

7
2 / 1 / 1
4,722
525
3,237
3,711
1,893
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 4 / 1
4,266
474
551
3,661
1,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thor
mafuta
Thor
4
4 / 9 / 1
4,522
502
2,415
6,138
1,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
8 / 0 / 2
5,965
663
3,544
4,311
1,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
Henny1Henny2
Guan Yu
3
0 / 5 / 2
3,812
424
263
4,800
2,824
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
JoeMama251jr
Danzaburou
7
1 / 3 / 2
4,977
553
2,429
5,185
1,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
5
1 / 5 / 5
4,640
516
1,778
6,737
3,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
kevinlee21
Bellona
9
6 / 1 / 2
5,921
658
2,286
4,776
4,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
29
11
Kills
16
20
Deaths
14
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Neith
3
2
0
1.5
W
8
0
2
9
L
Nemesis
Cyphalot
Nemesis
2
4
1
0.63
W
Guan Yu
Henny1Henny2
Guan Yu
0
5
2
0.2
W
Danzaburou
JoeMama251jr
Danzaburou
1
3
2
0.67
L
2
1
1
2.5
W
Ymir
1
5
5
0.7
L
0
4
1
0.13
W
Bellona
kevinlee21
Bellona
6
1
2
7
L
Thor
mafuta
Thor
4
9
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,529
Damage
10,300
21,481
Taken
25,809
7,199
Mitigated
13,358
2,747
Healing
4,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
3,016
1,236
0
1,337
4,991
1,292
540
143
4,848
0
27,538
W
3,544
1,343
0
1,051
4,311
1,473
331
0
4,311
0
25,960
L
Nemesis
Cyphalot
Nemesis
1,310
957
0
10
2,980
930
0
773
2,207
0
3,996
W
Guan Yu
Henny1Henny2
Guan Yu
263
145
0
604
4,800
2,824
0
0
4,800
0
5,978
W
Danzaburou
JoeMama251jr
Danzaburou
2,429
916
0
1,143
5,185
1,340
1,018
0
5,185
0
16,908
L
3,237
929
0
1,306
3,711
1,893
0
604
3,107
0
14,172
W
Ymir
1,778
1,070
0
1,114
6,737
3,534
358
0
6,737
8,920
0
L
551
52
0
94
3,661
1,173
357
35
3,626
0
12,213
W
Bellona
kevinlee21
Bellona
2,286
600
0
469
4,776
4,187
421
118
4,658
3,082
14,347
L
Thor
mafuta
Thor
2,415
1,251
0
0
6,138
1,911
353
366
5,772
0
7,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,065
Gold Earned
25,315
127
Minions Killed
123
0
Camps Cleared
0
757,323
Distance Traveled
852,194
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,463
607
61
7
0
149,687
0
W
Loki
5,965
663
41
5
0
180,664
3
L
Nemesis
4,092
455
5
1
0
81,061
1
W
Guan Yu
3,812
424
4
0
0
152,861
0
W
Danzaburou
4,977
553
33
4
0
161,546
2
L
Tyr
4,722
525
33
4
0
175,582
1
W
Ymir
4,640
516
13
1
0
172,949
1
L
Loki
4,266
474
25
3
0
172,276
0
W
Bellona
5,921
658
32
4
0
184,174
0
L
Thor
4,522
502
3
0
0
178,717
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role