Player Matchup

Persephone
Persephone
 
Persephone
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
DMlost
Aphrodite
Level 160
God Stats
1W - 0L
1,290 SR
Queue Stats
218W - 54L
1,838 Elo+
Party 3
Thor
Thor
Kаbuto
Thor
Level 159
God Stats
3W - 0L
1,599 SR
Queue Stats
179W - 79L
1,738 Elo+
Party 3
Neith
Neith
SeelieQueen
Neith
Level 17
God Stats
2W - 0L
1,760 SR
Queue Stats
4W - 1L
1,666 Elo+
Party 3
Odin
Odin
TragicPrince
Odin
Level 22
God Stats
3W - 3L
1,544 SR
Queue Stats
21W - 26L
1,476 Elo+
Party 3
Team Averages
Level 104
1,538 SR
1,644 Elo+

VS

Team Averages
Level 61
1,570 SR
1,497 Elo+
Da Ji
Da Ji
 
Da Ji
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Gpereira1994
Fafnir
Level 86
God Stats
18W - 13L
1,551 SR
Queue Stats
466W - 375L
1,570 Elo+
Party 2
Nu Wa
Nu Wa
Maestro_Da_Balaa
Nu Wa
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
84W - 103L
1,399 Elo+
Party 1
Izanami
Izanami
iAoKuang_
Izanami
Level 28
God Stats
3W - 2L
1,676 SR
Queue Stats
144W - 177L
1,497 Elo+
Party 1
Guan Yu
Guan Yu
ofugi9
Guan Yu
Level 23
God Stats
2W - 2L
1,625 SR
Queue Stats
106W - 80L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
11
6 / 1 / 5
7,212
721
6,112
4,665
1,440
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Aphrodite
DMlost
Aphrodite
10
0 / 1 / 4
5,923
592
4,249
6,827
3,364
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Thor
Kаbuto
Thor
12
9 / 0 / 1
6,991
699
6,579
5,644
1,956
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
3 / 1 / 5
6,320
632
4,917
4,626
1,285
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
2 / 2 / 2
5,205
521
2,386
5,701
1,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
8
3 / 6 / 0
5,722
572
4,556
8,523
2,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fafnir
8
1 / 1 / 4
5,148
515
3,368
6,245
4,302
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

7
0 / 6 / 3
4,700
470
2,537
6,576
1,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
iAoKuang_
Izanami
8
1 / 4 / 0
5,098
510
3,399
6,369
1,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
ofugi9
Guan Yu
8
0 / 3 / 3
4,961
496
3,845
7,284
3,512
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
20
Kills
5
5
Deaths
20
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
6
1
5
8.5
L
Da Ji
 
Da Ji
3
6
0
0.5
W
Aphrodite
DMlost
Aphrodite
0
1
4
2
L
Fafnir
1
1
4
3
W
Thor
Kаbuto
Thor
9
0
1
9.5
L
0
6
3
0.25
W
3
1
5
5.5
W
2
2
2
1.5
L
Izanami
iAoKuang_
Izanami
1
4
0
0.25
L
Guan Yu
ofugi9
Guan Yu
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,243
Damage
17,705
27,463
Taken
34,997
9,920
Mitigated
12,794
12,438
Healing
8,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
6,112
415
0
1,182
4,665
1,440
0
1,783
2,759
37,936
0
L
Da Ji
 
Da Ji
4,556
1,345
0
1,876
8,523
2,036
0
2,051
6,472
0
18,562
W
Aphrodite
DMlost
Aphrodite
4,249
879
275
4,635
6,827
3,364
0
978
5,833
34,714
0
L
Fafnir
3,368
1,069
150
1,305
6,245
4,302
0
2,043
4,202
11,457
0
W
Thor
Kаbuto
Thor
6,579
1,867
0
2,666
5,644
1,956
0
469
5,131
0
35,780
L
2,537
418
0
1,047
6,576
1,193
0
2,055
4,521
16,430
0
W
4,917
2,851
0
2,020
4,626
1,285
734
888
3,722
0
38,550
W
2,386
684
0
1,660
5,701
1,875
359
1,336
4,112
0
11,868
L
Izanami
iAoKuang_
Izanami
3,399
2,023
0
919
6,369
1,751
0
1,059
5,310
0
29,223
L
Guan Yu
ofugi9
Guan Yu
3,845
882
314
2,514
7,284
3,512
0
3,153
4,131
0
21,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,651
Gold Earned
25,629
347
Minions Killed
212
0
Camps Cleared
0
1,001,078
Distance Traveled
930,589
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
7,212
721
82
8
0
213,677
4
L
Da Ji
5,722
572
32
3
0
181,812
3
W
Aphrodite
5,923
592
72
7
0
180,328
0
L
Fafnir
5,148
515
12
1
0
205,864
3
W
Thor
6,991
699
82
8
0
228,442
0
L
Nu Wa
4,700
470
42
4
0
169,950
3
W
Neith
6,320
632
84
8
0
190,024
0
W
Odin
5,205
521
27
3
0
188,607
3
L
Izanami
5,098
510
76
8
0
171,163
1
L
Guan Yu
4,961
496
50
5
0
201,800
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role