Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
ClaudiuT
Janus
Level 107
God Stats
6W - 11L
1,481 SR
Queue Stats
690W - 694L
1,420 Elo+
Solo
Hercules
Hercules
CousThus
Hercules
Level 149
God Stats
5W - 8L
1,402 SR
Queue Stats
338W - 371L
1,381 Elo+
Solo
Sylvanus
Sylvanus
donkojaiden
Sylvanus
Level 159
God Stats
16W - 15L
1,523 SR
Queue Stats
1,571W - 1,617L
1,366 Elo+
Solo
Merlin
Merlin
mizu1610
Merlin
Level 120
God Stats
12W - 7L
1,637 SR
Queue Stats
669W - 694L
1,417 Elo+
Solo
Team Averages
Level 132
1,509 SR
1,417 Elo+

VS

Team Averages
Level 78
1,532 SR
1,476 Elo+
Cu Chulainn
Cu Chulainn
MineCrimer
Cu Chulainn
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 26L
1,516 Elo+
Party 1
Vamana
Vamana
Rayuko93150
Vamana
Level 38
God Stats
5W - 3L
1,658 SR
Queue Stats
143W - 146L
1,386 Elo+
Party 2
Terra
Terra
dyl93
Terra
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 139L
1,415 Elo+
Party 2
Fafnir
Fafnir
recurve96
Fafnir
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 26L
1,494 Elo+
Party 1
Rama
Rama
ziograb
Rama
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 6L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
20
9 / 7 / 9
13,045
725
34,108
20,528
11,306
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Janus
ClaudiuT
Janus
20
8 / 3 / 14
13,912
773
49,124
13,801
6,977
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Hercules
CousThus
Hercules
18
3 / 7 / 12
11,879
660
13,381
30,670
30,684
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
donkojaiden
Sylvanus
20
4 / 4 / 19
12,465
693
23,037
28,653
46,010
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
mizu1610
Merlin
20
2 / 3 / 21
12,875
715
33,828
13,117
7,131
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
MineCrimer
Cu Chulainn
20
9 / 4 / 10
13,191
733
25,756
44,340
24,864
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
20
3 / 9 / 11
12,494
694
23,249
38,494
39,013
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Terra
dyl93
Terra
19
1 / 4 / 15
11,826
657
8,271
32,206
38,554
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Fafnir
recurve96
Fafnir
19
2 / 4 / 17
11,673
649
14,824
39,096
57,720
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rama
ziograb
Rama
20
9 / 5 / 7
12,836
713
15,850
19,918
10,198
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
84
26
Kills
24
24
Deaths
26
75
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
9
7
9
1.93
W
Janus
ClaudiuT
Janus
8
3
14
5
W
Hercules
CousThus
Hercules
3
7
12
1.29
L
Cu Chulainn
MineCrimer
Cu Chulainn
9
4
10
3.5
L
Vamana
3
9
11
0.94
W
Sylvanus
donkojaiden
Sylvanus
4
4
19
3.38
L
Terra
dyl93
Terra
1
4
15
2.13
W
Merlin
mizu1610
Merlin
2
3
21
4.17
L
Fafnir
recurve96
Fafnir
2
4
17
2.63
L
Rama
ziograb
Rama
9
5
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

153,478
Damage
87,950
106,769
Taken
174,054
102,108
Mitigated
170,349
45,888
Healing
97,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
34,108
19,513
687
4,014
20,528
11,306
2,736
4,418
16,110
0
51,298
W
Janus
ClaudiuT
Janus
49,124
2,942
1,626
3,104
13,801
6,977
212
2,821
10,980
72,572
0
W
Hercules
CousThus
Hercules
13,381
1,973
1,450
9,732
30,670
30,684
134
6,111
24,559
0
19,353
L
Cu Chulainn
MineCrimer
Cu Chulainn
25,756
6,061
5,923
16,288
44,340
24,864
314
28,089
16,251
0
43,234
L
Vamana
23,249
11,790
4,368
11,553
38,494
39,013
1,240
18,351
20,143
642
44,878
W
Sylvanus
donkojaiden
Sylvanus
23,037
4,789
8,352
10,861
28,653
46,010
190
7,580
21,073
28,564
0
L
Terra
dyl93
Terra
8,271
1,705
18,878
11,667
32,206
38,554
83
22,449
9,757
17,165
0
W
Merlin
mizu1610
Merlin
33,828
1,343
3,627
2,435
13,117
7,131
1,918
2,799
10,318
80,943
0
L
Fafnir
recurve96
Fafnir
14,824
4,828
5,668
16,452
39,096
57,720
735
25,142
13,954
21,187
0
L
Rama
ziograb
Rama
15,850
10,401
3,608
2,850
19,918
10,198
1,565
11,958
7,960
0
39,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,176
Gold Earned
62,020
208
Minions Killed
184
0
Camps Cleared
0
1,571,735
Distance Traveled
1,715,917
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
13,045
725
48
3
0
279,348
0
W
Janus
13,912
773
50
3
0
367,253
0
W
Hercules
11,879
660
6
0
0
306,893
0
L
Cu Chulainn
13,191
733
42
2
0
391,563
4
L
Vamana
12,494
694
49
3
0
317,952
0
W
Sylvanus
12,465
693
13
1
0
279,987
0
L
Terra
11,826
657
17
1
0
349,665
0
W
Merlin
12,875
715
91
5
0
338,254
0
L
Fafnir
11,673
649
15
1
0
348,016
0
L
Rama
12,836
713
61
3
0
308,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role