Player Matchup

Bastet
Bastet
ASDU1ASD
Bastet
Level 66
God Stats
1W - 2L
1,239 SR
Queue Stats
64W - 89L
1,354 Elo+
Party 1
Medusa
Medusa
Unnamed158
Medusa
Level 89
God Stats
9W - 6L
1,500 SR
Queue Stats
71W - 72L
1,383 Elo+
Party 4
Hades
Hades
Zaraza24rus
Hades
Level 27
God Stats
3W - 3L
1,469 SR
Queue Stats
47W - 57L
1,391 Elo+
Party 4
Artio
Artio
tarrokko
Artio
Level 72
God Stats
6W - 1L
1,802 SR
Queue Stats
86W - 68L
1,576 Elo+
Solo
Scylla
Scylla
xxzyadksaxx
Scylla
Level 29
God Stats
4W - 3L
1,583 SR
Queue Stats
69W - 75L
1,392 Elo+
Party 1
Team Averages
Level 57
1,519 SR
1,419 Elo+

VS

Team Averages
Level 36
1,519 SR
1,376 Elo+
Skadi
Skadi
HrbexCZ
Skadi
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 50L
1,336 Elo+
Solo
Geb
Geb
Semtäx
Geb
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
265W - 287L
1,385 Elo+
Party 3
Tsukuyomi
Tsukuyomi
cocoqt
Tsukuyomi
Level 21
God Stats
0W - 3L
1,500 SR
Queue Stats
144W - 162L
1,359 Elo+
Party 3
Chaac
Chaac
kostya2120
Chaac
Level 15
God Stats
10W - 6L
1,654 SR
Queue Stats
14W - 15L
1,397 Elo+
Party 2
Olorun
Olorun
rutheyaksanov
Olorun
Level 61
God Stats
39W - 41L
1,443 SR
Queue Stats
54W - 52L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
ASDU1ASD
Bastet
18
7 / 1 / 12
10,953
548
10,994
12,763
5,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
Unnamed158
Medusa
17
11 / 1 / 12
11,151
558
14,844
10,882
4,583
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

16
8 / 1 / 14
10,571
529
9,601
10,409
5,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artio
tarrokko
Artio
17
4 / 0 / 6
11,018
551
12,156
18,211
21,309
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
17
9 / 4 / 10
11,082
554
19,198
14,895
5,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
HrbexCZ
Skadi
12
1 / 11 / 3
8,080
404
6,272
16,563
4,952
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Geb
13
2 / 8 / 3
9,398
470
6,945
19,990
14,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
cocoqt
Tsukuyomi
14
1 / 5 / 0
8,571
429
5,201
13,789
6,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
11
1 / 5 / 2
7,394
370
9,151
15,434
9,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
1 / 11 / 2
8,084
404
10,166
18,894
5,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
16
39
Kills
6
7
Deaths
40
54
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bastet
ASDU1ASD
Bastet
7
1
12
13
L
Skadi
HrbexCZ
Skadi
1
11
3
0.23
L
Geb
2
8
3
0.44
W
Medusa
Unnamed158
Medusa
11
1
12
17
W
8
1
14
15
L
Tsukuyomi
cocoqt
Tsukuyomi
1
5
0
0.2
L
Chaac
1
5
2
0.4
L
1
11
2
0.18
W
Artio
tarrokko
Artio
4
0
6
7
W
Scylla
9
4
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,793
Damage
37,735
67,160
Taken
84,670
42,819
Mitigated
40,590
23,239
Healing
16,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
ASDU1ASD
Bastet
10,994
3,587
426
2,724
12,763
5,877
2,404
3,452
9,057
0
78,603
L
Skadi
HrbexCZ
Skadi
6,272
1,884
0
712
16,563
4,952
364
7,064
9,499
0
37,683
L
Geb
6,945
852
91
2,320
19,990
14,562
69
6,211
13,779
28,778
0
W
Medusa
Unnamed158
Medusa
14,844
9,068
0
3,146
10,882
4,583
2,500
4,536
6,255
0
90,905
W
9,601
776
791
5,326
10,409
5,419
1,079
3,510
6,899
50,518
0
L
Tsukuyomi
cocoqt
Tsukuyomi
5,201
1,038
737
4,078
13,789
6,024
0
6,289
7,500
0
56,456
L
Chaac
9,151
285
0
3,818
15,434
9,414
0
10,435
4,999
8,370
25,377
L
10,166
6,142
228
4,146
18,894
5,638
962
10,956
7,938
44,689
0
W
Artio
tarrokko
Artio
12,156
2,142
126
7,836
18,211
21,309
1,053
3,865
13,180
64,320
0
W
Scylla
19,198
2,013
139
2,725
14,895
5,631
1,920
4,729
10,166
70,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,775
Gold Earned
41,527
531
Minions Killed
328
0
Camps Cleared
0
1,860,939
Distance Traveled
1,516,749
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,953
548
106
5
0
432,715
1
L
Skadi
8,080
404
57
3
0
238,679
0
L
Geb
9,398
470
30
2
0
369,542
0
W
Medusa
11,151
558
131
7
0
369,603
4
W
Hades
10,571
529
94
5
0
336,127
0
L
Tsukuyomi
8,571
429
112
6
0
295,222
0
L
Chaac
7,394
370
54
3
0
323,741
0
L
Olorun
8,084
404
75
4
0
289,565
0
W
Artio
11,018
551
112
6
0
381,043
2
W
Scylla
11,082
554
88
4
0
341,451
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role