Player Matchup

Chaac
Chaac
Gold II
JAMZ7676
Chaac
Gold II
Level 86
God Stats
16W - 7L
1,889 SR
Queue Stats
40W - 37L
1,791 MMR
Party 1
Aphrodite
Aphrodite
Silver I
Unit Blasty
Aphrodite
Silver I
Level 100
God Stats
11W - 4L
1,643 SR
Queue Stats
35W - 26L
1,463 MMR
Party 1
Cupid
Cupid
Gold V
takeflip2
Cupid
Gold V
Level 109
God Stats
64W - 49L
1,614 SR
Queue Stats
186W - 206L
1,179 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 98
1,715 SR
1,478 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 140
1,544 SR
1,245 MMR
Chiron
Chiron
Bronze III
FrijolitoSD
Chiron
Bronze III
Level 126
God Stats
0W - 2L
1,659 SR
Queue Stats
1W - 16L
841 MMR
Party 2
Cerberus
Cerberus
Bronze III
Helhesten14
Cerberus
Bronze III
Level 151
God Stats
7W - 6L
1,466 SR
Queue Stats
42W - 45L
1,415 MMR
Party 2
Janus
Janus
Gold V
K Shep2
Janus
Gold V
Level 143
God Stats
1W - 2L
1,508 SR
Queue Stats
30W - 33L
1,478 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
JAMZ7676
Chaac
15
11 / 1 / 9
10,963
783
13,918
16,117
13,807
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Aphrodite
Unit Blasty
Aphrodite
13
2 / 0 / 17
9,639
689
8,166
10,372
7,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
takeflip2
Cupid
16
10 / 1 / 11
11,512
822
17,570
10,679
3,890
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
CthulhuPersephoneOsirisMorgan Le FayOdin

VS

Bans
BacchusDanzaburouMedusaNeithIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
13
2 / 7 / 0
9,594
685
7,218
13,318
4,934
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
Helhesten14
Cerberus
11
0 / 5 / 1
7,924
566
7,168
17,716
17,493
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
K Shep2
Janus
9
0 / 11 / 1
7,614
544
6,958
14,222
4,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
4
23
Kills
2
2
Deaths
23
37
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chiron
2
7
0
0.29
L
Cerberus
Helhesten14
Cerberus
0
5
1
0.1
W
Chaac
JAMZ7676
Chaac
11
1
9
15.5
L
Janus
K Shep2
Janus
0
11
1
0.05
W
Aphrodite
Unit Blasty
Aphrodite
2
0
17
10.5
W
Cupid
takeflip2
Cupid
10
1
11
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,654
Damage
21,344
37,168
Taken
45,256
25,549
Mitigated
26,552
23,612
Healing
8,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
7,218
2,176
612
2,337
13,318
4,934
0
4,049
9,269
0
31,746
L
Cerberus
Helhesten14
Cerberus
7,168
261
0
5,419
17,716
17,493
0
2,980
14,736
20,620
0
W
Chaac
JAMZ7676
Chaac
13,918
1,660
0
5,583
16,117
13,807
264
5,397
10,720
6,622
35,135
L
Janus
K Shep2
Janus
6,958
812
0
602
14,222
4,125
0
3,476
10,746
23,200
0
W
Aphrodite
Unit Blasty
Aphrodite
8,166
1,109
7,510
7,768
10,372
7,852
730
4,661
5,711
25,865
0
W
Cupid
takeflip2
Cupid
17,570
10,029
178
2,573
10,679
3,890
1,773
4,741
5,938
0
58,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,114
Gold Earned
25,132
179
Minions Killed
135
10
Camps Cleared
3
859,871
Distance Traveled
625,317
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,594
685
61
4
2
219,434
2
L
Cerberus
7,924
566
43
3
0
231,565
3
W
Chaac
10,963
783
54
4
5
309,881
0
L
Janus
7,614
544
31
2
1
174,318
3
W
Aphrodite
9,639
689
37
3
2
287,558
1
W
Cupid
11,512
822
88
6
3
262,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role