Player Matchup

Aphrodite
Aphrodite
Platinum V
Gekkash
Aphrodite
Platinum V
Level 148
God Stats
1W - 1L
1,798 SR
Queue Stats
32W - 43L
1,577 MMR
Party 1
Zhong Kui
Zhong Kui
Gold IV
Nemethon
Zhong Kui
Gold IV
Level 147
God Stats
85W - 64L
1,654 SR
Queue Stats
207W - 197L
1,574 MMR
Solo
Artemis
Artemis
Gold I
Reflect_Abra
Artemis
Gold I
Level 153
God Stats
82W - 68L
1,587 SR
Queue Stats
522W - 520L
1,569 MMR
Solo
Ao Kuang
Ao Kuang
Platinum II
iTs DOOSHiE zX
Ao Kuang
Platinum II
Level 126
God Stats
31W - 35L
1,811 SR
Queue Stats
395W - 394L
1,771 MMR
Party 1
Cabrakan
Cabrakan
Gold V
knochenkotze
Cabrakan
Gold V
Level 140
God Stats
0W - 1L
1,540 SR
Queue Stats
16W - 19L
1,576 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 143
1,678 SR
1,613 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 121
1,591 SR
1,615 MMR
Artio
Artio
Platinum III
Animeiq89
Artio
Platinum III
Level 144
God Stats
3W - 3L
1,296 SR
Queue Stats
333W - 322L
1,652 MMR
Solo
Merlin
Merlin
Gold II
Life-_is_Life
Merlin
Gold II
Level 41
God Stats
16W - 11L
1,918 SR
Queue Stats
105W - 99L
1,701 MMR
Party 2
Hun Batz
Hun Batz
Silver I
Mfk3jl
Hun Batz
Silver I
Level 131
God Stats
1W - 0L
1,597 SR
Queue Stats
29W - 30L
1,433 MMR
Party 2
Neith
Neith
Gold I
PENTAKILL1999
Neith
Gold I
Level 160
God Stats
15W - 13L
1,525 SR
Queue Stats
292W - 288L
1,633 MMR
Solo
Geb
Geb
Platinum V
SaphirKing
Geb
Platinum V
Level 128
God Stats
12W - 9L
1,618 SR
Queue Stats
400W - 402L
1,657 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Gekkash
Aphrodite
18
3 / 4 / 3
12,097
448
17,136
21,957
10,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
Nemethon
Zhong Kui
18
1 / 8 / 2
12,225
453
22,712
27,490
25,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
Reflect_Abra
Artemis
19
1 / 7 / 5
12,693
470
15,941
21,172
8,173
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ao Kuang
20
7 / 6 / 2
13,952
517
16,887
32,970
16,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
knochenkotze
Cabrakan
16
0 / 7 / 8
11,096
411
8,012
31,711
45,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bans
TiamatMorgan Le FayPersephoneKaliAthena

VS

Bans
GilgameshKhepriSetErlang ShenOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Animeiq89
Artio
20
4 / 1 / 19
15,099
559
16,072
34,745
44,992
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
15 / 3 / 7
17,810
660
39,520
18,629
8,144
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
Mfk3jl
Hun Batz
20
4 / 3 / 14
15,083
559
12,477
25,386
9,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
8 / 1 / 11
15,730
583
28,334
19,610
8,847
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
1 / 4 / 19
14,000
519
10,238
29,695
37,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
102
12
Kills
32
32
Deaths
12
20
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Artio
Animeiq89
Artio
4
1
19
13.5
L
Aphrodite
Gekkash
Aphrodite
3
4
3
1.13
W
15
3
7
6.17
W
Hun Batz
Mfk3jl
Hun Batz
4
3
14
3.67
L
Zhong Kui
Nemethon
Zhong Kui
1
8
2
0.25
W
8
1
11
13.5
L
Artemis
Reflect_Abra
Artemis
1
7
5
0.5
W
1
4
19
2.63
L
Ao Kuang
7
6
2
1.33
L
Cabrakan
knochenkotze
Cabrakan
0
7
8
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,688
Damage
106,641
135,300
Taken
128,065
105,726
Mitigated
108,974
55,960
Healing
57,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Animeiq89
Artio
16,072
1,307
2,556
19,558
34,745
44,992
422
19,307
15,254
70,457
0
L
Aphrodite
Gekkash
Aphrodite
17,136
1,825
9,527
13,019
21,957
10,133
0
14,679
6,809
84,329
0
W
39,520
1,485
0
5,557
18,629
8,144
733
10,184
8,158
164,584
0
W
Hun Batz
Mfk3jl
Hun Batz
12,477
1,692
0
12,254
25,386
9,851
4,879
16,059
9,076
0
103,913
L
Zhong Kui
Nemethon
Zhong Kui
22,712
1,200
0
11,209
27,490
25,490
883
14,143
13,209
89,594
0
W
28,334
13,310
0
10,668
19,610
8,847
8,768
7,847
11,723
0
159,739
L
Artemis
Reflect_Abra
Artemis
15,941
9,017
0
6,998
21,172
8,173
3,470
10,169
10,909
0
115,312
W
10,238
602
0
7,120
29,695
37,140
1,089
12,796
15,234
33,695
0
L
Ao Kuang
16,887
4,999
0
11,994
32,970
16,757
0
13,489
19,215
96,867
20,538
L
Cabrakan
knochenkotze
Cabrakan
8,012
1,337
0
3,213
31,711
45,173
0
12,288
19,251
31,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,063
Gold Earned
77,722
700
Minions Killed
722
0
Camps Cleared
0
2,394,794
Distance Traveled
2,709,570
18
Wards Purchased
42
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
15,099
559
111
4
0
579,601
11
L
Aphrodite
12,097
448
184
7
0
486,416
8
W
Merlin
17,810
660
248
9
0
510,183
3
W
Hun Batz
15,083
559
138
5
0
612,681
16
L
Zhong Kui
12,225
453
151
6
0
440,100
0
W
Neith
15,730
583
194
7
0
489,271
3
L
Artemis
12,693
470
178
7
0
427,519
2
W
Geb
14,000
519
31
1
0
517,834
9
L
Ao Kuang
13,952
517
155
6
0
534,900
3
L
Cabrakan
11,096
411
32
1
0
505,859
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role