Player Matchup

Vulcan
Vulcan
Figart
Vulcan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,785 Elo+
Party 1
Khepri
Khepri
QueenMadgeonna
Khepri
Level 26
God Stats
2W - 2L
1,668 SR
Queue Stats
12W - 8L
1,582 Elo+
Solo
Cu Chulainn
Cu Chulainn
YellowKraken126
Cu Chulainn
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Anhur
Anhur
conorisacoolkid
Anhur
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,602 Elo+
Party 1
Loki
Loki
thisiscarlosg
Loki
Level 29
God Stats
4W - 3L
1,826 SR
Queue Stats
211W - 208L
1,575 Elo+
Solo
Team Averages
Level 17
1,599 SR
1,609 Elo+

VS

Team Averages
Level 19
1,673 SR
1,586 Elo+
King Arthur
King Arthur
DarkSethies
King Arthur
Level 5
God Stats
2W - 2L
1,735 SR
Queue Stats
3W - 4L
1,529 Elo+
Solo
Izanami
Izanami
KermitBoi666
Izanami
Level 29
God Stats
3W - 4L
1,500 SR
Queue Stats
85W - 90L
1,574 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PYROBLADE115
Morgan Le Fay
Level 21
God Stats
2W - 0L
1,741 SR
Queue Stats
65W - 42L
1,864 Elo+
Solo
Ymir
Ymir
SrHollywood2004
Ymir
Level 18
God Stats
4W - 0L
1,644 SR
Queue Stats
11W - 17L
1,365 Elo+
Solo
Achilles
Achilles
SwampDuck
Achilles
Level 20
God Stats
3W - 2L
1,745 SR
Queue Stats
51W - 37L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Figart
Vulcan
13
2 / 12 / 8
9,124
415
9,019
15,623
6,066
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
1 / 8 / 10
8,616
392
3,359
25,349
25,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cu Chulainn
YellowKraken126
Cu Chulainn
15
1 / 3 / 8
9,678
440
6,986
17,885
15,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
7 / 8 / 11
10,610
482
14,868
18,251
5,568
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
18 / 6 / 3
13,591
618
17,779
19,707
7,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DarkSethies
King Arthur
14
1 / 7 / 4
10,125
460
6,342
15,844
12,516
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
KermitBoi666
Izanami
20
9 / 8 / 9
13,205
600
21,504
19,361
6,272
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
PYROBLADE115
Morgan Le Fay
20
15 / 2 / 10
14,617
664
31,238
17,232
8,551
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
1 / 8 / 6
10,936
497
5,787
17,485
16,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Achilles
SwampDuck
Achilles
19
11 / 6 / 10
13,476
613
18,954
18,546
14,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
76
29
Kills
37
37
Deaths
31
40
Assists
39
Player
Kills
Deaths
Assists
KDA
W
King Arthur
DarkSethies
King Arthur
1
7
4
0.43
L
Vulcan
Figart
Vulcan
2
12
8
0.5
W
Izanami
KermitBoi666
Izanami
9
8
9
1.69
W
Morgan Le Fay
PYROBLADE115
Morgan Le Fay
15
2
10
10
L
1
8
10
0.75
W
1
8
6
0.5
W
Achilles
SwampDuck
Achilles
11
6
10
2.67
L
Cu Chulainn
YellowKraken126
Cu Chulainn
1
3
8
1.67
L
7
8
11
1.56
L
18
6
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,011
Damage
83,825
96,815
Taken
88,468
59,490
Mitigated
58,234
10,682
Healing
26,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
DarkSethies
King Arthur
6,342
1,295
0
3,151
15,844
12,516
1,182
2,908
12,568
0
33,581
L
Vulcan
Figart
Vulcan
9,019
3,387
0
995
15,623
6,066
64
8,650
6,973
39,411
0
W
Izanami
KermitBoi666
Izanami
21,504
13,434
0
7,766
19,361
6,272
4,244
2,540
16,587
0
121,390
W
Morgan Le Fay
PYROBLADE115
Morgan Le Fay
31,238
3,025
0
8,867
17,232
8,551
3,238
5,529
11,557
106,344
0
L
3,359
325
735
2,050
25,349
25,038
0
10,458
14,891
18,446
0
W
5,787
405
0
2,083
17,485
16,427
2,780
2,039
15,352
36,123
0
W
Achilles
SwampDuck
Achilles
18,954
5,081
0
4,577
18,546
14,468
3,186
3,687
14,555
0
97,085
L
Cu Chulainn
YellowKraken126
Cu Chulainn
6,986
1,589
0
1,967
17,885
15,507
1,024
4,161
13,724
0
39,628
L
14,868
7,746
0
1,693
18,251
5,568
0
7,575
10,676
0
55,313
L
17,779
4,764
0
3,242
19,707
7,311
0
6,297
13,410
0
72,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,619
Gold Earned
62,359
370
Minions Killed
561
0
Camps Cleared
0
1,861,904
Distance Traveled
1,978,457
22
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,125
460
57
3
0
401,555
1
L
Vulcan
9,124
415
75
3
0
326,825
2
W
Izanami
13,205
600
141
6
0
353,162
1
W
Morgan Le Fay
14,617
664
160
7
0
412,159
5
L
Khepri
8,616
392
18
1
0
374,564
10
W
Ymir
10,936
497
74
3
0
360,620
0
W
Achilles
13,476
613
129
6
0
450,961
1
L
Cu Chulainn
9,678
440
81
4
0
353,152
2
L
Anhur
10,610
482
89
4
0
369,449
0
L
Loki
13,591
618
107
5
0
437,914
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role