Player Matchup

Ymir
Ymir
Catmancz1
Ymir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 14L
1,295 Elo+
Party 1
Susano
Susano
DandyTimlin
Susano
Level 28
God Stats
4W - 7L
1,132 SR
Queue Stats
133W - 174L
1,336 Elo+
Solo
Bellona
Bellona
HiJackBlack
Bellona
Level 27
God Stats
2W - 3L
1,380 SR
Queue Stats
51W - 43L
1,415 Elo+
Solo
Janus
Janus
codboyy77
Janus
Level 29
God Stats
7W - 7L
1,390 SR
Queue Stats
89W - 93L
1,427 Elo+
Solo
Set
Set
deadpool001
Set
Level 28
God Stats
7W - 2L
1,769 SR
Queue Stats
27W - 26L
1,279 Elo+
Party 1
Team Averages
Level 28
1,434 SR
1,350 Elo+

VS

Team Averages
Level 17
1,457 SR
1,500 Elo+
Nemesis
Nemesis
Alexwart555
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Bueitaliano
Jormungandr
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Solo
Bellona
Bellona
Mordehueser
Bellona
Level 8
God Stats
1W - 1L
1,440 SR
Queue Stats
17W - 9L
1,500 Elo+
Party 3
Neith
Neith
Raghneem
Neith
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Agni
Agni
Swaggaclown
Agni
Level 21
God Stats
0W - 1L
1,346 SR
Queue Stats
23W - 12L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
6 / 1 / 8
6,619
602
4,998
8,112
4,926
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Susano
10
6 / 2 / 3
6,562
597
3,703
7,995
2,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bellona
HiJackBlack
Bellona
12
6 / 0 / 2
7,266
661
4,449
4,022
3,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
codboyy77
Janus
11
5 / 1 / 5
6,714
610
5,773
4,572
1,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
4 / 1 / 7
6,240
567
5,028
6,785
2,184
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Alexwart555
Nemesis
7
1 / 6 / 0
4,847
441
2,418
6,713
2,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
Bueitaliano
Jormungandr
7
1 / 6 / 1
5,012
456
2,723
7,676
4,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
Mordehueser
Bellona
9
0 / 3 / 1
5,122
466
955
5,470
3,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
Raghneem
Neith
7
1 / 5 / 1
4,817
438
3,914
6,591
1,729
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8
1 / 7 / 0
5,217
474
2,870
6,445
1,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
7
27
Kills
4
5
Deaths
27
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Alexwart555
Nemesis
1
6
0
0.17
L
Jormungandr
Bueitaliano
Jormungandr
1
6
1
0.25
W
Ymir
6
1
8
10
W
Susano
6
2
3
3.75
W
Bellona
HiJackBlack
Bellona
6
0
2
7
L
Bellona
Mordehueser
Bellona
0
3
1
0.17
L
Neith
Raghneem
Neith
1
5
1
0.3
L
1
7
0
0.14
W
Janus
codboyy77
Janus
5
1
5
7.5
W
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,951
Damage
12,880
31,486
Taken
32,895
14,336
Mitigated
13,616
10,598
Healing
2,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Alexwart555
Nemesis
2,418
1,074
0
608
6,713
2,269
562
555
6,158
0
18,597
L
Jormungandr
Bueitaliano
Jormungandr
2,723
693
0
323
7,676
4,261
0
3,179
4,413
12,251
0
W
Ymir
4,998
1,974
985
2,445
8,112
4,926
0
1,404
6,647
15,449
0
W
Susano
3,703
962
0
2,891
7,995
2,334
0
1,150
6,813
0
28,183
W
Bellona
HiJackBlack
Bellona
4,449
1,472
0
1,444
4,022
3,772
1,181
272
3,742
0
32,354
L
Bellona
Mordehueser
Bellona
955
236
0
180
5,470
3,408
0
1,244
4,136
2,762
13,814
L
Neith
Raghneem
Neith
3,914
1,873
0
873
6,591
1,729
0
2,731
3,766
0
15,099
L
2,870
98
0
337
6,445
1,949
210
2,514
3,651
16,340
0
W
Janus
codboyy77
Janus
5,773
265
0
750
4,572
1,120
0
1,161
3,137
29,434
0
W
5,028
2,640
294
1,789
6,785
2,184
244
1,308
5,431
0
25,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,401
Gold Earned
25,015
236
Minions Killed
152
0
Camps Cleared
0
1,105,738
Distance Traveled
1,055,059
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,847
441
34
3
0
226,712
2
L
Jormungandr
5,012
456
22
2
0
186,261
0
W
Ymir
6,619
602
19
2
0
198,458
0
W
Susano
6,562
597
47
4
0
233,081
2
W
Bellona
7,266
661
66
6
0
229,403
1
L
Bellona
5,122
466
41
4
0
231,318
4
L
Neith
4,817
438
18
2
0
205,961
0
L
Agni
5,217
474
37
3
0
204,807
0
W
Janus
6,714
610
56
5
0
209,813
0
W
Set
6,240
567
48
4
0
234,983
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role