Player Matchup

Osiris
Osiris
Cerain
Osiris
Level 28
God Stats
4W - 1L
1,839 SR
Queue Stats
36W - 10L
1,825 Elo+
Party 2
Sobek
Sobek
KASHIRMINATOR
Sobek
Level 10
God Stats
10W - 9L
1,623 SR
Queue Stats
19W - 20L
1,528 Elo+
Party 3
Vulcan
Vulcan
Tiicc
Vulcan
Level 24
God Stats
17W - 14L
1,625 SR
Queue Stats
142W - 130L
1,564 Elo+
Solo
Baron Samedi
Baron Samedi
ValkyrieKier
Baron Samedi
Level 27
God Stats
4W - 1L
1,817 SR
Queue Stats
57W - 11L
1,954 Elo+
Party 2
Odin
Odin
АнтиИисус
Odin
Level 28
God Stats
25W - 11L
1,694 SR
Queue Stats
149W - 133L
1,620 Elo+
Party 3
Team Averages
Level 23
1,720 SR
1,698 Elo+

VS

Team Averages
Level 68
1,507 SR
1,578 Elo+
Zeus
Zeus
 
Zeus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
 
Freya
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Hardeyy
Cerberus
Level 153
God Stats
1W - 2L
1,547 SR
Queue Stats
18W - 10L
1,586 Elo+
Party 1
Bellona
Bellona
Kratoskace
Bellona
Level 6
God Stats
2W - 2L
1,574 SR
Queue Stats
3W - 3L
1,688 Elo+
Party 1
Thanatos
Thanatos
literalwho
Thanatos
Level 17
God Stats
2W - 5L
1,413 SR
Queue Stats
23W - 15L
1,614 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Cerain
Osiris
17
8 / 0 / 17
10,775
1,078
16,972
11,498
5,675
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
0 / 3 / 17
9,866
987
7,854
15,697
19,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vulcan
Tiicc
Vulcan
17
9 / 0 / 13
11,235
1,124
13,828
3,838
1,423
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
ValkyrieKier
Baron Samedi
17
7 / 0 / 17
10,837
1,084
16,484
4,106
2,539
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
4 / 1 / 18
10,246
1,025
11,611
10,986
9,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

325

VS

Team 2 Tickets

120

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
1 / 8 / 2
8,833
883
6,109
9,473
3,364
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
 
Freya
14
2 / 5 / 1
8,684
868
13,747
11,639
4,123
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Hardeyy
Cerberus
15
0 / 4 / 4
8,750
875
9,284
22,344
25,374
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
Kratoskace
Bellona
14
0 / 6 / 2
8,226
823
6,923
18,268
12,918
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
literalwho
Thanatos
15
1 / 5 / 3
8,881
888
5,284
9,660
3,786
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
16
28
Kills
4
4
Deaths
28
82
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
8
2
0.25
L
Freya
 
Freya
2
5
1
0.5
W
Osiris
Cerain
Osiris
8
0
17
16.5
L
Cerberus
Hardeyy
Cerberus
0
4
4
0.5
W
0
3
17
2.83
L
Bellona
Kratoskace
Bellona
0
6
2
0.17
W
Vulcan
Tiicc
Vulcan
9
0
13
15.5
W
Baron Samedi
ValkyrieKier
Baron Samedi
7
0
17
15.5
L
Thanatos
literalwho
Thanatos
1
5
3
0.5
W
4
1
18
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,749
Damage
41,347
46,125
Taken
71,384
39,237
Mitigated
49,565
17,596
Healing
8,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
6,109
498
0
20
9,473
3,364
0
4,594
4,660
23,288
0
L
Freya
 
Freya
13,747
4,229
0
1,804
11,639
4,123
0
6,882
4,572
30,597
0
W
Osiris
Cerain
Osiris
16,972
6,697
0
1,458
11,498
5,675
0
7,165
4,333
0
28,279
L
Cerberus
Hardeyy
Cerberus
9,284
289
0
3,724
22,344
25,374
0
13,083
9,069
32,183
0
W
7,854
560
0
2,838
15,697
19,679
0
9,967
5,730
25,042
0
L
Bellona
Kratoskace
Bellona
6,923
1,655
0
1,029
18,268
12,918
0
9,415
8,483
0
16,838
W
Vulcan
Tiicc
Vulcan
13,828
4,206
103
638
3,838
1,423
0
2,788
1,050
31,957
0
W
Baron Samedi
ValkyrieKier
Baron Samedi
16,484
985
7,036
3,228
4,106
2,539
0
2,507
1,599
33,623
0
L
Thanatos
literalwho
Thanatos
5,284
303
0
2,272
9,660
3,786
0
5,086
4,395
0
11,843
W
11,611
943
661
1,634
10,986
9,921
0
6,713
4,273
1,710
13,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,959
Gold Earned
43,374
164
Minions Killed
176
6
Camps Cleared
7
1,010,336
Distance Traveled
871,126
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,833
883
40
4
2
119,447
0
L
Freya
8,684
868
26
3
2
201,117
3
W
Osiris
10,775
1,078
20
2
0
215,338
0
L
Cerberus
8,750
875
76
8
0
190,076
0
W
Sobek
9,866
987
41
4
1
167,672
3
L
Bellona
8,226
823
20
2
0
174,880
0
W
Vulcan
11,235
1,124
46
5
2
217,931
1
W
Baron Samedi
10,837
1,084
44
4
2
197,807
4
L
Thanatos
8,881
888
14
1
3
185,606
0
W
Odin
10,246
1,025
13
1
1
211,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role