Player Matchup

Ullr
Ullr
BestGirlAlice
Ullr
Level 147
God Stats
6W - 8L
1,516 SR
Queue Stats
235W - 206L
1,699 Elo+
Party 1
Aphrodite
Aphrodite
Cabl3
Aphrodite
Level 127
God Stats
22W - 25L
1,629 SR
Queue Stats
528W - 451L
1,721 Elo+
Solo
Ymir
Ymir
FeignedSanity
Ymir
Level 160
God Stats
113W - 99L
1,681 SR
Queue Stats
301W - 245L
1,732 Elo+
Party 1
Ne Zha
Ne Zha
MayKali
Ne Zha
Level 157
God Stats
0W - 5L
1,693 SR
Queue Stats
105W - 82L
1,695 Elo+
Solo
Nike
Nike
jonathane9
Nike
Level 142
God Stats
2W - 4L
1,564 SR
Queue Stats
178W - 170L
1,608 Elo+
Solo
Team Averages
Level 147
1,617 SR
1,691 Elo+

VS

Team Averages
Level 108
1,720 SR
1,622 Elo+
Neith
Neith
AetherWeasle
Neith
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,643 Elo+
Party 2
Baba Yaga
Baba Yaga
AppleBiscuits
Baba Yaga
Level 122
God Stats
20W - 15L
1,725 SR
Queue Stats
253W - 157L
1,647 Elo+
Party 2
Artemis
Artemis
DewTheMew
Artemis
Level 145
God Stats
1W - 1L
1,863 SR
Queue Stats
152W - 99L
1,665 Elo+
Solo
Bellona
Bellona
Turticus
Bellona
Level 67
God Stats
22W - 6L
1,860 SR
Queue Stats
238W - 120L
1,580 Elo+
Party 2
Da Ji
Da Ji
WillyZap
Da Ji
Level 108
God Stats
3W - 1L
1,653 SR
Queue Stats
169W - 124L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
14 / 2 / 3
11,913
627
15,948
11,598
5,361
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
Cabl3
Aphrodite
18
1 / 2 / 9
10,732
565
7,422
10,883
4,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
3 / 1 / 14
10,606
558
6,733
18,716
24,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ne Zha
MayKali
Ne Zha
19
9 / 2 / 5
11,351
597
15,793
17,187
7,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 2 / 5
11,051
582
12,041
16,867
14,743
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 12 / 0
7,772
409
6,689
14,615
2,991
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
AppleBiscuits
Baba Yaga
17
3 / 2 / 2
10,191
536
14,256
8,259
2,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
DewTheMew
Artemis
13
2 / 4 / 5
9,040
476
8,818
18,844
14,112
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bellona
Turticus
Bellona
16
2 / 3 / 1
9,737
512
9,959
16,799
14,570
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Da Ji
WillyZap
Da Ji
14
1 / 8 / 2
8,447
445
7,488
15,145
6,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
19
29
Kills
9
9
Deaths
29
36
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
12
0
0.08
W
Baba Yaga
AppleBiscuits
Baba Yaga
3
2
2
2
L
14
2
3
7.75
L
Aphrodite
Cabl3
Aphrodite
1
2
9
2.75
W
Artemis
DewTheMew
Artemis
2
4
5
1.13
L
3
1
14
10
L
Ne Zha
MayKali
Ne Zha
9
2
5
5.75
W
Bellona
Turticus
Bellona
2
3
1
0.83
W
Da Ji
WillyZap
Da Ji
1
8
2
0.25
L
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,937
Damage
47,210
75,251
Taken
73,662
57,178
Mitigated
40,812
31,474
Healing
14,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,689
1,929
0
1,568
14,615
2,991
58
2,123
12,492
0
31,807
W
Baba Yaga
AppleBiscuits
Baba Yaga
14,256
748
0
2,116
8,259
2,910
0
1,651
6,608
79,861
0
L
15,948
7,280
0
1,404
11,598
5,361
7,388
1,203
10,395
0
95,523
L
Aphrodite
Cabl3
Aphrodite
7,422
1,009
7,989
7,591
10,883
4,826
1,027
2,424
8,459
83,766
0
W
Artemis
DewTheMew
Artemis
8,818
3,157
1,545
2,260
18,844
14,112
0
5,815
13,029
0
33,045
L
6,733
1,254
0
2,942
18,716
24,528
544
5,138
13,578
23,937
0
L
Ne Zha
MayKali
Ne Zha
15,793
4,541
0
6,887
17,187
7,720
0
3,489
13,698
0
90,322
W
Bellona
Turticus
Bellona
9,959
4,653
75
5,222
16,799
14,570
0
3,857
12,942
0
63,188
W
Da Ji
WillyZap
Da Ji
7,488
1,983
0
1,929
15,145
6,229
0
3,270
11,875
0
60,181
L
12,041
1,151
0
4,661
16,867
14,743
895
2,055
14,812
11,468
64,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,653
Gold Earned
45,187
674
Minions Killed
503
0
Camps Cleared
0
1,845,466
Distance Traveled
1,729,124
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,772
409
64
3
0
304,421
5
W
Baba Yaga
10,191
536
158
8
0
376,632
6
L
Ullr
11,913
627
159
8
0
328,323
0
L
Aphrodite
10,732
565
191
10
0
359,048
5
W
Artemis
9,040
476
39
2
0
335,984
4
L
Ymir
10,606
558
20
1
0
384,663
2
L
Ne Zha
11,351
597
131
7
0
392,432
0
W
Bellona
9,737
512
140
7
0
374,018
3
W
Da Ji
8,447
445
102
5
0
338,069
1
L
Nike
11,051
582
173
9
0
381,000
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role