Player Matchup

Ra
Ra
AintItChief
Ra
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 62L
1,601 Elo+
Solo
Kukulkan
Kukulkan
DreadfulDragon7
Kukulkan
Level 14
God Stats
2W - 1L
1,655 SR
Queue Stats
2W - 1L
1,783 Elo+
Solo
Thor
Thor
JRchillem
Thor
Level 30
God Stats
1W - 6L
1,368 SR
Queue Stats
184W - 142L
1,549 Elo+
Solo
Jormungandr
Jormungandr
SNAKEFOREVER44
Jormungandr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,675 Elo+
Solo
Danzaburou
Danzaburou
chrisduhlegend27
Danzaburou
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,705 Elo+
Solo
Team Averages
Level 13
1,505 SR
1,663 Elo+

VS

Team Averages
Level 20
1,567 SR
1,619 Elo+
Chaac
Chaac
Eat302606
Chaac
Level 4
God Stats
3W - 2L
1,500 SR
Queue Stats
6W - 5L
1,764 Elo+
Party 1
Da Ji
Da Ji
IconicCash22
Da Ji
Level 22
God Stats
2W - 1L
1,602 SR
Queue Stats
20W - 22L
1,495 Elo+
Solo
Apollo
Apollo
OG Tote One
Apollo
Level 29
God Stats
10W - 8L
1,634 SR
Queue Stats
179W - 177L
1,570 Elo+
Party 1
Geb
Geb
Vamp-Cartii
Geb
Level 16
God Stats
5W - 1L
1,500 SR
Queue Stats
126W - 103L
1,680 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
WesBurtt
Morgan Le Fay
Level 29
God Stats
3W - 4L
1,598 SR
Queue Stats
190W - 162L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 4 / 0
5,984
598
3,599
4,631
1,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
7
0 / 3 / 0
4,608
461
1,308
4,351
1,124
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
11
2 / 2 / 2
5,999
600
4,985
7,370
2,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jormungandr
SNAKEFOREVER44
Jormungandr
1
0 / 3 / 0
3,364
336
378
2,949
1,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
chrisduhlegend27
Danzaburou
2
0 / 2 / 0
3,485
349
593
1,541
177
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Eat302606
Chaac
10
2 / 1 / 2
5,810
581
4,196
5,510
3,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

10
6 / 3 / 1
6,308
631
4,361
6,305
1,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
10
1 / 2 / 2
5,739
574
1,174
4,968
1,269
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
2 / 0 / 4
5,834
583
1,379
4,140
1,639
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Morgan Le Fay
WesBurtt
Morgan Le Fay
10
3 / 1 / 1
5,797
580
2,755
4,651
1,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
5
Kills
14
14
Deaths
7
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
4
0
0.75
L
Kukulkan
0
3
0
0
W
Chaac
Eat302606
Chaac
2
1
2
3
W
6
3
1
2.17
L
Thor
2
2
2
1.5
W
Apollo
1
2
2
1
L
Jormungandr
SNAKEFOREVER44
Jormungandr
0
3
0
0
W
2
0
4
4
W
Morgan Le Fay
WesBurtt
Morgan Le Fay
3
1
1
3.5
L
Danzaburou
chrisduhlegend27
Danzaburou
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,863
Damage
13,865
20,842
Taken
25,574
6,511
Mitigated
9,033
4,707
Healing
9,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,599
78
335
801
4,631
1,440
43
2,933
1,698
36,477
0
L
Kukulkan
1,308
0
0
887
4,351
1,124
0
0
3,983
13,654
0
W
Chaac
Eat302606
Chaac
4,196
1,016
0
2,477
5,510
3,064
0
859
4,651
0
21,261
W
4,361
1,169
0
2,039
6,305
1,720
0
1,106
5,199
0
21,046
L
Thor
4,985
1,676
0
2,412
7,370
2,408
0
856
6,426
0
34,920
W
Apollo
1,174
786
0
1,789
4,968
1,269
380
59
4,909
0
40,319
L
Jormungandr
SNAKEFOREVER44
Jormungandr
378
277
0
250
2,949
1,362
0
194
2,683
4,762
0
W
1,379
365
991
1,402
4,140
1,639
0
778
3,362
12,459
0
W
Morgan Le Fay
WesBurtt
Morgan Le Fay
2,755
253
0
1,230
4,651
1,341
0
2,542
2,109
34,301
0
L
Danzaburou
chrisduhlegend27
Danzaburou
593
325
0
22
1,541
177
0
151
1,390
0
3,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,440
Gold Earned
29,488
185
Minions Killed
246
0
Camps Cleared
0
694,423
Distance Traveled
903,098
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,984
598
67
7
0
185,088
5
L
Kukulkan
4,608
461
38
4
0
175,906
0
W
Chaac
5,810
581
41
4
0
174,266
0
W
Da Ji
6,308
631
49
5
0
198,665
3
L
Thor
5,999
600
71
7
0
198,606
1
W
Apollo
5,739
574
75
8
0
156,130
0
L
Jormungandr
3,364
336
0
0
0
97,680
0
W
Geb
5,834
583
24
2
0
190,798
0
W
Morgan Le Fay
5,797
580
57
6
0
183,239
2
L
Danzaburou
3,485
349
9
1
0
37,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role