Player Matchup

Poseidon
Poseidon
ADrunkPlatypus
Poseidon
Level 84
God Stats
20W - 14L
1,519 SR
Queue Stats
489W - 450L
1,581 Elo+
Solo
King Arthur
King Arthur
BigDmgonmyPing
King Arthur
Level 122
God Stats
9W - 9L
1,633 SR
Queue Stats
350W - 219L
1,686 Elo+
Solo
Loki
Loki
D34DLYBL4CKGUY
Loki
Level 160
God Stats
43W - 22L
1,701 SR
Queue Stats
562W - 502L
1,558 Elo+
Party 1
Sobek
Sobek
SubSeb
Sobek
Level 149
God Stats
2W - 1L
1,401 SR
Queue Stats
289W - 246L
1,555 Elo+
Party 1
Neith
Neith
xDarkFlames77x
Neith
Level 94
God Stats
2W - 2L
1,300 SR
Queue Stats
147W - 113L
1,561 Elo+
Party 1
Team Averages
Level 122
1,511 SR
1,588 Elo+

VS

Team Averages
Level 107
1,514 SR
1,498 Elo+
Nox
Nox
 
Nox
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
AftermathRen
Pele
Level 83
God Stats
8W - 9L
1,460 SR
Queue Stats
75W - 78L
1,475 Elo+
Solo
Vamana
Vamana
Jofro
Vamana
Level 138
God Stats
6W - 13L
1,611 SR
Queue Stats
250W - 247L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
14
2 / 1 / 8
8,043
1,005
5,187
2,191
788
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
BigDmgonmyPing
King Arthur
15
7 / 0 / 11
9,745
1,218
14,221
9,212
7,176
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
3 / 0 / 12
8,335
1,042
9,409
5,306
2,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
SubSeb
Sobek
15
4 / 0 / 12
8,956
1,120
4,037
9,821
7,517
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
4 / 0 / 11
8,679
1,085
6,415
149
91
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

332

VS

Team 2 Tickets

199

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
13
0 / 3 / 0
7,365
921
4,451
5,851
1,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Anubis
 
Anubis
13
0 / 7 / 0
7,349
919
5,146
9,148
4,198
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
 
Izanami
13
0 / 1 / 0
6,952
869
2,324
1,723
504
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 6 / 0
7,342
918
5,042
13,110
6,096
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Vamana
Jofro
Vamana
13
0 / 3 / 0
7,085
886
5,262
13,242
10,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
1
20
Kills
1
1
Deaths
20
54
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
3
0
0
L
Anubis
 
Anubis
0
7
0
0
L
Izanami
 
Izanami
0
1
0
0
W
Poseidon
2
1
8
6
L
1
6
0
0.17
W
King Arthur
BigDmgonmyPing
King Arthur
7
0
11
12.5
W
3
0
12
9
L
Vamana
Jofro
Vamana
0
3
0
0
W
Sobek
SubSeb
Sobek
4
0
12
10
W
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,269
Damage
22,225
26,679
Taken
43,074
18,120
Mitigated
23,587
5,317
Healing
4,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
4,451
214
0
0
5,851
1,931
0
240
5,479
22,925
0
L
Anubis
 
Anubis
5,146
46
0
1,355
9,148
4,198
0
1,471
7,365
22,000
0
L
Izanami
 
Izanami
2,324
1,250
0
450
1,723
504
0
433
1,208
0
9,911
W
Poseidon
5,187
765
0
0
2,191
788
0
109
2,000
20,625
0
L
5,042
1,966
0
478
13,110
6,096
0
3,431
9,518
0
15,492
W
King Arthur
BigDmgonmyPing
King Arthur
14,221
4,014
0
250
9,212
7,176
0
3,146
5,827
0
36,943
W
9,409
1,424
0
577
5,306
2,548
0
1,596
3,591
0
15,938
L
Vamana
Jofro
Vamana
5,262
1,520
0
2,467
13,242
10,858
0
3,649
9,222
0
11,475
W
Sobek
SubSeb
Sobek
4,037
277
0
4,427
9,821
7,517
0
4,746
4,735
13,455
0
W
6,415
2,543
0
63
149
91
0
0
149
0
19,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,758
Gold Earned
36,093
164
Minions Killed
150
9
Camps Cleared
3
801,139
Distance Traveled
666,454
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,365
921
55
7
0
138,706
0
L
Anubis
7,349
919
49
6
2
134,548
1
L
Izanami
6,952
869
19
2
1
67,375
1
W
Poseidon
8,043
1,005
35
4
3
113,857
0
L
Pele
7,342
918
12
2
0
152,653
2
W
King Arthur
9,745
1,218
62
8
2
176,842
0
W
Loki
8,335
1,042
10
1
2
192,749
2
L
Vamana
7,085
886
15
2
0
173,172
2
W
Sobek
8,956
1,120
21
3
2
170,655
5
W
Neith
8,679
1,085
36
5
0
147,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role