Player Matchup

Amaterasu
Amaterasu
Kayaam
Amaterasu
Level 27
God Stats
1W - 1L
1,129 SR
Queue Stats
6W - 10L
1,286 Elo+
Solo
Artio
Artio
SadistickSmile
Artio
Level 20
God Stats
7W - 7L
1,581 SR
Queue Stats
50W - 64L
1,335 Elo+
Party 2
Neith
Neith
kavaiika
Neith
Level 18
God Stats
3W - 5L
1,476 SR
Queue Stats
16W - 23L
1,304 Elo+
Party 2
Team Averages
Level 22
1,396 SR
1,308 Elo+

VS

Team Averages
Level 55
1,591 SR
1,456 Elo+
Loki
Loki
BlackPinguin
Loki
Level 15
God Stats
1W - 1L
1,665 SR
Queue Stats
9W - 9L
1,457 Elo+
Solo
Mulan
Mulan
Deribiel
Mulan
Level 27
God Stats
45W - 49L
1,507 SR
Queue Stats
125W - 139L
1,446 Elo+
Party 1
Merlin
Merlin
vZ Hardstyle
Merlin
Level 122
God Stats
13W - 9L
1,601 SR
Queue Stats
444W - 450L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Kayaam
Amaterasu
13
6 / 4 / 15
9,633
803
7,381
13,727
11,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
6 / 1 / 13
9,310
776
8,425
13,998
13,690
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Neith
kavaiika
Neith
15
11 / 1 / 12
10,784
899
14,974
10,285
4,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 8 / 2
8,159
680
8,772
11,223
5,199
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
Deribiel
Mulan
10
2 / 10 / 4
7,781
648
7,032
14,380
10,606
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
11
1 / 5 / 5
7,891
658
13,763
8,074
2,964
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
17
23
Kills
6
6
Deaths
23
40
Assists
11
Player
Kills
Deaths
Assists
KDA
L
3
8
2
0.5
L
Mulan
Deribiel
Mulan
2
10
4
0.4
W
Amaterasu
Kayaam
Amaterasu
6
4
15
3.38
W
6
1
13
12.5
W
Neith
kavaiika
Neith
11
1
12
17
L
Merlin
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,780
Damage
29,567
38,010
Taken
33,677
29,532
Mitigated
18,769
14,619
Healing
1,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,772
2,052
0
567
11,223
5,199
0
4,144
6,621
0
12,233
L
Mulan
Deribiel
Mulan
7,032
1,658
0
471
14,380
10,606
0
2,357
11,688
0
13,359
W
Amaterasu
Kayaam
Amaterasu
7,381
2,376
0
3,840
13,727
11,484
0
4,789
8,546
2,479
11,830
W
8,425
1,015
1,875
4,473
13,998
13,690
85
3,743
10,081
17,605
0
W
Neith
kavaiika
Neith
14,974
7,888
0
4,431
10,285
4,358
604
5,148
4,849
0
49,506
L
Merlin
13,763
658
0
301
8,074
2,964
216
2,890
5,017
34,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,727
Gold Earned
23,831
121
Minions Killed
81
7
Camps Cleared
1
685,186
Distance Traveled
627,152
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,159
680
7
1
0
226,096
4
L
Mulan
7,781
648
12
1
0
199,159
1
W
Amaterasu
9,633
803
14
1
2
228,604
1
W
Artio
9,310
776
18
2
2
228,579
2
W
Neith
10,784
899
89
7
3
228,003
4
L
Merlin
7,891
658
62
5
1
201,897
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role