Player Matchup

Kukulkan
Kukulkan
BloomerBlood
Kukulkan
Level 21
God Stats
15W - 7L
1,678 SR
Queue Stats
68W - 66L
1,514 Elo+
Party 2
Achilles
Achilles
Vinnie34
Achilles
Level 28
God Stats
26W - 28L
1,624 SR
Queue Stats
144W - 144L
1,536 Elo+
Party 4
Hades
Hades
louiseagle
Hades
Level 44
God Stats
5W - 3L
1,623 SR
Queue Stats
144W - 143L
1,410 Elo+
Party 4
Hun Batz
Hun Batz
naoho
Hun Batz
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
236W - 170L
1,560 Elo+
Party 2
Neith
Neith
suzuk-Qc
Neith
Level 25
God Stats
33W - 26L
1,541 SR
Queue Stats
131W - 138L
1,419 Elo+
Party 4
Team Averages
Level 33
1,593 SR
1,488 Elo+

VS

Team Averages
Level 67
1,647 SR
1,555 Elo+
Bacchus
Bacchus
 
Bacchus
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Falcis_2000
Fenrir
Level 124
God Stats
4W - 3L
1,606 SR
Queue Stats
26W - 17L
1,578 Elo+
Party 3
Hades
Hades
JorginGrrr
Hades
Level 18
God Stats
5W - 2L
1,960 SR
Queue Stats
36W - 23L
1,571 Elo+
Party 1
Neith
Neith
MSanches-10
Neith
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 12L
1,500 Elo+
Party 3
Bastet
Bastet
ToquinhoFelpudo
Bastet
Level 107
God Stats
4W - 1L
1,670 SR
Queue Stats
121W - 92L
1,624 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BloomerBlood
Kukulkan
11
0 / 4 / 0
6,576
438
6,922
9,476
3,241
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Achilles
Vinnie34
Achilles
14
1 / 1 / 0
7,751
517
6,231
9,468
8,419
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hades
10
0 / 5 / 0
6,041
403
3,598
12,023
5,364
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hun Batz
naoho
Hun Batz
11
0 / 5 / 0
6,615
441
7,259
10,429
3,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
suzuk-Qc
Neith
11
0 / 4 / 0
6,483
432
2,238
7,591
1,954
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
2 / 0 / 8
7,835
522
4,023
8,551
9,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
14
0 / 1 / 2
8,014
534
3,276
8,430
4,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hades
15
7 / 0 / 3
8,982
599
10,626
11,898
11,301
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
0 / 0 / 6
7,042
469
4,495
4,813
1,530
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
10 / 0 / 3
9,160
611
11,090
11,539
4,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
41
1
Kills
19
19
Deaths
1
0
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
0
8
6
L
Kukulkan
BloomerBlood
Kukulkan
0
4
0
0
W
Fenrir
0
1
2
1
W
Hades
7
0
3
8.5
W
0
0
6
3
W
10
0
3
11.5
L
Achilles
Vinnie34
Achilles
1
1
0
1
L
Hades
0
5
0
0
L
Hun Batz
naoho
Hun Batz
0
5
0
0
L
Neith
suzuk-Qc
Neith
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,248
Damage
33,510
48,987
Taken
45,231
21,984
Mitigated
31,530
10,329
Healing
20,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,023
859
0
2,153
8,551
9,833
0
2,434
6,117
18,193
0
L
Kukulkan
BloomerBlood
Kukulkan
6,922
1,861
0
1,701
9,476
3,241
232
3,444
6,032
38,481
0
W
Fenrir
3,276
893
0
4,284
8,430
4,496
0
0
8,430
0
44,164
W
Hades
10,626
1,434
603
6,248
11,898
11,301
499
4,693
7,205
68,288
0
W
4,495
1,091
0
2,695
4,813
1,530
441
1,141
3,672
0
40,342
W
11,090
3,321
0
4,428
11,539
4,370
121
2,252
9,287
0
53,894
L
Achilles
Vinnie34
Achilles
6,231
1,439
0
2,222
9,468
8,419
0
260
9,208
0
42,090
L
Hades
3,598
387
94
2,478
12,023
5,364
164
4,999
7,024
30,687
0
L
Hun Batz
naoho
Hun Batz
7,259
1,820
0
2,426
10,429
3,006
0
4,007
6,422
0
39,716
L
Neith
suzuk-Qc
Neith
2,238
722
0
1,408
7,591
1,954
568
1,939
5,652
0
33,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,466
Gold Earned
41,033
373
Minions Killed
437
0
Camps Cleared
0
1,397,615
Distance Traveled
1,537,245
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,835
522
19
1
0
311,286
1
L
Kukulkan
6,576
438
67
4
0
280,747
0
W
Fenrir
8,014
534
96
6
0
291,228
1
W
Hades
8,982
599
134
9
0
285,421
0
W
Neith
7,042
469
82
5
0
279,556
3
W
Bastet
9,160
611
106
7
0
369,754
0
L
Achilles
7,751
517
94
6
0
274,003
3
L
Hades
6,041
403
61
4
0
268,295
1
L
Hun Batz
6,615
441
84
6
0
304,633
2
L
Neith
6,483
432
67
4
0
269,937
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role