Player Matchup

Izanami
Izanami
Aiouka
Izanami
Level 89
God Stats
6W - 1L
1,500 SR
Queue Stats
24W - 11L
1,491 Elo+
Party 1
King Arthur
King Arthur
FoxTheGod
King Arthur
Level 28
God Stats
15W - 4L
1,781 SR
Queue Stats
17W - 8L
1,385 Elo+
Party 1
Chang'e
Chang'e
jwren9
Chang'e
Level 88
God Stats
13W - 5L
1,657 SR
Queue Stats
21W - 11L
1,491 Elo+
Party 1
Team Averages
Level 68
1,646 SR
1,455 Elo+

VS

Team Averages
Level 56
1,409 SR
1,438 Elo+
Hera
Hera
Gygydiamons
Hera
Level 17
God Stats
12W - 23L
1,328 SR
Queue Stats
162W - 191L
1,291 Elo+
Solo
Artemis
Artemis
LeszczPospolity
Artemis
Level 6
God Stats
0W - 2L
1,224 SR
Queue Stats
1W - 3L
1,443 Elo+
Party 2
Hercules
Hercules
jakub2492
Hercules
Level 144
God Stats
12W - 3L
1,676 SR
Queue Stats
151W - 145L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aiouka
Izanami
14
6 / 5 / 5
10,490
656
14,376
15,955
6,533
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
FoxTheGod
King Arthur
14
2 / 4 / 9
9,985
624
5,292
13,819
13,162
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
jwren9
Chang'e
15
4 / 3 / 7
10,355
647
15,814
12,852
9,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 9
9,415
588
7,821
11,953
3,865
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
9 / 0 / 3
11,689
731
20,113
8,781
3,139
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
jakub2492
Hercules
14
3 / 4 / 9
10,656
666
7,574
20,759
23,664
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
33
12
Kills
12
12
Deaths
12
21
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Izanami
Aiouka
Izanami
6
5
5
1.7
W
King Arthur
FoxTheGod
King Arthur
2
4
9
1.63
L
0
8
9
0.56
L
9
0
3
10.5
L
Hercules
jakub2492
Hercules
3
4
9
1.88
W
Chang'e
jwren9
Chang'e
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,482
Damage
35,508
42,626
Taken
41,493
28,957
Mitigated
30,668
10,370
Healing
9,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Aiouka
Izanami
14,376
8,854
0
2,444
15,955
6,533
69
3,110
12,845
0
52,237
W
King Arthur
FoxTheGod
King Arthur
5,292
970
0
87
13,819
13,162
0
3,183
10,636
52
16,999
L
7,821
2,018
77
617
11,953
3,865
0
4,012
7,769
36,191
0
L
20,113
10,225
0
3,237
8,781
3,139
374
3,820
4,793
0
58,092
L
Hercules
jakub2492
Hercules
7,574
1,380
0
5,386
20,759
23,664
0
7,743
12,305
0
18,179
W
Chang'e
jwren9
Chang'e
15,814
674
3,072
4,767
12,852
9,262
107
1,840
11,012
52,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,830
Gold Earned
31,760
187
Minions Killed
200
8
Camps Cleared
7
845,195
Distance Traveled
840,538
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,490
656
84
5
3
263,921
1
W
King Arthur
9,985
624
34
2
1
273,758
1
L
Hera
9,415
588
67
4
1
235,687
0
L
Artemis
11,689
731
98
6
4
290,759
6
L
Hercules
10,656
666
35
2
2
314,092
2
W
Chang'e
10,355
647
69
4
4
307,516
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role