Player Matchup

Nox
Nox
Anime utopia
Nox
Level 76
God Stats
53W - 52L
1,461 SR
Queue Stats
126W - 157L
1,308 Elo+
Party 1
Ne Zha
Ne Zha
KIDDxANIME
Ne Zha
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
200W - 267L
1,342 Elo+
Party 1
Bellona
Bellona
gijutsu sama
Bellona
Level 74
God Stats
14W - 16L
1,414 SR
Queue Stats
75W - 118L
1,287 Elo+
Party 1
Team Averages
Level 83
1,458 SR
1,312 Elo+

VS

Team Averages
Level 17
1,365 SR
1,269 Elo+
Achilles
Achilles
Big Muld
Achilles
Level 15
God Stats
17W - 13L
1,374 SR
Queue Stats
62W - 78L
1,214 Elo+
Party 2
Merlin
Merlin
DL2700
Merlin
Level 8
God Stats
0W - 3L
1,217 SR
Queue Stats
1W - 4L
1,370 Elo+
Solo
Kali
Kali
ScrappyCocoa630
Kali
Level 29
God Stats
9W - 8L
1,504 SR
Queue Stats
208W - 277L
1,224 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 10
11,198
659
8,281
6,570
2,574
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ne Zha
KIDDxANIME
Ne Zha
15
8 / 2 / 7
11,695
688
17,758
14,530
6,103
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
gijutsu sama
Bellona
15
6 / 2 / 7
11,406
671
9,190
14,263
14,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Big Muld
Achilles
14
2 / 1 / 2
10,974
646
8,160
17,178
22,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
DL2700
Merlin
13
1 / 7 / 1
9,471
557
4,376
11,071
3,897
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
1 / 9 / 2
9,744
573
7,236
14,889
7,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
17
Kills
4
4
Deaths
17
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
0
10
8
L
Achilles
Big Muld
Achilles
2
1
2
3
L
Merlin
DL2700
Merlin
1
7
1
0.21
W
Ne Zha
KIDDxANIME
Ne Zha
8
2
7
5.75
L
1
9
2
0.22
W
Bellona
gijutsu sama
Bellona
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,229
Damage
19,772
35,363
Taken
43,138
22,737
Mitigated
33,357
11,033
Healing
5,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,281
695
653
2,365
6,570
2,574
495
755
5,815
35,290
0
L
Achilles
Big Muld
Achilles
8,160
1,621
0
3,298
17,178
22,346
0
3,584
12,661
0
24,101
L
Merlin
DL2700
Merlin
4,376
689
39
431
11,071
3,897
0
948
10,031
28,971
0
W
Ne Zha
KIDDxANIME
Ne Zha
17,758
4,826
503
3,359
14,530
6,103
1,881
2,425
12,105
0
49,680
L
7,236
2,487
0
1,630
14,889
7,114
0
4,421
10,115
0
30,891
W
Bellona
gijutsu sama
Bellona
9,190
3,593
454
3,699
14,263
14,060
526
2,293
11,970
0
24,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,299
Gold Earned
30,189
142
Minions Killed
154
4
Camps Cleared
8
893,687
Distance Traveled
785,797
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,198
659
67
4
1
267,473
1
L
Achilles
10,974
646
40
2
0
297,010
1
L
Merlin
9,471
557
57
3
2
218,420
2
W
Ne Zha
11,695
688
42
2
3
302,907
0
L
Kali
9,744
573
57
3
6
270,367
2
W
Bellona
11,406
671
33
2
0
323,307
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role