Player Matchup

Fenrir
Fenrir
Dr0pxMorPheuZ
Fenrir
Level 121
God Stats
2W - 3L
1,691 SR
Queue Stats
113W - 123L
1,440 Elo+
Solo
Skadi
Skadi
GubbGegg
Skadi
Level 109
God Stats
3W - 3L
1,522 SR
Queue Stats
308W - 312L
1,417 Elo+
Solo
The Morrigan
The Morrigan
KingTito106884
The Morrigan
Level 106
God Stats
2W - 2L
1,476 SR
Queue Stats
49W - 42L
1,457 Elo+
Party 1
Sylvanus
Sylvanus
davidfouler
Sylvanus
Level 136
God Stats
2W - 1L
1,235 SR
Queue Stats
94W - 129L
1,391 Elo+
Solo
Agni
Agni
ismastar12
Agni
Level 121
God Stats
2W - 1L
1,537 SR
Queue Stats
49W - 37L
1,512 Elo+
Party 1
Team Averages
Level 119
1,492 SR
1,443 Elo+

VS

Team Averages
Level 92
1,457 SR
1,428 Elo+
Sobek
Sobek
 
Sobek
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
CogiSan
Horus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,356 Elo+
Solo
Tiamat
Tiamat
Druinwen
Tiamat
Level 67
God Stats
0W - 3L
1,244 SR
Queue Stats
157W - 184L
1,423 Elo+
Solo
Ymir
Ymir
Elwiss69
Ymir
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,455 Elo+
Solo
Sol
Sol
ImHoxny
Sol
Level 125
God Stats
7W - 9L
1,543 SR
Queue Stats
345W - 347L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 3 / 7
9,253
925
7,845
9,861
7,809
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Skadi
GubbGegg
Skadi
15
3 / 2 / 14
9,008
901
12,725
7,979
3,062
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
KingTito106884
The Morrigan
16
6 / 1 / 13
9,174
917
12,814
6,627
2,740
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
davidfouler
Sylvanus
16
2 / 0 / 20
9,207
921
5,977
17,517
10,257
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
3 / 3 / 12
8,837
884
12,784
9,929
4,084
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
9
1 / 2 / 2
6,131
613
1,590
6,169
5,601
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Horus
CogiSan
Horus
5
0 / 1 / 0
5,472
547
304
1,603
1,631
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
Druinwen
Tiamat
14
1 / 8 / 6
7,761
776
8,878
12,892
6,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
13
3 / 8 / 2
7,399
740
5,258
19,790
20,826
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sol
18
4 / 4 / 4
9,099
910
19,196
15,286
6,640
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
23
23
Kills
9
9
Deaths
23
66
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
2
2
1
L
Horus
CogiSan
Horus
0
1
0
0
W
9
3
7
4.17
L
Tiamat
Druinwen
Tiamat
1
8
6
0.5
L
Ymir
3
8
2
0.5
W
Skadi
GubbGegg
Skadi
3
2
14
5
L
Sol
4
4
4
1.5
W
The Morrigan
KingTito106884
The Morrigan
6
1
13
12.5
W
Sylvanus
davidfouler
Sylvanus
2
0
20
12
W
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,145
Damage
35,226
51,913
Taken
55,740
27,952
Mitigated
41,360
32,230
Healing
14,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
1,590
0
450
2,125
6,169
5,601
0
3,077
3,005
3,793
0
L
Horus
CogiSan
Horus
304
0
72
226
1,603
1,631
0
1,036
527
0
304
W
7,845
635
949
1,835
9,861
7,809
0
4,829
4,884
0
13,161
L
Tiamat
Druinwen
Tiamat
8,878
1,184
1,318
1,488
12,892
6,662
0
7,332
5,384
17,861
0
L
Ymir
5,258
660
68
1,453
19,790
20,826
0
12,154
7,271
13,637
0
W
Skadi
GubbGegg
Skadi
12,725
5,877
1,446
2,133
7,979
3,062
1,712
5,443
2,386
0
31,018
L
Sol
19,196
5,856
187
7,342
15,286
6,640
0
7,451
7,698
46,234
0
W
The Morrigan
KingTito106884
The Morrigan
12,814
1,640
1,669
1,404
6,627
2,740
759
5,687
620
18,764
474
W
Sylvanus
davidfouler
Sylvanus
5,977
1,973
8,517
10,797
17,517
10,257
1,197
11,220
6,009
12,435
0
W
12,784
1,108
1,476
2,004
9,929
4,084
1,140
6,845
2,928
26,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,479
Gold Earned
35,862
94
Minions Killed
94
0
Camps Cleared
0
961,418
Distance Traveled
525,385
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,131
613
6
1
0
57,430
1
L
Horus
5,472
547
0
0
0
32,814
0
W
Fenrir
9,253
925
18
2
0
211,442
0
L
Tiamat
7,761
776
16
2
0
133,277
0
L
Ymir
7,399
740
18
2
0
142,195
0
W
Skadi
9,008
901
25
3
0
191,456
0
L
Sol
9,099
910
54
5
0
159,669
2
W
The Morrigan
9,174
917
18
2
0
183,642
2
W
Sylvanus
9,207
921
9
1
0
185,923
0
W
Agni
8,837
884
24
2
0
188,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role