Player Matchup

Bellona
Bellona
MKZ xWOLVERINEx
Bellona
Level 148
God Stats
26W - 17L
1,670 SR
Queue Stats
769W - 800L
1,326 Elo+
Party 3
Anubis
Anubis
SevenApe1202339
Anubis
Level 51
God Stats
10W - 13L
1,393 SR
Queue Stats
226W - 256L
1,369 Elo+
Solo
Cupid
Cupid
itz_ya_boy55
Cupid
Level 65
God Stats
6W - 2L
1,726 SR
Queue Stats
18W - 22L
1,356 Elo+
Party 2
Nemesis
Nemesis
jalkiller
Nemesis
Level 160
God Stats
72W - 71L
1,485 SR
Queue Stats
1,118W - 1,189L
1,351 Elo+
Party 3
Ganesha
Ganesha
vivid_313
Ganesha
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 24L
1,359 Elo+
Party 2
Team Averages
Level 88
1,555 SR
1,352 Elo+

VS

Team Averages
Level 82
1,524 SR
1,389 Elo+
Charybdis
Charybdis
Demondeloosh70
Charybdis
Level 42
God Stats
7W - 7L
1,426 SR
Queue Stats
110W - 152L
1,318 Elo+
Party 1
Fenrir
Fenrir
FISCHER17
Fenrir
Level 103
God Stats
52W - 53L
1,512 SR
Queue Stats
413W - 443L
1,392 Elo+
Solo
Skadi
Skadi
NIKEBOY_30
Skadi
Level 69
God Stats
29W - 29L
1,617 SR
Queue Stats
215W - 220L
1,419 Elo+
Solo
Geb
Geb
cthululovesyou2
Geb
Level 109
God Stats
7W - 5L
1,687 SR
Queue Stats
316W - 317L
1,420 Elo+
Party 1
Janus
Janus
rikimaru567
Janus
Level 87
God Stats
5W - 9L
1,376 SR
Queue Stats
163W - 176L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 2
7,102
710
6,482
5,663
4,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
2 / 1 / 1
5,923
592
4,913
5,189
2,507
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
5 / 1 / 1
5,821
582
7,318
5,230
1,576
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
jalkiller
Nemesis
11
3 / 0 / 5
6,619
662
4,211
6,372
2,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ganesha
vivid_313
Ganesha
9
0 / 1 / 6
5,628
563
3,701
8,855
5,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Demondeloosh70
Charybdis
8
0 / 2 / 1
4,650
465
4,470
6,136
1,556
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
FISCHER17
Fenrir
8
1 / 6 / 1
5,137
514
3,010
9,394
2,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Skadi
10
0 / 2 / 0
5,491
549
2,074
5,984
1,563
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

8
2 / 2 / 0
5,248
525
4,283
9,210
6,660
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 4 / 1
4,652
465
3,520
6,613
2,233
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
16
Kills
3
3
Deaths
16
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Demondeloosh70
Charybdis
0
2
1
0.25
L
Fenrir
FISCHER17
Fenrir
1
6
1
0.25
W
6
0
2
7
L
Skadi
0
2
0
0
W
2
1
1
2.5
L
2
2
0
1
W
5
1
1
5.5
W
Nemesis
jalkiller
Nemesis
3
0
5
5.5
L
0
4
1
0.13
W
Ganesha
vivid_313
Ganesha
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,625
Damage
17,357
31,309
Taken
37,337
16,301
Mitigated
14,255
9,360
Healing
9,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Demondeloosh70
Charybdis
4,470
2,759
319
420
6,136
1,556
0
1,561
4,575
0
21,091
L
Fenrir
FISCHER17
Fenrir
3,010
819
173
2,852
9,394
2,243
0
2,337
7,057
0
22,585
W
6,482
2,584
0
2,668
5,663
4,708
1,032
555
5,108
0
38,816
L
Skadi
2,074
692
194
1,035
5,984
1,563
0
0
5,984
0
32,963
W
4,913
272
0
1,878
5,189
2,507
138
1,895
3,294
31,186
0
L
4,283
286
304
2,091
9,210
6,660
0
2,768
6,442
14,797
0
W
7,318
4,239
27
1,472
5,230
1,576
576
2,090
3,140
0
26,991
W
Nemesis
jalkiller
Nemesis
4,211
1,583
0
621
6,372
2,056
579
1,146
5,226
0
34,435
L
3,520
678
366
1,952
6,613
2,233
0
1,948
4,665
17,773
0
W
Ganesha
vivid_313
Ganesha
3,701
649
0
2,694
8,855
5,454
0
2,117
6,738
15,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,093
Gold Earned
25,178
264
Minions Killed
206
0
Camps Cleared
0
1,009,593
Distance Traveled
958,487
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
4,650
465
42
4
0
183,261
0
L
Fenrir
5,137
514
54
5
0
196,221
5
W
Bellona
7,102
710
77
8
0
200,204
3
L
Skadi
5,491
549
67
7
0
173,799
1
W
Anubis
5,923
592
58
6
0
191,013
3
L
Geb
5,248
525
14
1
0
222,613
2
W
Cupid
5,821
582
54
5
0
202,180
2
W
Nemesis
6,619
662
63
6
0
229,564
4
L
Janus
4,652
465
29
3
0
182,593
2
W
Ganesha
5,628
563
12
1
0
186,632
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role