Player Matchup

Ymir
Ymir
BIgBiscuit12
Ymir
Level 6
God Stats
4W - 4L
1,442 SR
Queue Stats
4W - 4L
1,360 Elo+
Party 1
Sol
Sol
ScaryyTerryy
Sol
Level 28
God Stats
7W - 2L
1,076 SR
Queue Stats
172W - 201L
1,405 Elo+
Solo
Danzaburou
Danzaburou
Turbanator12
Danzaburou
Level 86
God Stats
31W - 23L
1,602 SR
Queue Stats
132W - 112L
1,493 Elo+
Party 1
Team Averages
Level 40
1,373 SR
1,419 Elo+

VS

Team Averages
Level 12
1,521 SR
1,290 Elo+
Agni
Agni
ProPlayerOk
Agni
Level 14
God Stats
3W - 8L
1,401 SR
Queue Stats
65W - 66L
1,140 Elo+
Solo
Jormungandr
Jormungandr
TheMrMinty
Jormungandr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,110 Elo+
Solo
Artio
Artio
lewdism
Artio
Level 8
God Stats
0W - 1L
1,663 SR
Queue Stats
1W - 1L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 13
8,913
686
2,184
6,917
7,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
6 / 0 / 13
10,532
810
12,699
6,512
2,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Turbanator12
Danzaburou
15
15 / 1 / 7
11,681
899
19,596
9,493
4,376
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 1
7,547
581
8,733
11,146
3,581
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jormungandr
TheMrMinty
Jormungandr
10
1 / 8 / 0
7,550
581
3,287
15,075
12,717
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artio
lewdism
Artio
9
0 / 8 / 0
6,966
536
1,983
13,789
10,627
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
2
22
Kills
1
1
Deaths
22
33
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
0
13
7.5
L
0
6
1
0.08
W
6
0
13
12.5
L
Jormungandr
TheMrMinty
Jormungandr
1
8
0
0.13
W
Danzaburou
Turbanator12
Danzaburou
15
1
7
18.5
L
Artio
lewdism
Artio
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,479
Damage
14,003
22,922
Taken
40,010
14,365
Mitigated
26,925
8,690
Healing
5,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,184
414
0
806
6,917
7,258
0
3,844
3,073
10,291
0
L
8,733
203
0
1,967
11,146
3,581
0
5,430
5,716
38,040
0
W
12,699
4,184
0
2,376
6,512
2,731
1,782
4,846
1,666
63,873
0
L
Jormungandr
TheMrMinty
Jormungandr
3,287
805
529
1,657
15,075
12,717
0
6,176
8,899
14,420
0
W
Danzaburou
Turbanator12
Danzaburou
19,596
10,982
0
5,508
9,493
4,376
981
6,006
3,487
0
46,000
L
Artio
lewdism
Artio
1,983
375
529
1,233
13,789
10,627
0
3,489
10,300
3,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,126
Gold Earned
22,063
190
Minions Killed
113
11
Camps Cleared
1
682,032
Distance Traveled
559,111
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,913
686
11
1
0
195,140
0
L
Agni
7,547
581
72
6
0
198,912
3
W
Sol
10,532
810
123
9
9
263,522
1
L
Jormungandr
7,550
581
30
2
1
202,678
0
W
Danzaburou
11,681
899
56
4
2
223,370
0
L
Artio
6,966
536
11
1
0
157,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role