Player Matchup

Discordia
Discordia
 
Discordia
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
CWillzIV
Fenrir
Level 156
God Stats
13W - 7L
1,672 SR
Queue Stats
377W - 246L
1,773 Elo+
Party 1
Kuzenbo
Kuzenbo
Hundredhands
Kuzenbo
Level 108
God Stats
33W - 28L
1,615 SR
Queue Stats
483W - 408L
1,649 Elo+
Party 1
Hou Yi
Hou Yi
Sevenre
Hou Yi
Level 160
God Stats
15W - 11L
1,618 SR
Queue Stats
423W - 331L
1,602 Elo+
Party 1
King Arthur
King Arthur
SgtDarden
King Arthur
Level 14
God Stats
1W - 3L
1,500 SR
Queue Stats
71W - 43L
1,619 Elo+
Party 1
Team Averages
Level 120
1,581 SR
1,629 Elo+

VS

Team Averages
Level 86
1,539 SR
1,523 Elo+
Cthulhu
Cthulhu
Bambous Pyrous
Cthulhu
Level 103
God Stats
6W - 8L
1,590 SR
Queue Stats
24W - 39L
1,506 Elo+
Party 2
Ratatoskr
Ratatoskr
HitmanDemo
Ratatoskr
Level 109
God Stats
1W - 4L
1,323 SR
Queue Stats
123W - 132L
1,555 Elo+
Party 2
Janus
Janus
Mikeucus
Janus
Level 106
God Stats
8W - 10L
1,572 SR
Queue Stats
313W - 256L
1,600 Elo+
Party 3
Horus
Horus
NikoTheGuy298
Horus
Level 43
God Stats
4W - 6L
1,497 SR
Queue Stats
27W - 51L
1,352 Elo+
Solo
Artemis
Artemis
Xysmor
Artemis
Level 70
God Stats
1W - 1L
1,710 SR
Queue Stats
301W - 259L
1,603 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
5 / 0 / 1
6,351
635
5,388
3,960
1,361
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
CWillzIV
Fenrir
12
5 / 1 / 3
6,387
639
7,177
5,608
1,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
Hundredhands
Kuzenbo
7
2 / 2 / 6
5,055
506
3,129
5,669
4,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hou Yi
Sevenre
Hou Yi
11
4 / 0 / 2
6,634
663
5,029
4,455
1,165
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
SgtDarden
King Arthur
9
1 / 2 / 2
5,363
536
2,897
5,346
1,859
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 2
4,764
476
2,223
5,820
3,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ratatoskr
HitmanDemo
Ratatoskr
9
3 / 3 / 0
5,494
549
3,058
8,400
2,513
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Janus
Mikeucus
Janus
9
1 / 5 / 1
5,024
502
2,893
6,361
1,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 3 / 2
4,606
461
2,157
8,786
4,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artemis
Xysmor
Artemis
8
1 / 5 / 0
4,598
460
3,049
7,173
1,650
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
17
Kills
5
5
Deaths
17
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
5
0
1
5.5
L
0
1
2
1
W
Fenrir
CWillzIV
Fenrir
5
1
3
6.5
L
Ratatoskr
HitmanDemo
Ratatoskr
3
3
0
1
W
Kuzenbo
Hundredhands
Kuzenbo
2
2
6
2.5
L
Janus
Mikeucus
Janus
1
5
1
0.3
L
0
3
2
0.33
W
Hou Yi
Sevenre
Hou Yi
4
0
2
5
W
King Arthur
SgtDarden
King Arthur
1
2
2
1
L
Artemis
Xysmor
Artemis
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,620
Damage
13,380
25,038
Taken
36,540
10,560
Mitigated
13,528
8,116
Healing
8,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
5,388
1,360
0
1,678
3,960
1,361
124
1,975
1,847
39,298
0
L
2,223
305
0
1,129
5,820
3,042
0
2,771
2,953
14,020
0
W
Fenrir
CWillzIV
Fenrir
7,177
3,441
0
3,616
5,608
1,847
0
654
4,894
0
32,096
L
Ratatoskr
HitmanDemo
Ratatoskr
3,058
1,091
0
2,942
8,400
2,513
0
821
7,579
0
23,207
W
Kuzenbo
Hundredhands
Kuzenbo
3,129
1,255
0
500
5,669
4,328
39
1,060
4,546
10,307
0
L
Janus
Mikeucus
Janus
2,893
123
0
583
6,361
1,661
0
2,529
3,746
29,224
0
L
2,157
1,463
71
2,306
8,786
4,662
0
911
7,845
0
14,194
W
Hou Yi
Sevenre
Hou Yi
5,029
2,715
0
1,987
4,455
1,165
958
1,132
3,289
0
38,864
W
King Arthur
SgtDarden
King Arthur
2,897
99
0
335
5,346
1,859
431
0
5,346
0
19,339
L
Artemis
Xysmor
Artemis
3,049
1,273
0
1,657
7,173
1,650
0
1,111
5,900
0
24,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,790
Gold Earned
24,486
264
Minions Killed
221
0
Camps Cleared
0
991,491
Distance Traveled
944,444
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,351
635
70
7
0
192,697
5
L
Cthulhu
4,764
476
25
3
0
200,390
0
W
Fenrir
6,387
639
61
6
0
223,018
2
L
Ratatoskr
5,494
549
59
6
0
207,274
4
W
Kuzenbo
5,055
506
14
1
0
202,711
2
L
Janus
5,024
502
64
6
0
182,486
3
L
Horus
4,606
461
24
2
0
182,504
7
W
Hou Yi
6,634
663
81
8
0
192,992
2
W
King Arthur
5,363
536
38
4
0
180,073
0
L
Artemis
4,598
460
49
5
0
171,790
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role