Player Matchup

Hachiman
Hachiman
ElpapuGuapo
Hachiman
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,655 Elo+
Solo
Bellona
Bellona
ItsEqua
Bellona
Level 17
God Stats
32W - 23L
1,673 SR
Queue Stats
112W - 117L
1,620 Elo+
Party 1
Hera
Hera
ItsTrig
Hera
Level 34
God Stats
3W - 3L
1,500 SR
Queue Stats
172W - 175L
1,592 Elo+
Party 1
Sylvanus
Sylvanus
NubbyDude
Sylvanus
Level 29
God Stats
9W - 4L
1,625 SR
Queue Stats
116W - 114L
1,626 Elo+
Solo
King Arthur
King Arthur
cyrex390
King Arthur
Level 26
God Stats
3W - 3L
1,518 SR
Queue Stats
14W - 7L
1,680 Elo+
Solo
Team Averages
Level 22
1,563 SR
1,635 Elo+

VS

Team Averages
Level 23
1,705 SR
1,582 Elo+
Morgan Le Fay
Morgan Le Fay
Darkdaggers
Morgan Le Fay
Level 29
God Stats
11W - 14L
1,564 SR
Queue Stats
186W - 233L
1,410 Elo+
Solo
Izanami
Izanami
DeeplnThought
Izanami
Level 26
God Stats
18W - 12L
1,788 SR
Queue Stats
218W - 204L
1,573 Elo+
Solo
Cthulhu
Cthulhu
UgandanChuckles
Cthulhu
Level 17
God Stats
4W - 5L
1,556 SR
Queue Stats
25W - 23L
1,601 Elo+
Solo
Apollo
Apollo
Xarxuplex
Apollo
Level 22
God Stats
4W - 1L
2,025 SR
Queue Stats
35W - 17L
1,754 Elo+
Solo
Fenrir
Fenrir
aminethegoat
Fenrir
Level 22
God Stats
14W - 14L
1,591 SR
Queue Stats
132W - 149L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ElpapuGuapo
Hachiman
8
2 / 1 / 5
5,019
558
3,489
4,400
973
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
ItsEqua
Bellona
10
3 / 0 / 2
5,630
626
3,039
4,462
2,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hera
ItsTrig
Hera
10
3 / 0 / 0
5,654
628
1,672
2,013
473
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
NubbyDude
Sylvanus
9
2 / 0 / 4
5,309
590
3,883
4,692
3,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

King Arthur
cyrex390
King Arthur
10
3 / 1 / 0
6,009
668
5,280
6,656
3,986
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Darkdaggers
Morgan Le Fay
5
0 / 2 / 0
3,671
408
508
2,253
593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
8
1 / 4 / 0
4,597
511
2,905
4,884
1,022
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 2 / 0
4,030
448
1,700
5,355
2,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
Xarxuplex
Apollo
9
1 / 3 / 0
5,270
586
4,437
8,825
2,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
8
0 / 2 / 1
4,579
509
1,669
4,430
1,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
13
Kills
2
2
Deaths
13
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Darkdaggers
Morgan Le Fay
0
2
0
0
L
Izanami
1
4
0
0.25
W
Hachiman
ElpapuGuapo
Hachiman
2
1
5
4.5
W
Bellona
ItsEqua
Bellona
3
0
2
4
W
Hera
ItsTrig
Hera
3
0
0
3
W
Sylvanus
NubbyDude
Sylvanus
2
0
4
4
L
0
2
0
0
L
Apollo
Xarxuplex
Apollo
1
3
0
0.33
L
Fenrir
0
2
1
0.25
W
King Arthur
cyrex390
King Arthur
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,363
Damage
11,219
22,223
Taken
25,747
11,487
Mitigated
7,799
9,482
Healing
7,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Darkdaggers
Morgan Le Fay
508
93
0
158
2,253
593
0
1,088
1,029
7,648
0
L
Izanami
2,905
2,120
0
1,089
4,884
1,022
0
1,490
3,394
0
25,597
W
Hachiman
ElpapuGuapo
Hachiman
3,489
2,505
0
852
4,400
973
378
740
3,660
0
18,289
W
Bellona
ItsEqua
Bellona
3,039
1,054
0
1,701
4,462
2,750
63
168
4,294
0
34,808
W
Hera
ItsTrig
Hera
1,672
353
0
954
2,013
473
381
340
1,673
27,127
0
W
Sylvanus
NubbyDude
Sylvanus
3,883
1,551
684
2,948
4,692
3,305
105
960
3,732
18,975
8,050
L
1,700
178
0
1,134
5,355
2,009
0
1,597
3,758
8,597
0
L
Apollo
Xarxuplex
Apollo
4,437
2,889
0
3,619
8,825
2,501
0
408
8,377
0
29,313
L
Fenrir
1,669
171
0
1,468
4,430
1,674
0
218
4,212
0
21,517
W
King Arthur
cyrex390
King Arthur
5,280
1,161
0
2,343
6,656
3,986
0
0
6,656
0
31,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,621
Gold Earned
22,147
299
Minions Killed
195
0
Camps Cleared
0
889,257
Distance Traveled
683,778
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
3,671
408
13
1
0
60,465
0
L
Izanami
4,597
511
59
7
0
159,576
1
W
Hachiman
5,019
558
41
5
0
151,478
2
W
Bellona
5,630
626
71
8
0
215,943
1
W
Hera
5,654
628
65
7
0
175,109
0
W
Sylvanus
5,309
590
49
5
0
155,707
1
L
Cthulhu
4,030
448
13
1
0
122,263
3
L
Apollo
5,270
586
66
7
0
173,373
1
L
Fenrir
4,579
509
44
5
0
168,101
2
W
King Arthur
6,009
668
73
8
0
191,020
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role