Player Matchup

Odin
Odin
Chrisboiiiii
Odin
Level 21
God Stats
2W - 8L
1,107 SR
Queue Stats
52W - 55L
1,488 Elo+
Party 2
Ymir
Ymir
MGMPower
Ymir
Level 29
God Stats
28W - 35L
1,468 SR
Queue Stats
101W - 135L
1,346 Elo+
Party 2
Pele
Pele
QuentaPhoenix
Pele
Level 29
God Stats
9W - 5L
1,575 SR
Queue Stats
95W - 117L
1,347 Elo+
Party 2
Raijin
Raijin
xDeWitt
Raijin
Level 23
God Stats
1W - 4L
1,500 SR
Queue Stats
78W - 87L
1,350 Elo+
Solo
Izanami
Izanami
xFlavourDarkness
Izanami
Level 17
God Stats
9W - 11L
1,462 SR
Queue Stats
15W - 22L
1,343 Elo+
Party 2
Team Averages
Level 24
1,422 SR
1,375 Elo+

VS

Team Averages
Level 23
1,552 SR
1,419 Elo+
Tsukuyomi
Tsukuyomi
BiG TANKE
Tsukuyomi
Level 17
God Stats
1W - 0L
1,284 SR
Queue Stats
5W - 4L
1,480 Elo+
Party 1
Chiron
Chiron
UraniumSnuiver
Chiron
Level 28
God Stats
24W - 15L
1,759 SR
Queue Stats
119W - 107L
1,456 Elo+
Party 3
Geb
Geb
nacist88
Geb
Level 10
God Stats
19W - 13L
1,575 SR
Queue Stats
20W - 17L
1,332 Elo+
Solo
Bellona
Bellona
salchichoferro
Bellona
Level 32
God Stats
10W - 9L
1,432 SR
Queue Stats
18W - 21L
1,371 Elo+
Party 1
Sylvanus
Sylvanus
timzonb
Sylvanus
Level 28
God Stats
31W - 19L
1,710 SR
Queue Stats
118W - 107L
1,455 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 2
5,205
521
1,840
8,293
4,543
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ymir
7
1 / 2 / 3
5,208
521
2,511
9,265
4,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
1 / 4 / 2
5,073
507
4,040
7,992
1,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
xDeWitt
Raijin
9
2 / 2 / 2
5,753
575
4,008
4,665
1,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
1 / 7 / 2
4,704
470
3,854
7,205
1,580
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BiG TANKE
Tsukuyomi
11
8 / 0 / 0
6,663
666
5,914
5,501
1,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
6 / 2 / 4
6,031
603
10,111
6,062
1,753
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
3 / 1 / 4
5,398
540
3,332
4,942
3,316
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 2 / 5
6,004
600
5,420
7,159
4,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
timzonb
Sylvanus
10
1 / 1 / 4
5,969
597
3,673
6,610
2,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
5
Kills
19
19
Deaths
6
11
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BiG TANKE
Tsukuyomi
8
0
0
8
L
0
4
2
0.25
L
Ymir
1
2
3
1.25
L
1
4
2
0.5
W
6
2
4
4
W
3
1
4
5
W
1
2
5
1.75
W
Sylvanus
timzonb
Sylvanus
1
1
4
3
L
Raijin
xDeWitt
Raijin
2
2
2
1.5
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,253
Damage
28,450
37,420
Taken
30,274
14,153
Mitigated
13,752
7,025
Healing
8,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BiG TANKE
Tsukuyomi
5,914
1,743
0
1,017
5,501
1,707
260
488
4,949
0
27,591
L
1,840
121
0
1,740
8,293
4,543
0
648
7,215
979
19,734
L
Ymir
2,511
153
0
1,690
9,265
4,768
0
2,536
6,640
9,792
0
L
4,040
927
0
2,342
7,992
1,944
0
995
6,870
0
24,118
W
10,111
4,646
948
1,234
6,062
1,753
1,373
1,979
3,957
0
30,523
W
3,332
210
0
960
4,942
3,316
182
1,086
3,669
14,148
0
W
5,420
1,145
0
993
7,159
4,683
318
244
6,583
0
26,290
W
Sylvanus
timzonb
Sylvanus
3,673
1,421
876
2,577
6,610
2,293
287
2,534
3,826
25,013
0
L
Raijin
xDeWitt
Raijin
4,008
316
0
669
4,665
1,318
0
1,323
3,041
24,701
0
L
3,854
2,374
0
584
7,205
1,580
0
1,075
6,046
0
19,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,943
Gold Earned
30,065
212
Minions Killed
236
0
Camps Cleared
0
975,089
Distance Traveled
1,026,866
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
6,663
666
52
5
0
231,529
2
L
Odin
5,205
521
51
5
0
196,746
1
L
Ymir
5,208
521
18
2
0
203,924
1
L
Pele
5,073
507
57
6
0
205,887
0
W
Chiron
6,031
603
56
6
0
181,627
1
W
Geb
5,398
540
21
2
0
198,423
1
W
Bellona
6,004
600
58
6
0
233,900
2
W
Sylvanus
5,969
597
49
5
0
181,387
2
L
Raijin
5,753
575
52
5
0
177,666
0
L
Izanami
4,704
470
34
3
0
190,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role