Player Matchup

Artemis
Artemis
EzequielFernn
Artemis
Level 26
God Stats
19W - 20L
1,474 SR
Queue Stats
48W - 52L
1,446 Elo+
Solo
Apollo
Apollo
MendesMaX5502
Apollo
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,271 Elo+
Party 2
Loki
Loki
RASinicOLA
Loki
Level 160
God Stats
0W - 2L
1,620 SR
Queue Stats
11W - 12L
1,488 Elo+
Party 2
Sol
Sol
aimnssy
Sol
Level 6
God Stats
4W - 1L
1,778 SR
Queue Stats
117W - 98L
1,485 Elo+
Party 1
Ra
Ra
umiushy
Ra
Level 8
God Stats
19W - 29L
1,342 SR
Queue Stats
214W - 195L
1,445 Elo+
Party 1
Team Averages
Level 41
1,543 SR
1,427 Elo+

VS

Team Averages
Level 21
1,429 SR
1,434 Elo+
Chaac
Chaac
HellBlazer1503
Chaac
Level 47
God Stats
2W - 3L
1,122 SR
Queue Stats
18W - 15L
1,378 Elo+
Party 3
Artemis
Artemis
K1LL3Roliveira
Artemis
Level 4
God Stats
2W - 0L
1,290 SR
Queue Stats
5W - 12L
1,271 Elo+
Solo
Nu Wa
Nu Wa
MissNalla
Nu Wa
Level 23
God Stats
18W - 16L
1,547 SR
Queue Stats
98W - 73L
1,573 Elo+
Solo
Cthulhu
Cthulhu
Pacmengamerbr
Cthulhu
Level 8
God Stats
8W - 2L
1,744 SR
Queue Stats
23W - 9L
1,438 Elo+
Party 3
Neith
Neith
Szayel_8Espada
Neith
Level 24
God Stats
12W - 12L
1,440 SR
Queue Stats
61W - 54L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
17
4 / 13 / 8
11,110
1,010
12,026
22,920
7,484
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
1 / 11 / 3
9,336
849
3,324
15,682
5,591
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
4 / 7 / 10
11,722
1,066
15,885
19,670
6,720
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sol
17
3 / 9 / 8
11,119
1,011
20,292
22,048
6,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
8 / 8 / 5
12,317
1,120
17,436
17,820
7,366
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

207

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 2 / 26
13,507
1,228
15,579
13,630
15,080
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
4 / 8 / 19
10,675
970
16,469
14,514
5,526
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
MissNalla
Nu Wa
20
15 / 2 / 20
14,588
1,326
28,701
11,123
4,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
20
6 / 4 / 30
12,326
1,121
12,012
16,675
14,480
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
11 / 4 / 22
13,213
1,201
20,228
17,766
7,344
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
165
20
Kills
48
48
Deaths
20
34
Assists
117
Player
Kills
Deaths
Assists
KDA
L
Artemis
4
13
8
0.62
W
12
2
26
12.5
W
4
8
19
1.69
L
1
11
3
0.23
W
Nu Wa
MissNalla
Nu Wa
15
2
20
12.5
W
Cthulhu
6
4
30
5.25
L
4
7
10
1.29
W
11
4
22
5.5
L
Sol
3
9
8
0.78
L
8
8
5
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,963
Damage
92,989
98,140
Taken
73,708
34,000
Mitigated
46,453
13,421
Healing
16,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
12,026
6,008
0
891
22,920
7,484
0
8,412
14,173
0
31,531
W
15,579
3,909
0
5,950
13,630
15,080
0
7,250
6,380
0
33,242
W
16,469
9,387
0
1,371
14,514
5,526
0
6,882
7,632
0
29,743
L
3,324
822
0
178
15,682
5,591
0
5,618
9,765
0
10,965
W
Nu Wa
MissNalla
Nu Wa
28,701
5,709
223
1,575
11,123
4,023
0
5,483
5,640
59,579
0
W
Cthulhu
12,012
488
173
1,421
16,675
14,480
0
9,909
6,766
18,644
0
L
15,885
3,475
0
625
19,670
6,720
0
9,466
9,886
0
44,214
W
20,228
10,677
0
5,916
17,766
7,344
0
8,204
9,562
0
41,553
L
Sol
20,292
6,941
0
4,367
22,048
6,839
0
8,360
13,422
31,821
0
L
17,436
1,537
3,320
4,040
17,820
7,366
0
7,449
10,181
52,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,604
Gold Earned
64,309
199
Minions Killed
207
8
Camps Cleared
7
955,033
Distance Traveled
974,898
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
11,110
1,010
35
3
0
170,178
1
W
Chaac
13,507
1,228
47
4
1
225,645
0
W
Artemis
10,675
970
38
3
2
160,207
1
L
Apollo
9,336
849
16
1
1
149,880
1
W
Nu Wa
14,588
1,326
60
5
4
208,671
0
W
Cthulhu
12,326
1,121
15
1
0
204,252
1
L
Loki
11,722
1,066
47
4
6
224,686
0
W
Neith
13,213
1,201
47
4
0
176,123
1
L
Sol
11,119
1,011
29
3
1
198,691
0
L
Ra
12,317
1,120
72
7
0
211,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role