Player Matchup

Neith
Neith
Platinum I
BigSwagga72
Neith
Platinum I
Level 156
God Stats
26W - 26L
1,614 SR
Queue Stats
768W - 899L
1,679 MMR
Party 2
Odin
Odin
Platinum II
miss_diammond
Odin
Platinum II
Level 158
God Stats
13W - 4L
1,776 SR
Queue Stats
354W - 292L
1,225 MMR
Party 2
Tiamat
Tiamat
Platinum III
mixed_news
Tiamat
Platinum III
Level 145
God Stats
25W - 11L
1,700 SR
Queue Stats
164W - 132L
1,752 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 153
1,697 SR
1,552 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 98
1,763 SR
1,532 MMR
Chaac
Chaac
Gold II
JAMZ7676
Chaac
Gold II
Level 85
God Stats
16W - 7L
2,017 SR
Queue Stats
40W - 37L
1,846 MMR
Party 1
Aphrodite
Aphrodite
Silver I
Unit Blasty
Aphrodite
Silver I
Level 100
God Stats
11W - 4L
1,686 SR
Queue Stats
35W - 26L
1,518 MMR
Party 1
Medusa
Medusa
Gold V
takeflip2
Medusa
Gold V
Level 109
God Stats
49W - 43L
1,584 SR
Queue Stats
186W - 206L
1,233 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 7 / 6
15,844
587
31,206
25,736
14,316
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
3 / 4 / 9
15,402
570
18,561
31,604
41,256
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
mixed_news
Tiamat
19
5 / 2 / 6
16,545
613
32,034
19,120
24,481
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bans
PersephoneCthulhuMorgan Le FayZeusScylla

VS

Bans
KukulkanCupidCabrakanHou YiBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
JAMZ7676
Chaac
18
3 / 4 / 9
15,778
584
26,552
43,550
45,846
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Aphrodite
Unit Blasty
Aphrodite
19
6 / 4 / 6
16,595
615
14,266
27,159
29,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
takeflip2
Medusa
18
4 / 5 / 3
15,716
582
20,727
28,294
11,404
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
31
13
Kills
13
13
Deaths
13
21
Assists
18
Player
Kills
Deaths
Assists
KDA
W
5
7
6
1.14
L
Chaac
JAMZ7676
Chaac
3
4
9
1.88
L
Aphrodite
Unit Blasty
Aphrodite
6
4
6
2.25
W
3
4
9
1.88
W
Tiamat
mixed_news
Tiamat
5
2
6
4
L
Medusa
takeflip2
Medusa
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,801
Damage
61,545
76,460
Taken
99,003
80,053
Mitigated
86,256
26,738
Healing
36,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
31,206
12,886
0
6,400
25,736
14,316
2,628
6,419
19,317
0
86,276
L
Chaac
JAMZ7676
Chaac
26,552
4,590
0
14,431
43,550
45,846
340
14,753
28,797
11,774
64,293
L
Aphrodite
Unit Blasty
Aphrodite
14,266
1,390
7,188
11,490
27,159
29,006
530
7,419
19,740
46,540
0
W
18,561
4,758
0
9,764
31,604
41,256
305
6,227
24,984
0
49,626
W
Tiamat
mixed_news
Tiamat
32,034
4,020
231
10,343
19,120
24,481
497
6,763
12,357
80,690
0
L
Medusa
takeflip2
Medusa
20,727
12,330
0
3,521
28,294
11,404
444
11,214
17,080
0
99,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,791
Gold Earned
48,089
269
Minions Killed
301
11
Camps Cleared
8
1,453,353
Distance Traveled
1,538,556
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
15,844
587
108
4
4
421,128
4
L
Chaac
15,778
584
79
3
6
555,785
0
L
Aphrodite
16,595
615
69
3
0
503,912
4
W
Odin
15,402
570
44
2
2
513,358
8
W
Tiamat
16,545
613
117
4
5
518,867
4
L
Medusa
15,716
582
153
6
2
478,859
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role