Player Matchup

Camazotz
Camazotz
Aamano
Camazotz
Level 105
God Stats
3W - 5L
1,617 SR
Queue Stats
322W - 317L
1,415 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ElHonchoPancho
Ah Muzen Cab
Level 89
God Stats
4W - 9L
1,359 SR
Queue Stats
181W - 157L
1,413 Elo+
Solo
Olorun
Olorun
Sebz_700
Olorun
Level 102
God Stats
1W - 2L
1,683 SR
Queue Stats
220W - 210L
1,417 Elo+
Solo
Sylvanus
Sylvanus
wax790rural
Sylvanus
Level 106
God Stats
19W - 20L
1,560 SR
Queue Stats
136W - 147L
1,459 Elo+
Solo
Bellona
Bellona
xevilghost1
Bellona
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 91
1,544 SR
1,441 Elo+

VS

Team Averages
Level 89
1,463 SR
1,384 Elo+
Osiris
Osiris
Cod_gaming12
Osiris
Level 54
God Stats
1W - 1L
1,243 SR
Queue Stats
1W - 2L
1,199 Elo+
Solo
Pele
Pele
IronSerpant
Pele
Level 62
God Stats
11W - 9L
1,576 SR
Queue Stats
263W - 247L
1,455 Elo+
Solo
Cthulhu
Cthulhu
SilverBullets000
Cthulhu
Level 124
God Stats
25W - 35L
1,465 SR
Queue Stats
751W - 851L
1,454 Elo+
Solo
Neith
Neith
kirahdez
Neith
Level 142
God Stats
11W - 10L
1,530 SR
Queue Stats
492W - 482L
1,424 Elo+
Solo
Ra
Ra
swavyajj
Ra
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
203W - 241L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Aamano
Camazotz
7
3 / 2 / 0
5,188
472
1,707
4,454
1,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
ElHonchoPancho
Ah Muzen Cab
9
3 / 1 / 1
5,426
493
5,403
5,324
1,437
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
Sebz_700
Olorun
9
0 / 1 / 1
5,507
501
2,678
6,221
2,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
wax790rural
Sylvanus
9
1 / 5 / 3
5,279
480
6,744
10,517
7,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bellona
xevilghost1
Bellona
8
0 / 2 / 1
4,919
447
1,654
4,419
3,002
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
9
2 / 0 / 0
5,260
478
1,140
2,079
1,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 2 / 4
6,319
574
4,216
7,867
2,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 4 / 4
5,308
483
4,706
10,157
5,650
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Neith
kirahdez
Neith
10
4 / 1 / 2
6,063
551
6,443
6,759
1,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

10
2 / 0 / 2
6,248
568
5,452
4,043
1,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
23
7
Kills
11
11
Deaths
7
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Camazotz
Aamano
Camazotz
3
2
0
1.5
W
Osiris
2
0
0
2
L
Ah Muzen Cab
ElHonchoPancho
Ah Muzen Cab
3
1
1
3.5
W
2
2
4
2
L
Olorun
Sebz_700
Olorun
0
1
1
0.5
W
1
4
4
0.75
W
Neith
kirahdez
Neith
4
1
2
5
W
2
0
2
3
L
Sylvanus
wax790rural
Sylvanus
1
5
3
0.5
L
Bellona
xevilghost1
Bellona
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,186
Damage
21,957
30,935
Taken
30,905
14,671
Mitigated
12,017
9,404
Healing
15,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
Aamano
Camazotz
1,707
783
0
2,318
4,454
1,002
0
1,013
3,351
0
17,435
W
Osiris
1,140
181
0
1,267
2,079
1,020
555
0
2,079
28
12,107
L
Ah Muzen Cab
ElHonchoPancho
Ah Muzen Cab
5,403
2,973
0
2,069
5,324
1,437
54
1,878
3,446
0
22,519
W
4,216
1,222
0
3,948
7,867
2,153
0
855
7,012
0
32,808
L
Olorun
Sebz_700
Olorun
2,678
1,307
0
1,496
6,221
2,026
0
3,792
2,179
28,314
2,389
W
4,706
640
380
2,889
10,157
5,650
157
3,190
6,967
20,231
0
W
Neith
kirahdez
Neith
6,443
3,194
558
4,336
6,759
1,874
771
1,812
4,947
0
29,306
W
5,452
808
270
1,410
4,043
1,320
628
2,091
1,952
33,044
0
L
Sylvanus
wax790rural
Sylvanus
6,744
2,398
0
2,289
10,517
7,204
0
3,123
7,354
22,193
8,262
L
Bellona
xevilghost1
Bellona
1,654
486
0
1,232
4,419
3,002
0
0
4,419
0
15,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,319
Gold Earned
29,198
254
Minions Killed
263
0
Camps Cleared
0
892,803
Distance Traveled
1,094,469
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
5,188
472
50
5
0
126,431
1
W
Osiris
5,260
478
27
2
0
208,690
1
L
Ah Muzen Cab
5,426
493
31
3
0
196,882
3
W
Pele
6,319
574
64
6
0
246,780
5
L
Olorun
5,507
501
76
7
0
194,875
3
W
Cthulhu
5,308
483
36
3
0
219,180
3
W
Neith
6,063
551
67
6
0
199,299
1
W
Ra
6,248
568
69
6
0
220,520
2
L
Sylvanus
5,279
480
59
5
0
158,765
2
L
Bellona
4,919
447
38
3
0
215,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role