Player Matchup

Thanatos
Thanatos
ElJonju_SPEE
Thanatos
Level 18
God Stats
3W - 4L
1,543 SR
Queue Stats
31W - 27L
1,555 Elo+
Party 1
Izanami
Izanami
FGC-Snow
Izanami
Level 28
God Stats
6W - 9L
1,280 SR
Queue Stats
176W - 170L
1,523 Elo+
Solo
Freya
Freya
Khione10
Freya
Level 25
God Stats
8W - 11L
1,592 SR
Queue Stats
109W - 86L
1,600 Elo+
Party 1
Anubis
Anubis
Washingtub4546
Anubis
Level 30
God Stats
4W - 8L
1,411 SR
Queue Stats
381W - 352L
1,512 Elo+
Solo
Horus
Horus
lROB94l
Horus
Level 27
God Stats
1W - 2L
1,468 SR
Queue Stats
76W - 78L
1,441 Elo+
Party 1
Team Averages
Level 26
1,459 SR
1,526 Elo+

VS

Team Averages
Level 15
1,572 SR
1,583 Elo+
Loki
Loki
The_AiimZz
Loki
Level 15
God Stats
57W - 33L
1,584 SR
Queue Stats
57W - 33L
1,544 Elo+
Solo
Hachiman
Hachiman
UncleSaloma
Hachiman
Level 14
God Stats
5W - 5L
1,568 SR
Queue Stats
46W - 47L
1,559 Elo+
Solo
Zhong Kui
Zhong Kui
ironclyde
Zhong Kui
Level 25
God Stats
7W - 1L
1,712 SR
Queue Stats
168W - 182L
1,521 Elo+
Solo
Izanami
Izanami
merLatino610
Izanami
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 1L
1,823 Elo+
Party 2
Sol
Sol
sagaz-coronel000
Sol
Level 16
God Stats
10W - 5L
1,495 SR
Queue Stats
26W - 18L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ElJonju_SPEE
Thanatos
6
0 / 2 / 0
6,295
315
1,431
5,119
1,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
FGC-Snow
Izanami
14
3 / 7 / 3
9,077
454
8,814
15,594
4,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Freya
Khione10
Freya
15
14 / 5 / 5
10,963
548
24,682
19,922
8,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
2 / 11 / 3
9,035
452
6,777
17,466
7,602
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
lROB94l
Horus
11
0 / 2 / 7
7,229
361
2,431
13,872
11,770
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
14 / 2 / 7
12,803
640
15,706
15,695
5,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
UncleSaloma
Hachiman
13
0 / 8 / 4
8,598
430
1,676
13,052
4,150
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
ironclyde
Zhong Kui
16
3 / 4 / 8
10,262
513
9,138
17,131
11,084
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
merLatino610
Izanami
17
4 / 2 / 10
11,090
555
11,992
12,357
4,266
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
6 / 3 / 11
10,809
540
16,284
13,146
4,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
67
19
Kills
27
27
Deaths
19
18
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Thanatos
ElJonju_SPEE
Thanatos
0
2
0
0
L
Izanami
FGC-Snow
Izanami
3
7
3
0.64
L
Freya
Khione10
Freya
14
5
5
3.3
W
14
2
7
8.75
W
Hachiman
UncleSaloma
Hachiman
0
8
4
0.25
L
2
11
3
0.32
W
Zhong Kui
ironclyde
Zhong Kui
3
4
8
1.75
L
Horus
lROB94l
Horus
0
2
7
1.75
W
Izanami
merLatino610
Izanami
4
2
10
4.5
W
6
3
11
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,135
Damage
54,796
71,973
Taken
71,381
33,023
Mitigated
29,234
22,811
Healing
22,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
ElJonju_SPEE
Thanatos
1,431
329
0
3,785
5,119
1,244
0
865
4,240
0
13,749
L
Izanami
FGC-Snow
Izanami
8,814
5,369
0
3,965
15,594
4,336
129
4,123
11,405
0
57,495
L
Freya
Khione10
Freya
24,682
8,554
0
6,844
19,922
8,071
311
6,981
12,733
53,761
6,933
W
15,706
4,506
0
4,158
15,695
5,679
572
4,031
11,664
0
94,311
W
Hachiman
UncleSaloma
Hachiman
1,676
862
643
3,125
13,052
4,150
984
5,749
7,303
0
30,650
L
6,777
85
172
4,260
17,466
7,602
0
7,610
9,334
42,454
0
W
Zhong Kui
ironclyde
Zhong Kui
9,138
659
913
7,587
17,131
11,084
1,986
7,205
9,926
53,919
0
L
Horus
lROB94l
Horus
2,431
1,422
1,103
2,682
13,872
11,770
22
4,893
8,839
0
12,105
W
Izanami
merLatino610
Izanami
11,992
8,223
0
2,983
12,357
4,266
2,076
4,602
7,755
0
98,153
W
16,284
3,430
142
3,352
13,146
4,055
1,568
7,701
5,445
54,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,599
Gold Earned
53,562
274
Minions Killed
472
0
Camps Cleared
0
1,468,871
Distance Traveled
1,874,080
15
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,295
315
34
2
0
117,693
0
L
Izanami
9,077
454
81
4
0
333,624
0
L
Freya
10,963
548
69
3
0
359,012
0
W
Loki
12,803
640
120
6
0
448,199
1
W
Hachiman
8,598
430
47
2
0
356,301
3
L
Anubis
9,035
452
79
4
0
276,649
3
W
Zhong Kui
10,262
513
82
4
0
330,461
8
L
Horus
7,229
361
11
1
0
381,893
12
W
Izanami
11,090
555
138
7
0
375,641
7
W
Sol
10,809
540
85
4
0
363,478
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role