Player Matchup

Bellona
Bellona
GLOCK-IZI
Bellona
Level 8
God Stats
1W - 1L
1,721 SR
Queue Stats
3W - 3L
1,613 Elo+
Solo
Neith
Neith
KdE Bankai
Neith
Level 29
God Stats
8W - 13L
1,628 SR
Queue Stats
57W - 78L
1,556 Elo+
Solo
Raijin
Raijin
PDRG-8Z
Raijin
Level 39
God Stats
0W - 2L
1,356 SR
Queue Stats
68W - 69L
1,424 Elo+
Party 1
Sun Wukong
Sun Wukong
VexNet
Sun Wukong
Level 29
God Stats
61W - 33L
1,681 SR
Queue Stats
115W - 104L
1,488 Elo+
Solo
Thor
Thor
athena_myro
Thor
Level 15
God Stats
4W - 6L
1,238 SR
Queue Stats
48W - 39L
1,496 Elo+
Party 1
Team Averages
Level 24
1,525 SR
1,515 Elo+

VS

Team Averages
Level 31
1,575 SR
1,506 Elo+
Olorun
Olorun
GalaxyBoots
Olorun
Level 84
God Stats
5W - 1L
1,634 SR
Queue Stats
384W - 406L
1,494 Elo+
Party 2
Neith
Neith
SlimJim2100
Neith
Level 28
God Stats
7W - 5L
1,599 SR
Queue Stats
27W - 24L
1,582 Elo+
Solo
Cerberus
Cerberus
Youraccsmall
Cerberus
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 30L
1,524 Elo+
Solo
Thanatos
Thanatos
grosfessierhmm
Thanatos
Level 25
God Stats
32W - 20L
1,641 SR
Queue Stats
124W - 97L
1,514 Elo+
Solo
Guan Yu
Guan Yu
madbloodybas
Guan Yu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GLOCK-IZI
Bellona
11
0 / 14 / 1
7,338
386
887
14,878
9,948
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
13
0 / 5 / 3
7,912
416
3,939
9,926
2,086
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Raijin
PDRG-8Z
Raijin
13
2 / 14 / 5
8,257
435
7,071
18,817
4,028
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
VexNet
Sun Wukong
14
4 / 12 / 2
9,129
480
12,621
19,190
13,003
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
4 / 9 / 3
10,698
563
12,328
23,790
6,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
19
12 / 3 / 8
13,176
693
15,710
17,334
8,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
13 / 0 / 7
13,545
713
16,224
10,972
4,861
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Youraccsmall
Cerberus
15
5 / 3 / 14
10,776
567
9,516
16,220
16,038
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
20
22 / 1 / 7
14,449
760
27,435
18,589
10,360
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Guan Yu
madbloodybas
Guan Yu
15
2 / 4 / 5
10,501
553
2,828
14,072
14,441
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
95
10
Kills
54
54
Deaths
11
14
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Bellona
GLOCK-IZI
Bellona
0
14
1
0.04
W
Olorun
12
3
8
5.33
L
Neith
0
5
3
0.3
L
Raijin
PDRG-8Z
Raijin
2
14
5
0.32
W
13
0
7
16.5
L
Sun Wukong
VexNet
Sun Wukong
4
12
2
0.42
W
Cerberus
Youraccsmall
Cerberus
5
3
14
4
L
4
9
3
0.61
W
Thanatos
22
1
7
25.5
W
Guan Yu
madbloodybas
Guan Yu
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,846
Damage
71,713
86,601
Taken
77,187
35,554
Mitigated
54,683
6,533
Healing
44,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
GLOCK-IZI
Bellona
887
523
0
815
14,878
9,948
235
3,070
11,808
0
26,757
W
Olorun
15,710
9,169
860
9,834
17,334
8,983
4,665
2,054
15,280
103,329
15,121
L
Neith
3,939
668
0
1,331
9,926
2,086
0
2,247
7,679
0
37,673
L
Raijin
PDRG-8Z
Raijin
7,071
1,080
43
1,199
18,817
4,028
0
5,371
13,446
24,956
0
W
16,224
9,535
0
4,101
10,972
4,861
9,026
698
10,274
0
90,447
L
Sun Wukong
VexNet
Sun Wukong
12,621
2,971
0
716
19,190
13,003
55
7,434
11,756
0
48,067
W
Cerberus
Youraccsmall
Cerberus
9,516
622
771
4,990
16,220
16,038
2,141
1,715
14,505
40,742
0
L
12,328
3,006
0
2,429
23,790
6,489
0
5,657
18,133
0
52,314
W
Thanatos
27,435
10,540
0
22,463
18,589
10,360
0
1,362
17,227
0
119,201
W
Guan Yu
madbloodybas
Guan Yu
2,828
620
105
1,502
14,072
14,441
2,012
1,242
12,830
0
35,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,334
Gold Earned
62,447
312
Minions Killed
641
0
Camps Cleared
0
1,476,168
Distance Traveled
1,823,512
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,338
386
45
2
0
304,111
1
W
Olorun
13,176
693
170
9
0
326,928
5
L
Neith
7,912
416
74
4
0
243,342
2
L
Raijin
8,257
435
35
2
0
289,861
2
W
Neith
13,545
713
158
8
0
321,948
1
L
Sun Wukong
9,129
480
65
3
0
297,087
5
W
Cerberus
10,776
567
65
3
0
356,998
2
L
Thor
10,698
563
93
5
0
341,767
0
W
Thanatos
14,449
760
165
9
0
458,837
5
W
Guan Yu
10,501
553
83
4
0
358,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role