Player Matchup

Sol
Sol
Silver V
Aywhatsreallygoo
Sol
Silver V
Level 123
God Stats
156W - 120L
1,584 SR
Queue Stats
421W - 434L
587 MMR
Solo
Anubis
Anubis
Silver V
DudeCalledQuest
Anubis
Silver V
Level 84
God Stats
4W - 4L
1,393 SR
Queue Stats
70W - 94L
464 MMR
Solo
Neith
Neith
Silver I
No Disco
Neith
Silver I
Level 108
God Stats
3W - 2L
1,518 SR
Queue Stats
64W - 76L
1,151 MMR
Solo
Ravana
Ravana
Silver II
Utesrock2009
Ravana
Silver II
Level 121
God Stats
7W - 4L
1,608 SR
Queue Stats
77W - 88L
1,042 MMR
Solo
Mulan
Mulan
Silver II
kenette
Mulan
Silver II
Level 156
God Stats
7W - 8L
1,465 SR
Queue Stats
252W - 262L
997 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 118
1,514 SR
848 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 91
1,504 SR
851 MMR
Sobek
Sobek
Silver III
ChapinMC
Sobek
Silver III
Level 84
God Stats
8W - 8L
1,553 SR
Queue Stats
89W - 95L
961 MMR
Solo
Charybdis
Charybdis
Silver II
Rip_SlimeSeito
Charybdis
Silver II
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 45L
1,134 MMR
Solo
Camazotz
Camazotz
Silver III
Sandoval__
Camazotz
Silver III
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 154L
959 MMR
Solo
Merlin
Merlin
Bronze II
TN_Clan_Kisame
Merlin
Bronze II
Level 78
God Stats
125W - 147L
1,491 SR
Queue Stats
306W - 376L
19 MMR
Solo
Bakasura
Bakasura
Silver I
TTV_Drfallout
Bakasura
Silver I
Level 105
God Stats
2W - 4L
1,477 SR
Queue Stats
49W - 59L
1,182 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 8
14,530
538
21,866
25,461
10,560
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
5 / 4 / 10
13,324
493
13,533
12,946
5,953
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
No Disco
Neith
20
4 / 3 / 9
13,579
503
11,115
17,155
5,758
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ravana
20
8 / 2 / 9
15,732
583
17,684
16,507
7,326
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mulan
kenette
Mulan
19
6 / 5 / 5
13,550
502
11,816
25,254
35,758
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
Morgan Le FayTiamatNemesisGilgameshHera

VS

Bans
PeleCabrakanApolloOdinGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
ChapinMC
Sobek
16
0 / 5 / 6
11,422
423
6,383
23,159
30,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
Rip_SlimeSeito
Charybdis
20
2 / 9 / 5
12,529
464
6,557
17,365
5,386
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Camazotz
Sandoval__
Camazotz
19
3 / 7 / 4
12,408
460
12,556
29,854
23,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
4 / 7 / 6
12,403
459
16,772
18,836
6,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
TTV_Drfallout
Bakasura
20
9 / 1 / 3
15,043
557
15,890
21,627
11,012
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
42
29
Kills
18
18
Deaths
29
41
Assists
24
Player
Kills
Deaths
Assists
KDA
W
6
4
8
2.5
L
Sobek
ChapinMC
Sobek
0
5
6
0.6
W
5
4
10
2.5
W
Neith
No Disco
Neith
4
3
9
2.83
L
Charybdis
Rip_SlimeSeito
Charybdis
2
9
5
0.5
L
Camazotz
Sandoval__
Camazotz
3
7
4
0.71
L
4
7
6
1
L
Bakasura
TTV_Drfallout
Bakasura
9
1
3
10.5
W
Ravana
8
2
9
6.25
W
Mulan
kenette
Mulan
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,014
Damage
58,158
97,323
Taken
110,841
65,355
Mitigated
76,654
43,822
Healing
36,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,866
6,757
953
17,509
25,461
10,560
6,856
6,001
18,810
116,511
0
L
Sobek
ChapinMC
Sobek
6,383
388
275
6,967
23,159
30,017
272
9,334
13,724
35,053
0
W
13,533
1,095
0
4,407
12,946
5,953
1,144
2,607
9,550
81,171
0
W
Neith
No Disco
Neith
11,115
6,169
0
6,209
17,155
5,758
0
5,400
11,603
0
106,940
L
Charybdis
Rip_SlimeSeito
Charybdis
6,557
3,127
0
3,363
17,365
5,386
3,391
6,529
10,784
0
84,834
L
Camazotz
Sandoval__
Camazotz
12,556
3,019
0
11,932
29,854
23,888
720
6,375
22,186
201
86,287
L
16,772
366
0
3,812
18,836
6,351
863
7,754
10,978
83,591
0
L
Bakasura
TTV_Drfallout
Bakasura
15,890
11,270
0
10,421
21,627
11,012
0
5,769
15,750
0
117,794
W
Ravana
17,684
3,519
0
8,092
16,507
7,326
326
3,267
12,364
0
131,228
W
Mulan
kenette
Mulan
11,816
1,954
0
6,652
25,254
35,758
1,009
5,531
17,566
0
70,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,715
Gold Earned
63,805
698
Minions Killed
659
0
Camps Cleared
0
2,578,344
Distance Traveled
2,492,513
22
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
14,530
538
158
6
0
505,540
4
L
Sobek
11,422
423
42
2
0
504,606
9
W
Anubis
13,324
493
115
4
0
481,387
10
W
Neith
13,579
503
137
5
0
478,330
4
L
Charybdis
12,529
464
149
6
0
392,891
0
L
Camazotz
12,408
460
137
5
0
439,703
7
L
Merlin
12,403
459
130
5
0
450,416
4
L
Bakasura
15,043
557
201
7
0
704,897
0
W
Ravana
15,732
583
168
6
0
623,391
3
W
Mulan
13,550
502
120
4
0
489,696
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role