Player Matchup

Kukulkan
Kukulkan
Eternitywolfxx
Kukulkan
Level 127
God Stats
4W - 6L
1,642 SR
Queue Stats
238W - 227L
1,574 Elo+
Solo
Sol
Sol
Idley
Sol
Level 52
God Stats
2W - 2L
1,758 SR
Queue Stats
164W - 120L
1,663 Elo+
Solo
Serqet
Serqet
TheRainbow09
Serqet
Level 158
God Stats
1W - 4L
1,298 SR
Queue Stats
235W - 236L
1,603 Elo+
Solo
Camazotz
Camazotz
TotoBoomer
Camazotz
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 115L
1,514 Elo+
Party 3
Mulan
Mulan
ibrabalde
Mulan
Level 120
God Stats
13W - 8L
1,752 SR
Queue Stats
275W - 250L
1,525 Elo+
Party 3
Team Averages
Level 113
1,590 SR
1,576 Elo+

VS

Team Averages
Level 91
1,492 SR
1,541 Elo+
Awilix
Awilix
 
Awilix
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
 
Horus
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
B00WasTooShort
Thoth
Level 97
God Stats
7W - 9L
1,610 SR
Queue Stats
223W - 221L
1,593 Elo+
Party 2
Xbalanque
Xbalanque
MarsOldOne
Xbalanque
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 22L
1,568 Elo+
Solo
Baron Samedi
Baron Samedi
NenePogChamp
Baron Samedi
Level 121
God Stats
3W - 4L
1,349 SR
Queue Stats
252W - 241L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
11
2 / 6 / 3
7,024
502
6,142
9,655
2,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sol
Idley
Sol
13
1 / 2 / 1
7,441
532
4,493
8,392
2,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Serqet
13
4 / 4 / 2
7,679
549
3,834
8,237
2,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Camazotz
TotoBoomer
Camazotz
12
0 / 4 / 0
7,297
521
5,680
13,847
5,010
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate

Breastplate

+20
Physical Protection

Mulan
ibrabalde
Mulan
11
2 / 5 / 1
7,232
517
6,951
14,207
8,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
16
14 / 2 / 3
9,672
691
14,816
7,264
2,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Horus
 
Horus
12
2 / 1 / 9
7,556
540
2,658
10,835
9,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
3 / 3 / 4
7,923
566
6,632
7,342
3,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
MarsOldOne
Xbalanque
14
0 / 2 / 4
7,756
554
4,464
6,803
1,684
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
NenePogChamp
Baron Samedi
14
2 / 1 / 5
8,072
577
7,026
9,583
8,562
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
46
9
Kills
21
21
Deaths
9
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
14
2
3
7.75
W
Horus
 
Horus
2
1
9
6.5
W
3
3
4
1.67
L
Kukulkan
2
6
3
0.58
L
Sol
Idley
Sol
1
2
1
0.75
W
Xbalanque
MarsOldOne
Xbalanque
0
2
4
1
W
Baron Samedi
NenePogChamp
Baron Samedi
2
1
5
4.5
L
Serqet
4
4
2
1.25
L
Camazotz
TotoBoomer
Camazotz
0
4
0
0
L
Mulan
ibrabalde
Mulan
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,100
Damage
35,596
54,338
Taken
41,827
21,361
Mitigated
24,819
17,780
Healing
19,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
14,816
5,633
0
3,364
7,264
2,205
0
1,554
5,013
0
57,186
W
Horus
 
Horus
2,658
1,235
1,807
4,581
10,835
9,261
47
4,074
6,424
0
14,392
W
6,632
648
0
1,113
7,342
3,107
253
1,437
5,711
50,497
0
L
Kukulkan
6,142
898
0
975
9,655
2,980
0
2,797
6,688
39,803
0
L
Sol
Idley
Sol
4,493
1,924
0
2,769
8,392
2,124
0
0
8,392
45,900
0
W
Xbalanque
MarsOldOne
Xbalanque
4,464
1,644
0
2,807
6,803
1,684
834
2,488
4,169
0
48,014
W
Baron Samedi
NenePogChamp
Baron Samedi
7,026
1,360
297
5,204
9,583
8,562
136
384
9,197
47,745
0
L
Serqet
3,834
736
0
2,941
8,237
2,370
0
2,201
5,850
0
41,720
L
Camazotz
TotoBoomer
Camazotz
5,680
1,419
0
7,368
13,847
5,010
0
5,311
8,536
0
48,444
L
Mulan
ibrabalde
Mulan
6,951
965
0
3,727
14,207
8,877
0
2,843
11,214
0
29,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,673
Gold Earned
40,979
424
Minions Killed
439
0
Camps Cleared
0
1,343,815
Distance Traveled
1,466,374
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
9,672
691
102
7
0
325,597
1
W
Horus
7,556
540
24
2
0
307,758
0
W
Thoth
7,923
566
109
8
0
280,659
5
L
Kukulkan
7,024
502
80
6
0
245,786
3
L
Sol
7,441
532
108
8
0
265,875
3
W
Xbalanque
7,756
554
106
8
0
294,315
4
W
Baron Samedi
8,072
577
98
7
0
258,045
6
L
Serqet
7,679
549
85
6
0
305,980
2
L
Camazotz
7,297
521
114
8
0
262,343
2
L
Mulan
7,232
517
37
3
0
263,831
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role