Player Matchup

Bacchus
Bacchus
Conesnail
Bacchus
Level 81
God Stats
13W - 12L
1,651 SR
Queue Stats
207W - 174L
1,540 Elo+
Party 1
Sol
Sol
LUCEdelDUCE
Sol
Level 108
God Stats
28W - 16L
1,606 SR
Queue Stats
198W - 141L
1,555 Elo+
Solo
Guan Yu
Guan Yu
Sapphon21
Guan Yu
Level 35
God Stats
7W - 3L
1,828 SR
Queue Stats
48W - 51L
1,516 Elo+
Solo
Ne Zha
Ne Zha
Tiguna
Ne Zha
Level 18
God Stats
1W - 4L
1,470 SR
Queue Stats
21W - 21L
1,459 Elo+
Party 1
Danzaburou
Danzaburou
Wäiski
Danzaburou
Level 28
God Stats
30W - 18L
1,787 SR
Queue Stats
43W - 36L
1,535 Elo+
Party 1
Team Averages
Level 54
1,668 SR
1,521 Elo+

VS

Team Averages
Level 85
1,564 SR
1,550 Elo+
Charybdis
Charybdis
Edanatos
Charybdis
Level 152
God Stats
2W - 2L
1,500 SR
Queue Stats
268W - 241L
1,500 Elo+
Solo
Persephone
Persephone
NekoShinoa
Persephone
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 60L
1,510 Elo+
Party 2
Bacchus
Bacchus
NockJos
Bacchus
Level 118
God Stats
1W - 1L
1,323 SR
Queue Stats
286W - 281L
1,441 Elo+
Party 2
Ullr
Ullr
NothingCompares
Ullr
Level 42
God Stats
26W - 2L
1,981 SR
Queue Stats
101W - 28L
1,869 Elo+
Solo
Osiris
Osiris
bigbob920
Osiris
Level 85
God Stats
5W - 5L
1,516 SR
Queue Stats
80W - 90L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Conesnail
Bacchus
7
0 / 6 / 1
4,859
486
3,522
11,068
6,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
4 / 4 / 0
6,254
625
6,087
7,808
1,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
Sapphon21
Guan Yu
10
0 / 0 / 0
4,948
495
1,895
5,898
5,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ne Zha
Tiguna
Ne Zha
7
0 / 4 / 0
4,699
470
2,506
7,868
1,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Wäiski
Danzaburou
9
1 / 5 / 0
5,001
500
3,397
7,158
1,532
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Edanatos
Charybdis
11
0 / 0 / 1
6,291
629
2,652
3,740
944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Persephone
NekoShinoa
Persephone
10
3 / 3 / 3
6,137
614
4,332
4,746
1,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
NockJos
Bacchus
10
5 / 0 / 11
7,044
704
3,769
8,175
5,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
10 / 0 / 4
8,552
855
13,119
7,558
2,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
bigbob920
Osiris
11
1 / 2 / 6
6,331
633
3,313
7,197
4,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
44
5
Kills
19
19
Deaths
5
1
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Conesnail
Bacchus
0
6
1
0.08
W
Charybdis
Edanatos
Charybdis
0
0
1
0.5
L
4
4
0
1
W
Persephone
NekoShinoa
Persephone
3
3
3
1.5
W
Bacchus
NockJos
Bacchus
5
0
11
10.5
W
10
0
4
12
L
Guan Yu
Sapphon21
Guan Yu
0
0
0
0
L
Ne Zha
Tiguna
Ne Zha
0
4
0
0
L
Danzaburou
Wäiski
Danzaburou
1
5
0
0.2
W
Osiris
bigbob920
Osiris
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,407
Damage
27,185
39,800
Taken
31,416
16,400
Mitigated
14,352
12,210
Healing
12,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Conesnail
Bacchus
3,522
673
226
2,045
11,068
6,097
0
2,599
8,469
15,287
0
W
Charybdis
Edanatos
Charybdis
2,652
1,754
0
2,651
3,740
944
470
0
3,497
0
38,015
L
6,087
2,342
0
2,577
7,808
1,753
1,110
1,471
6,337
34,214
0
W
Persephone
NekoShinoa
Persephone
4,332
604
0
1,140
4,746
1,484
872
3,197
1,546
25,103
0
W
Bacchus
NockJos
Bacchus
3,769
913
0
3,885
8,175
5,016
521
1,656
6,478
6,777
0
W
13,119
5,808
0
1,759
7,558
2,709
200
2,968
4,590
0
69,713
L
Guan Yu
Sapphon21
Guan Yu
1,895
122
228
2,982
5,898
5,047
0
664
5,234
0
18,189
L
Ne Zha
Tiguna
Ne Zha
2,506
671
0
2,936
7,868
1,971
0
1,753
6,115
0
22,500
L
Danzaburou
Wäiski
Danzaburou
3,397
1,850
0
1,216
7,158
1,532
0
1,614
5,544
0
20,591
W
Osiris
bigbob920
Osiris
3,313
1,191
0
2,802
7,197
4,199
11
1,785
5,329
0
41,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,761
Gold Earned
34,355
233
Minions Killed
340
0
Camps Cleared
0
988,986
Distance Traveled
1,008,358
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,859
486
19
2
0
202,651
1
W
Charybdis
6,291
629
75
8
0
163,415
3
L
Sol
6,254
625
73
7
0
175,522
1
W
Persephone
6,137
614
52
5
0
200,552
0
W
Bacchus
7,044
704
3
0
0
216,278
3
W
Ullr
8,552
855
135
14
0
211,020
2
L
Guan Yu
4,948
495
51
5
0
197,620
0
L
Ne Zha
4,699
470
48
5
0
222,045
0
L
Danzaburou
5,001
500
42
4
0
191,148
2
W
Osiris
6,331
633
75
8
0
217,093
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role