Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
 
Merlin
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
DJCOOLKEV
Da Ji
Level 147
God Stats
7W - 3L
1,651 SR
Queue Stats
254W - 254L
1,547 Elo+
Party 1
Chaac
Chaac
ShayTheNaga
Chaac
Level 135
God Stats
10W - 7L
1,595 SR
Queue Stats
79W - 86L
1,588 Elo+
Party 1
Odin
Odin
Taskbot
Odin
Level 158
God Stats
2W - 2L
1,561 SR
Queue Stats
235W - 218L
1,607 Elo+
Party 1
Team Averages
Level 149
1,561 SR
1,548 Elo+

VS

Team Averages
Level 96
1,655 SR
1,630 Elo+
Ymir
Ymir
MINI JORDAN 7
Ymir
Level 62
God Stats
0W - 2L
1,566 SR
Queue Stats
2W - 2L
1,773 Elo+
Party 2
Thanatos
Thanatos
Micklav
Thanatos
Level 159
God Stats
6W - 5L
1,579 SR
Queue Stats
421W - 375L
1,578 Elo+
Solo
Skadi
Skadi
PvPCobra
Skadi
Level 66
God Stats
0W - 1L
1,859 SR
Queue Stats
48W - 50L
1,556 Elo+
Solo
Thoth
Thoth
itsNonin
Thoth
Level 110
God Stats
0W - 1L
1,571 SR
Queue Stats
27W - 17L
1,610 Elo+
Party 2
Ra
Ra
银河系少女的梦
Ra
Level 85
God Stats
52W - 30L
1,699 SR
Queue Stats
420W - 363L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
8
1 / 1 / 2
4,516
645
3,669
2,977
634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
 
Merlin
8
0 / 1 / 0
4,324
618
545
1,701
400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
DJCOOLKEV
Da Ji
6
1 / 2 / 1
4,219
603
1,027
3,765
1,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

7
1 / 2 / 0
4,048
578
1,782
5,500
2,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Odin
Taskbot
Odin
7
2 / 1 / 2
4,314
616
1,778
3,701
1,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 2
4,011
573
1,082
3,097
1,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
Micklav
Thanatos
8
4 / 1 / 0
4,786
684
2,377
4,351
1,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Skadi
PvPCobra
Skadi
4
0 / 3 / 1
3,333
476
1,261
3,345
406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
itsNonin
Thoth
8
1 / 0 / 2
4,696
671
2,200
2,804
500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
1 / 1 / 2
4,864
695
1,934
3,385
901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
14
5
Kills
7
7
Deaths
5
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
1
1
2
2
W
Merlin
 
Merlin
0
1
0
0
W
Da Ji
DJCOOLKEV
Da Ji
1
2
1
0.75
L
1
0
2
2
L
Thanatos
Micklav
Thanatos
4
1
0
4
L
Skadi
PvPCobra
Skadi
0
3
1
0.17
W
1
2
0
0.5
W
Odin
Taskbot
Odin
2
1
2
3
L
Thoth
itsNonin
Thoth
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,801
Damage
8,854
17,644
Taken
16,982
6,299
Mitigated
3,874
5,603
Healing
7,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
3,669
1,485
0
1,396
2,977
634
0
243
2,734
0
25,180
W
Merlin
 
Merlin
545
0
0
595
1,701
400
0
426
1,275
23,277
0
W
Da Ji
DJCOOLKEV
Da Ji
1,027
163
0
647
3,765
1,235
0
841
2,924
0
13,953
L
1,082
382
0
586
3,097
1,045
0
0
3,097
4,931
0
L
Thanatos
Micklav
Thanatos
2,377
1,073
0
3,930
4,351
1,022
0
98
4,217
0
20,527
L
Skadi
PvPCobra
Skadi
1,261
506
0
449
3,345
406
0
0
3,345
0
8,539
W
1,782
55
0
2,141
5,500
2,926
0
1,934
3,566
0
17,268
W
Odin
Taskbot
Odin
1,778
792
0
824
3,701
1,104
0
1,772
1,929
0
9,888
L
Thoth
itsNonin
Thoth
2,200
90
0
698
2,804
500
0
257
2,393
25,801
0
L
1,934
631
14
1,416
3,385
901
0
0
3,385
27,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,421
Gold Earned
21,690
196
Minions Killed
195
0
Camps Cleared
0
633,460
Distance Traveled
628,565
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
4,516
645
56
8
0
119,763
2
W
Merlin
4,324
618
51
7
0
122,716
2
W
Da Ji
4,219
603
34
5
0
137,618
1
L
Ymir
4,011
573
9
1
0
138,416
0
L
Thanatos
4,786
684
48
7
0
143,680
2
L
Skadi
3,333
476
17
2
0
88,150
0
W
Chaac
4,048
578
36
5
0
123,128
0
W
Odin
4,314
616
19
3
0
130,235
0
L
Thoth
4,696
671
60
9
0
126,199
3
L
Ra
4,864
695
61
9
0
132,120
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role