Player Matchup

Olorun
Olorun
C N Snow
Olorun
Level 155
God Stats
17W - 16L
1,484 SR
Queue Stats
418W - 419L
1,481 Elo+
Solo
Osiris
Osiris
JelloIsOk
Osiris
Level 144
God Stats
0W - 2L
1,275 SR
Queue Stats
99W - 98L
1,506 Elo+
Solo
Aphrodite
Aphrodite
Leviathan Ares
Aphrodite
Level 107
God Stats
3W - 3L
1,351 SR
Queue Stats
476W - 458L
1,465 Elo+
Solo
He Bo
He Bo
Mikeyy456
He Bo
Level 117
God Stats
20W - 17L
1,617 SR
Queue Stats
277W - 252L
1,509 Elo+
Solo
Cernunnos
Cernunnos
XPePeCRX
Cernunnos
Level 128
God Stats
3W - 8L
1,495 SR
Queue Stats
200W - 203L
1,503 Elo+
Solo
Team Averages
Level 130
1,444 SR
1,493 Elo+

VS

Team Averages
Level 99
1,549 SR
1,496 Elo+
Bastet
Bastet
Juito 9866yt
Bastet
Level 101
God Stats
1W - 1L
1,578 SR
Queue Stats
205W - 178L
1,502 Elo+
Solo
Zhong Kui
Zhong Kui
LeviathanDa3mon
Zhong Kui
Level 97
God Stats
17W - 16L
1,542 SR
Queue Stats
345W - 360L
1,495 Elo+
Solo
Cerberus
Cerberus
NepoLlirg402
Cerberus
Level 106
God Stats
16W - 15L
1,564 SR
Queue Stats
216W - 215L
1,485 Elo+
Solo
Nox
Nox
Th3BigD
Nox
Level 126
God Stats
9W - 9L
1,578 SR
Queue Stats
393W - 368L
1,545 Elo+
Solo
Cernunnos
Cernunnos
Victor0132
Cernunnos
Level 64
God Stats
27W - 29L
1,483 SR
Queue Stats
199W - 209L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
C N Snow
Olorun
12
1 / 4 / 2
7,781
486
4,146
10,659
3,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Osiris
JelloIsOk
Osiris
16
3 / 3 / 0
9,652
603
8,598
12,561
7,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
Leviathan Ares
Aphrodite
12
1 / 1 / 4
7,818
489
2,951
8,112
4,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

He Bo
Mikeyy456
He Bo
13
7 / 1 / 1
8,584
537
5,344
6,781
1,798
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
XPePeCRX
Cernunnos
13
0 / 5 / 4
7,444
465
6,164
13,898
4,542
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
14
4 / 2 / 2
8,444
528
7,863
5,985
1,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Zhong Kui
LeviathanDa3mon
Zhong Kui
13
1 / 2 / 1
7,264
454
2,416
8,881
5,487
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
NepoLlirg402
Cerberus
16
1 / 2 / 4
8,693
543
6,479
12,001
8,332
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nox
12
2 / 2 / 6
7,448
466
9,063
6,519
4,017
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
Victor0132
Cernunnos
12
6 / 4 / 1
7,846
490
7,547
10,496
3,536
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
28
12
Kills
14
14
Deaths
12
11
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Olorun
C N Snow
Olorun
1
4
2
0.5
L
Osiris
JelloIsOk
Osiris
3
3
0
1
W
Bastet
4
2
2
2.5
L
Aphrodite
Leviathan Ares
Aphrodite
1
1
4
3
W
Zhong Kui
LeviathanDa3mon
Zhong Kui
1
2
1
0.75
L
He Bo
Mikeyy456
He Bo
7
1
1
7.5
W
Cerberus
NepoLlirg402
Cerberus
1
2
4
1.5
W
Nox
2
2
6
2.5
W
Cernunnos
Victor0132
Cernunnos
6
4
1
1.63
L
Cernunnos
XPePeCRX
Cernunnos
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,203
Damage
33,368
52,011
Taken
43,882
21,692
Mitigated
23,269
19,190
Healing
15,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
C N Snow
Olorun
4,146
1,457
0
2,879
10,659
3,652
2,368
4,494
6,165
47,645
0
L
Osiris
JelloIsOk
Osiris
8,598
4,043
0
3,371
12,561
7,538
845
4,789
7,772
0
74,073
W
Bastet
7,863
2,282
0
1,498
5,985
1,897
0
2,477
3,508
0
34,061
L
Aphrodite
Leviathan Ares
Aphrodite
2,951
757
3,970
4,434
8,112
4,162
306
3,139
4,973
26,791
0
W
Zhong Kui
LeviathanDa3mon
Zhong Kui
2,416
163
0
3,221
8,881
5,487
0
2,832
6,049
47,905
0
L
He Bo
Mikeyy456
He Bo
5,344
440
36
1,748
6,781
1,798
0
1,034
5,747
49,787
0
W
Cerberus
NepoLlirg402
Cerberus
6,479
669
0
5,970
12,001
8,332
0
995
11,006
55,144
0
W
Nox
9,063
463
0
905
6,519
4,017
49
2,685
3,834
34,920
0
W
Cernunnos
Victor0132
Cernunnos
7,547
2,846
0
3,970
10,496
3,536
0
3,524
6,972
0
49,603
L
Cernunnos
XPePeCRX
Cernunnos
6,164
2,042
0
2,752
13,898
4,542
0
4,502
9,396
0
46,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,279
Gold Earned
39,695
461
Minions Killed
442
0
Camps Cleared
0
1,437,088
Distance Traveled
1,557,734
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,781
486
101
6
0
261,974
3
L
Osiris
9,652
603
132
8
0
295,897
1
W
Bastet
8,444
528
54
3
0
351,074
1
L
Aphrodite
7,818
489
61
4
0
311,528
1
W
Zhong Kui
7,264
454
88
6
0
307,319
7
L
He Bo
8,584
537
84
5
0
302,717
5
W
Cerberus
8,693
543
151
9
0
305,334
5
W
Nox
7,448
466
60
4
0
315,591
2
W
Cernunnos
7,846
490
89
6
0
278,416
2
L
Cernunnos
7,444
465
83
5
0
264,972
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role