Player Matchup

Sun Wukong
Sun Wukong
Botond7869
Sun Wukong
Level 11
God Stats
1W - 0L
1,373 SR
Queue Stats
3W - 1L
1,455 Elo+
Solo
Cthulhu
Cthulhu
DRIPPIN TREY
Cthulhu
Level 17
God Stats
6W - 5L
1,232 SR
Queue Stats
74W - 80L
1,350 Elo+
Solo
Kali
Kali
RCM x BOOM
Kali
Level 16
God Stats
55W - 41L
1,513 SR
Queue Stats
224W - 223L
1,385 Elo+
Solo
Chang'e
Chang'e
SnowBunny1941
Chang'e
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 130L
1,517 Elo+
Solo
Neith
Neith
SpiderJoker2781
Neith
Level 23
God Stats
10W - 13L
1,404 SR
Queue Stats
75W - 90L
1,446 Elo+
Solo
Team Averages
Level 15
1,404 SR
1,431 Elo+

VS

Team Averages
Level 15
1,457 SR
1,413 Elo+
Apollo
Apollo
AlphaPenguin13
Apollo
Level 26
God Stats
5W - 5L
1,355 SR
Queue Stats
61W - 61L
1,403 Elo+
Solo
Chang'e
Chang'e
JorgeMeneses524
Chang'e
Level 18
God Stats
1W - 2L
1,547 SR
Queue Stats
20W - 25L
1,443 Elo+
Solo
Gilgamesh
Gilgamesh
RoH8027
Gilgamesh
Level 5
God Stats
47W - 41L
1,503 SR
Queue Stats
199W - 183L
1,434 Elo+
Solo
Kukulkan
Kukulkan
TheLawsOfWoo
Kukulkan
Level 16
God Stats
6W - 9L
1,452 SR
Queue Stats
45W - 51L
1,459 Elo+
Solo
Thanatos
Thanatos
ZippyZeph
Thanatos
Level 12
God Stats
5W - 9L
1,430 SR
Queue Stats
6W - 13L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Botond7869
Sun Wukong
20
0 / 2 / 4
12,317
770
267
3,954
1,689
Cthulhu
DRIPPIN TREY
Cthulhu
20
4 / 10 / 20
15,655
978
30,456
36,573
25,736
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
2 / 13 / 15
14,871
929
15,817
33,175
13,930
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chang'e
20
16 / 2 / 13
19,784
1,237
41,658
25,375
14,900
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
10 / 0 / 16
18,090
1,131
40,609
18,843
6,657
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

12

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 6 / 11
15,281
955
23,173
27,621
13,224
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
2 / 4 / 22
15,058
941
29,123
30,573
17,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
RoH8027
Gilgamesh
20
5 / 8 / 18
15,075
942
15,430
37,019
39,251
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Kukulkan
TheLawsOfWoo
Kukulkan
20
7 / 4 / 15
15,775
986
35,006
17,034
7,249
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thanatos
ZippyZeph
Thanatos
20
4 / 10 / 10
14,038
877
7,968
24,339
13,805
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
103
32
Kills
27
27
Deaths
32
68
Assists
76
Player
Kills
Deaths
Assists
KDA
L
9
6
11
2.42
W
Sun Wukong
Botond7869
Sun Wukong
0
2
4
1
W
Cthulhu
DRIPPIN TREY
Cthulhu
4
10
20
1.4
L
2
4
22
3.25
W
2
13
15
0.73
L
Gilgamesh
RoH8027
Gilgamesh
5
8
18
1.75
W
Chang'e
16
2
13
11.25
W
10
0
16
18
L
Kukulkan
TheLawsOfWoo
Kukulkan
7
4
15
3.63
L
Thanatos
ZippyZeph
Thanatos
4
10
10
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,807
Damage
110,700
117,920
Taken
136,586
62,912
Mitigated
91,299
20,115
Healing
43,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,173
15,448
0
6,959
27,621
13,224
0
15,085
12,536
0
55,899
W
Sun Wukong
Botond7869
Sun Wukong
267
29
0
277
3,954
1,689
0
1,486
2,468
0
987
W
Cthulhu
DRIPPIN TREY
Cthulhu
30,456
1,536
825
0
36,573
25,736
0
20,475
16,098
52,482
0
L
29,123
3,515
14,154
14,207
30,573
17,770
0
19,536
11,037
57,498
0
W
15,817
9,289
0
1,969
33,175
13,930
0
18,479
14,696
0
31,340
L
Gilgamesh
RoH8027
Gilgamesh
15,430
4,371
0
94
37,019
39,251
0
12,514
24,505
1,511
27,991
W
Chang'e
41,658
1,925
3,369
9,460
25,375
14,900
0
15,238
10,137
83,308
0
W
40,609
19,800
0
4,215
18,843
6,657
0
9,792
9,051
0
93,501
L
Kukulkan
TheLawsOfWoo
Kukulkan
35,006
3,319
0
2,399
17,034
7,249
0
11,663
5,371
79,188
0
L
Thanatos
ZippyZeph
Thanatos
7,968
2,346
0
5,193
24,339
13,805
0
13,316
11,023
0
22,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,717
Gold Earned
75,227
298
Minions Killed
298
13
Camps Cleared
4
1,354,282
Distance Traveled
1,504,747
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
15,281
955
77
5
1
257,828
1
W
Sun Wukong
12,317
770
2
0
0
241,511
0
W
Cthulhu
15,655
978
44
3
0
276,126
3
L
Chang'e
15,058
941
62
4
0
331,919
1
W
Kali
14,871
929
23
1
3
294,786
0
L
Gilgamesh
15,075
942
24
2
1
310,322
1
W
Chang'e
19,784
1,237
96
6
7
300,194
1
W
Neith
18,090
1,131
133
8
3
241,665
0
L
Kukulkan
15,775
986
103
6
2
326,830
0
L
Thanatos
14,038
877
32
2
0
277,848
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role