Player Matchup

Heimdallr
Heimdallr
ANT1S0C1AL
Heimdallr
Level 8
God Stats
7W - 6L
1,659 SR
Queue Stats
22W - 16L
1,598 Elo+
Solo
Freya
Freya
Deadlyzz
Freya
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,175 Elo+
Party 1
Cerberus
Cerberus
MutoSoup
Cerberus
Level 28
God Stats
4W - 8L
1,612 SR
Queue Stats
56W - 62L
1,401 Elo+
Party 3
Nemesis
Nemesis
Rakkychan
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,175 Elo+
Party 1
Bacchus
Bacchus
ZetaRequiem
Bacchus
Level 29
God Stats
2W - 4L
1,509 SR
Queue Stats
56W - 72L
1,337 Elo+
Party 3
Team Averages
Level 17
1,556 SR
1,337 Elo+

VS

Team Averages
Level 23
1,523 SR
1,429 Elo+
Loki
Loki
 
Loki
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
DecematePuss
Charybdis
Level 28
God Stats
28W - 30L
1,442 SR
Queue Stats
170W - 186L
1,404 Elo+
Solo
Hel
Hel
GonzOliver
Hel
Level 43
God Stats
6W - 10L
1,500 SR
Queue Stats
231W - 275L
1,348 Elo+
Party 2
Scylla
Scylla
LKappelMM
Scylla
Level 14
God Stats
9W - 3L
1,673 SR
Queue Stats
16W - 12L
1,393 Elo+
Party 2
Bellona
Bellona
olleslillebror
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ANT1S0C1AL
Heimdallr
11
7 / 3 / 1
7,414
570
11,596
8,181
2,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Freya
Deadlyzz
Freya
11
1 / 6 / 1
6,748
519
2,210
11,547
4,370
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
MutoSoup
Cerberus
10
1 / 1 / 4
6,463
497
3,855
7,487
4,324
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
Rakkychan
Nemesis
11
3 / 2 / 0
7,150
550
3,135
7,943
2,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
ZetaRequiem
Bacchus
9
1 / 3 / 2
6,323
486
4,084
7,277
3,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
11 / 2 / 1
9,164
705
12,500
7,986
2,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
DecematePuss
Charybdis
8
1 / 3 / 3
5,761
443
2,740
7,790
1,794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 2 / 3
5,830
448
3,126
7,822
2,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
LKappelMM
Scylla
12
2 / 1 / 5
7,433
572
3,827
3,936
1,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 6 / 3
5,768
444
3,276
9,412
7,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
30
13
Kills
15
15
Deaths
14
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
11
2
1
5.75
L
Heimdallr
ANT1S0C1AL
Heimdallr
7
3
1
2.5
L
Freya
Deadlyzz
Freya
1
6
1
0.25
W
Charybdis
DecematePuss
Charybdis
1
3
3
0.83
W
1
2
3
1.25
W
Scylla
LKappelMM
Scylla
2
1
5
4.5
L
Cerberus
MutoSoup
Cerberus
1
1
4
3
L
Nemesis
Rakkychan
Nemesis
3
2
0
1.5
L
Bacchus
ZetaRequiem
Bacchus
1
3
2
0.67
W
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,880
Damage
25,469
42,435
Taken
36,946
17,529
Mitigated
16,196
10,995
Healing
10,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
12,500
3,698
0
3,710
7,986
2,621
0
3,067
4,798
0
64,736
L
Heimdallr
ANT1S0C1AL
Heimdallr
11,596
5,032
0
3,228
8,181
2,510
436
1,320
6,861
0
45,668
L
Freya
Deadlyzz
Freya
2,210
978
0
3,380
11,547
4,370
0
1,489
9,864
33,812
0
W
Charybdis
DecematePuss
Charybdis
2,740
1,910
0
1,582
7,790
1,794
229
2,441
5,270
0
18,833
W
3,126
669
430
2,707
7,822
2,765
0
2,237
5,500
15,511
0
W
Scylla
LKappelMM
Scylla
3,827
733
90
1,448
3,936
1,111
810
861
3,031
30,477
0
L
Cerberus
MutoSoup
Cerberus
3,855
178
0
2,119
7,487
4,324
56
3,013
4,384
25,189
0
L
Nemesis
Rakkychan
Nemesis
3,135
1,551
0
760
7,943
2,736
193
807
7,102
0
39,448
L
Bacchus
ZetaRequiem
Bacchus
4,084
906
0
1,508
7,277
3,589
0
729
6,505
22,697
0
W
3,276
824
0
711
9,412
7,905
263
1,125
8,198
3,999
15,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,098
Gold Earned
33,956
297
Minions Killed
278
0
Camps Cleared
0
1,309,037
Distance Traveled
1,370,131
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,164
705
99
8
0
306,701
2
L
Heimdallr
7,414
570
70
5
0
239,191
8
L
Freya
6,748
519
60
5
0
244,799
3
W
Charybdis
5,761
443
40
3
0
244,462
1
W
Hel
5,830
448
17
1
0
246,906
2
W
Scylla
7,433
572
92
7
0
275,963
1
L
Cerberus
6,463
497
65
5
0
250,546
4
L
Nemesis
7,150
550
63
5
0
299,695
0
L
Bacchus
6,323
486
39
3
0
274,806
1
W
Bellona
5,768
444
30
2
0
296,099
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role