Player Matchup

Neith
Neith
Coovosi
Neith
Level 66
God Stats
13W - 6L
1,663 SR
Queue Stats
358W - 341L
1,477 Elo+
Party 1
Kukulkan
Kukulkan
Powerduck131039
Kukulkan
Level 17
God Stats
1W - 2L
1,138 SR
Queue Stats
17W - 17L
1,369 Elo+
Solo
Guan Yu
Guan Yu
Wardon123
Guan Yu
Level 5
God Stats
2W - 0L
1,749 SR
Queue Stats
8W - 6L
1,428 Elo+
Party 1
Chiron
Chiron
dfrtttghhhyuuuu
Chiron
Level 27
God Stats
6W - 4L
1,774 SR
Queue Stats
120W - 163L
1,322 Elo+
Solo
Fenrir
Fenrir
snezzyyy
Fenrir
Level 37
God Stats
41W - 30L
1,497 SR
Queue Stats
186W - 199L
1,407 Elo+
Party 1
Team Averages
Level 30
1,564 SR
1,401 Elo+

VS

Team Averages
Level 26
1,513 SR
1,398 Elo+
Arachne
Arachne
Decade10000
Arachne
Level 25
God Stats
10W - 22L
1,320 SR
Queue Stats
53W - 66L
1,245 Elo+
Solo
Bellona
Bellona
InvertedNavi
Bellona
Level 28
God Stats
3W - 2L
1,715 SR
Queue Stats
131W - 169L
1,370 Elo+
Solo
Hou Yi
Hou Yi
Owen Daly19
Hou Yi
Level 27
God Stats
15W - 13L
1,465 SR
Queue Stats
228W - 173L
1,495 Elo+
Solo
Ravana
Ravana
Shmorple
Ravana
Level 21
God Stats
0W - 5L
1,247 SR
Queue Stats
40W - 45L
1,411 Elo+
Solo
Ares
Ares
tweetweetrapbird
Ares
Level 28
God Stats
5W - 3L
1,818 SR
Queue Stats
152W - 115L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Coovosi
Neith
12
6 / 3 / 0
6,939
534
7,772
7,720
2,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
14
9 / 2 / 2
8,417
647
8,158
3,395
1,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
Wardon123
Guan Yu
13
5 / 0 / 4
8,066
620
6,231
8,561
7,559
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

11
0 / 3 / 7
6,516
501
4,815
7,054
2,193
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
snezzyyy
Fenrir
10
3 / 1 / 6
6,917
532
2,373
8,274
2,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Decade10000
Arachne
10
1 / 7 / 0
6,111
470
3,344
11,805
4,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
InvertedNavi
Bellona
11
0 / 3 / 0
6,429
495
2,921
6,405
4,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hou Yi
12
4 / 4 / 2
6,919
532
6,876
9,568
2,841
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ravana
Shmorple
Ravana
11
3 / 5 / 1
6,708
516
2,700
8,086
2,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 4 / 2
6,171
475
5,381
11,854
9,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
14
23
Kills
9
9
Deaths
23
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
Coovosi
Neith
6
3
0
2
L
Arachne
Decade10000
Arachne
1
7
0
0.14
L
Bellona
InvertedNavi
Bellona
0
3
0
0
L
Hou Yi
4
4
2
1.25
W
Kukulkan
9
2
2
5
L
Ravana
Shmorple
Ravana
3
5
1
0.7
W
Guan Yu
Wardon123
Guan Yu
5
0
4
7
W
0
3
7
1.17
W
Fenrir
snezzyyy
Fenrir
3
1
6
6
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,349
Damage
21,222
35,004
Taken
47,718
16,415
Mitigated
24,538
15,096
Healing
9,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Coovosi
Neith
7,772
3,992
0
2,301
7,720
2,803
114
1,981
5,739
0
37,328
L
Arachne
Decade10000
Arachne
3,344
2,179
0
3,666
11,805
4,556
0
3,874
7,931
0
30,786
L
Bellona
InvertedNavi
Bellona
2,921
925
0
656
6,405
4,940
0
0
6,405
7,545
30,754
L
Hou Yi
6,876
1,965
0
1,710
9,568
2,841
146
809
8,759
0
42,556
W
Kukulkan
8,158
1,550
0
84
3,395
1,327
210
70
3,325
45,588
0
L
Ravana
Shmorple
Ravana
2,700
237
0
540
8,086
2,797
0
2,326
5,760
0
27,336
W
Guan Yu
Wardon123
Guan Yu
6,231
970
0
5,467
8,561
7,559
446
880
7,681
222
43,315
W
4,815
2,024
548
2,784
7,054
2,193
500
2,265
4,761
0
31,310
W
Fenrir
snezzyyy
Fenrir
2,373
927
0
3,912
8,274
2,533
0
663
7,611
0
25,838
L
5,381
332
0
2,610
11,854
9,404
0
1,149
10,705
17,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,855
Gold Earned
32,338
374
Minions Killed
307
0
Camps Cleared
0
1,230,550
Distance Traveled
1,141,176
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,939
534
65
5
0
203,095
1
L
Arachne
6,111
470
58
4
0
206,462
0
L
Bellona
6,429
495
96
7
0
237,783
1
L
Hou Yi
6,919
532
81
6
0
210,027
1
W
Kukulkan
8,417
647
102
8
0
231,715
2
L
Ravana
6,708
516
49
4
0
237,958
0
W
Guan Yu
8,066
620
94
7
0
256,178
3
W
Chiron
6,516
501
63
5
0
240,742
4
W
Fenrir
6,917
532
50
4
0
298,820
0
L
Ares
6,171
475
23
2
0
248,946
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role