Player Matchup

Danzaburou
Danzaburou
BlueDragonblue36
Danzaburou
Level 15
God Stats
5W - 12L
1,299 SR
Queue Stats
6W - 14L
1,237 Elo+
Party 1
Agni
Agni
Silvesterfyfu_
Agni
Level 17
God Stats
3W - 2L
1,402 SR
Queue Stats
20W - 28L
1,326 Elo+
Party 1
Nemesis
Nemesis
Tobias3095
Nemesis
Level 7
God Stats
4W - 5L
1,267 SR
Queue Stats
8W - 11L
1,472 Elo+
Party 1
Ullr
Ullr
Unchxrtxd
Ullr
Level 3
God Stats
2W - 0L
1,673 SR
Queue Stats
5W - 0L
1,698 Elo+
Solo
Anubis
Anubis
WinterFuchs332
Anubis
Level 6
God Stats
2W - 4L
1,338 SR
Queue Stats
2W - 5L
1,330 Elo+
Party 1
Team Averages
Level 10
1,396 SR
1,413 Elo+

VS

Team Averages
Level 29
1,532 SR
1,424 Elo+
Ymir
Ymir
LeviPtrp
Ymir
Level 24
God Stats
3W - 3L
1,764 SR
Queue Stats
34W - 34L
1,512 Elo+
Solo
Fenrir
Fenrir
MammothLemur09
Fenrir
Level 24
God Stats
13W - 16L
1,479 SR
Queue Stats
64W - 74L
1,409 Elo+
Party 2
Cernunnos
Cernunnos
Urxcalibur
Cernunnos
Level 18
God Stats
8W - 10L
1,542 SR
Queue Stats
47W - 65L
1,444 Elo+
Party 2
Tsukuyomi
Tsukuyomi
dacam2004
Tsukuyomi
Level 11
God Stats
9W - 7L
1,619 SR
Queue Stats
10W - 10L
1,380 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
moloki200
Morgan Le Fay
Level 67
God Stats
2W - 2L
1,255 SR
Queue Stats
171W - 174L
1,374 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BlueDragonblue36
Danzaburou
13
0 / 7 / 2
10,842
452
3,365
12,972
5,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
0 / 2 / 2
11,062
461
5,412
12,479
4,379
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Tobias3095
Nemesis
14
0 / 11 / 6
10,433
435
3,742
20,245
9,714
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ullr
20
34 / 0 / 0
19,128
797
42,639
16,487
8,153
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
2 / 15 / 1
10,593
441
7,198
15,472
6,184
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
8 / 2 / 2
10,663
444
6,969
15,307
14,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
3 / 8 / 8
9,256
386
5,704
15,711
4,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cernunnos
Urxcalibur
Cernunnos
17
9 / 9 / 2
10,856
452
9,278
17,516
4,417
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
dacam2004
Tsukuyomi
15
6 / 8 / 9
10,185
424
5,444
17,638
4,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morgan Le Fay
moloki200
Morgan Le Fay
18
8 / 9 / 8
11,447
477
15,869
19,736
5,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
63
36
Kills
34
35
Deaths
36
11
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BlueDragonblue36
Danzaburou
0
7
2
0.14
L
Ymir
8
2
2
4.5
L
3
8
8
0.88
W
0
2
2
0.5
W
Nemesis
Tobias3095
Nemesis
0
11
6
0.27
W
Ullr
34
0
0
34
L
Cernunnos
Urxcalibur
Cernunnos
9
9
2
1.11
W
2
15
1
0.17
L
Tsukuyomi
dacam2004
Tsukuyomi
6
8
9
1.31
L
Morgan Le Fay
moloki200
Morgan Le Fay
8
9
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,356
Damage
43,264
77,655
Taken
85,908
33,972
Mitigated
33,975
19,814
Healing
12,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BlueDragonblue36
Danzaburou
3,365
675
0
1,768
12,972
5,542
1,236
2,479
10,493
0
41,756
L
Ymir
6,969
2,098
0
3,360
15,307
14,305
210
6,638
8,669
46,577
0
L
5,704
1,678
0
1,320
15,711
4,744
484
0
15,711
0
37,980
W
5,412
1,091
0
5,647
12,479
4,379
396
4,376
8,103
62,089
0
W
Nemesis
Tobias3095
Nemesis
3,742
434
0
3,248
20,245
9,714
0
4,944
15,301
0
33,715
W
Ullr
42,639
16,638
0
7,165
16,487
8,153
13,183
3,359
13,128
0
182,931
L
Cernunnos
Urxcalibur
Cernunnos
9,278
5,526
0
2,780
17,516
4,417
908
0
17,516
0
63,769
W
7,198
1,625
0
1,986
15,472
6,184
2,507
8,123
7,349
40,971
0
L
Tsukuyomi
dacam2004
Tsukuyomi
5,444
3,013
0
936
17,638
4,944
0
3,042
14,596
0
52,409
L
Morgan Le Fay
moloki200
Morgan Le Fay
15,869
1,978
237
3,420
19,736
5,565
1,176
2,930
16,806
79,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,058
Gold Earned
52,407
539
Minions Killed
462
0
Camps Cleared
0
2,009,378
Distance Traveled
1,957,089
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,842
452
66
3
0
327,063
0
L
Ymir
10,663
444
80
3
0
299,164
1
L
Fenrir
9,256
386
61
3
0
435,337
0
W
Agni
11,062
461
101
4
0
398,222
3
W
Nemesis
10,433
435
51
2
0
426,663
1
W
Ullr
19,128
797
261
11
0
508,822
1
L
Cernunnos
10,856
452
112
5
0
395,045
0
W
Anubis
10,593
441
60
3
0
348,608
0
L
Tsukuyomi
10,185
424
77
3
0
416,422
0
L
Morgan Le Fay
11,447
477
132
6
0
411,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role