Player Matchup

Fenrir
Fenrir
Dep is reel
Fenrir
Level 8
God Stats
2W - 5L
1,394 SR
Queue Stats
7W - 21L
1,137 Elo+
Solo
Cthulhu
Cthulhu
EDGE_OF_TIME45
Cthulhu
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 35L
1,415 Elo+
Solo
Zeus
Zeus
Native TuM TuM
Zeus
Level 16
God Stats
10W - 11L
1,370 SR
Queue Stats
39W - 51L
1,316 Elo+
Party 1
Thor
Thor
Yeetusmigo
Thor
Level 14
God Stats
14W - 18L
1,394 SR
Queue Stats
26W - 31L
1,369 Elo+
Party 1
Ravana
Ravana
sana83
Ravana
Level 12
God Stats
1W - 2L
1,712 SR
Queue Stats
23W - 29L
1,274 Elo+
Solo
Team Averages
Level 14
1,474 SR
1,302 Elo+

VS

Team Averages
Level 17
1,590 SR
1,331 Elo+
Anubis
Anubis
BlayzJr
Anubis
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
59W - 49L
1,403 Elo+
Solo
Sun Wukong
Sun Wukong
FTPotamus
Sun Wukong
Level 24
God Stats
11W - 3L
1,703 SR
Queue Stats
78W - 54L
1,420 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Lonely-Place_-_
Morgan Le Fay
Level 24
God Stats
7W - 6L
1,748 SR
Queue Stats
118W - 95L
1,379 Elo+
Solo
Artemis
Artemis
RavingCrab
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,230 Elo+
Solo
Arachne
Arachne
angelureda
Arachne
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,223 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
1 / 12 / 4
9,904
900
4,679
18,857
8,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

17
1 / 5 / 7
10,780
980
9,178
19,297
19,549
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
3 / 5 / 5
11,129
1,012
13,212
11,411
3,350
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
0 / 6 / 5
9,621
875
7,360
18,879
5,778
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ravana
sana83
Ravana
16
4 / 8 / 3
10,917
992
7,436
14,558
4,990
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

96

VS

Team 2 Tickets

249

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BlayzJr
Anubis
20
11 / 2 / 17
13,510
1,228
23,920
13,418
6,741
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
FTPotamus
Sun Wukong
19
9 / 1 / 17
13,051
1,186
12,705
12,514
10,777
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
Lonely-Place_-_
Morgan Le Fay
20
13 / 0 / 20
13,884
1,262
24,777
7,488
2,892
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
RavingCrab
Artemis
15
0 / 2 / 2
8,785
799
1,130
2,681
703
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
angelureda
Arachne
17
3 / 4 / 12
10,819
984
11,346
9,167
3,741
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
104
9
Kills
36
36
Deaths
9
24
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Anubis
BlayzJr
Anubis
11
2
17
9.75
L
Fenrir
1
12
4
0.25
L
1
5
7
0.9
W
Sun Wukong
FTPotamus
Sun Wukong
9
1
17
17.5
W
Morgan Le Fay
Lonely-Place_-_
Morgan Le Fay
13
0
20
23
L
3
5
5
1.1
W
Artemis
RavingCrab
Artemis
0
2
2
0.5
L
0
6
5
0.42
W
Arachne
angelureda
Arachne
3
4
12
2.25
L
Ravana
sana83
Ravana
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,865
Damage
73,878
83,002
Taken
45,268
42,449
Mitigated
24,854
1,770
Healing
8,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
BlayzJr
Anubis
23,920
2,721
0
4,529
13,418
6,741
0
5,795
7,623
33,971
0
L
Fenrir
4,679
983
0
453
18,857
8,782
0
10,644
8,213
0
13,565
L
9,178
698
0
250
19,297
19,549
0
10,223
9,074
37,387
0
W
Sun Wukong
FTPotamus
Sun Wukong
12,705
2,451
0
331
12,514
10,777
0
7,343
5,171
5,173
27,820
W
Morgan Le Fay
Lonely-Place_-_
Morgan Le Fay
24,777
6,017
269
2,060
7,488
2,892
0
3,870
3,618
55,193
0
L
13,212
2,365
0
599
11,411
3,350
0
7,816
3,595
49,933
0
W
Artemis
RavingCrab
Artemis
1,130
661
0
180
2,681
703
0
1,327
1,354
0
2,085
L
7,360
1,599
0
0
18,879
5,778
0
13,030
5,849
0
20,374
W
Arachne
angelureda
Arachne
11,346
7,587
0
1,580
9,167
3,741
0
4,055
5,112
0
14,230
L
Ravana
sana83
Ravana
7,436
2,043
0
468
14,558
4,990
0
9,172
5,386
0
14,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,351
Gold Earned
60,049
188
Minions Killed
169
3
Camps Cleared
3
987,602
Distance Traveled
833,122
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,510
1,228
25
2
0
173,182
0
L
Fenrir
9,904
900
15
1
1
157,826
1
L
Cthulhu
10,780
980
57
5
0
234,962
0
W
Sun Wukong
13,051
1,186
61
6
1
243,657
0
W
Morgan Le Fay
13,884
1,262
67
6
1
220,149
0
L
Zeus
11,129
1,012
76
7
2
206,541
1
W
Artemis
8,785
799
2
0
1
51,035
0
L
Thor
9,621
875
19
2
0
205,969
1
W
Arachne
10,819
984
14
1
0
145,099
0
L
Ravana
10,917
992
21
2
0
182,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role