Player Matchup

Chronos
Chronos
Silver V
BABY SOFT41
Chronos
Silver V
Level 118
God Stats
2W - 2L
1,371 SR
Queue Stats
62W - 65L
1,166 MMR
Party 2
Terra
Terra
Silver III
CHAOSKING1102
Terra
Silver III
Level 128
God Stats
1W - 0L
1,386 SR
Queue Stats
29W - 37L
1,038 MMR
Solo
Poseidon
Poseidon
Gold V
FrozenDarkness7
Poseidon
Gold V
Level 123
God Stats
1W - 0L
1,269 SR
Queue Stats
60W - 61L
1,274 MMR
Party 2
Chaac
Chaac
Silver II
OD Pg Yt
Chaac
Silver II
Level 125
God Stats
61W - 48L
1,482 SR
Queue Stats
429W - 451L
1,029 MMR
Solo
Cernunnos
Cernunnos
Silver II
piolincitoKB
Cernunnos
Silver II
Level 108
God Stats
1W - 0L
1,787 SR
Queue Stats
63W - 84L
996 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 120
1,459 SR
1,101 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 95
1,547 SR
1,103 MMR
Merlin
Merlin
Bronze III
CosmosEP
Merlin
Bronze III
Level 46
God Stats
2W - 3L
1,500 SR
Queue Stats
16W - 22L
1,236 MMR
Party 1
Neith
Neith
Silver II
Ima Throw IG
Neith
Silver II
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 46L
1,092 MMR
Party 1
Sylvanus
Sylvanus
Silver II
IsoTheHacker
Sylvanus
Silver II
Level 126
God Stats
48W - 42L
1,611 SR
Queue Stats
286W - 281L
976 MMR
Solo
Arachne
Arachne
Gold V
Vapgner
Arachne
Gold V
Level 155
God Stats
34W - 23L
1,551 SR
Queue Stats
445W - 469L
1,226 MMR
Solo
Aphrodite
Aphrodite
Silver II
lovestodream
Aphrodite
Silver II
Level 89
God Stats
3W - 3L
1,571 SR
Queue Stats
40W - 51L
984 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BABY SOFT41
Chronos
12
3 / 0 / 3
7,271
519
7,524
6,939
2,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

8
0 / 3 / 4
6,000
429
2,178
14,073
7,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Poseidon
12
3 / 1 / 3
7,061
504
6,204
6,651
1,843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chaac
OD Pg Yt
Chaac
14
0 / 0 / 0
7,767
555
5,725
9,348
6,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cernunnos
piolincitoKB
Cernunnos
12
0 / 1 / 0
6,626
473
4,334
9,158
1,777
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
AthenaMorgan Le FayScyllaTiamat

VS

Bans
GilgameshSetGebArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CosmosEP
Merlin
10
3 / 2 / 0
6,549
468
6,290
8,646
3,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
2 / 0 / 0
8,185
585
11,183
7,433
2,398
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
IsoTheHacker
Sylvanus
14
0 / 0 / 0
7,702
550
4,630
8,791
7,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Arachne
Vapgner
Arachne
11
0 / 3 / 2
6,522
466
530
10,505
3,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Aphrodite
lovestodream
Aphrodite
10
0 / 1 / 4
6,571
469
4,366
7,676
4,601
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
11
6
Kills
5
5
Deaths
6
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chronos
BABY SOFT41
Chronos
3
0
3
4.5
W
0
3
4
0.67
L
Merlin
CosmosEP
Merlin
3
2
0
1.5
W
Poseidon
3
1
3
4.5
L
2
0
0
2
L
Sylvanus
IsoTheHacker
Sylvanus
0
0
0
0
W
Chaac
OD Pg Yt
Chaac
0
0
0
0
L
Arachne
Vapgner
Arachne
0
3
2
0.33
L
Aphrodite
lovestodream
Aphrodite
0
1
4
2
W
Cernunnos
piolincitoKB
Cernunnos
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,965
Damage
26,999
46,169
Taken
43,051
20,582
Mitigated
20,283
19,736
Healing
20,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
BABY SOFT41
Chronos
7,524
2,457
0
2,286
6,939
2,622
259
3,104
3,712
44,886
5,646
W
2,178
373
1,010
4,997
14,073
7,989
39
5,087
8,802
6,823
0
L
Merlin
CosmosEP
Merlin
6,290
512
0
1,078
8,646
3,058
185
5,965
2,681
34,083
0
W
Poseidon
6,204
543
0
2,366
6,651
1,843
159
2,295
4,190
43,017
0
L
11,183
5,754
0
4,236
7,433
2,398
0
1,829
5,604
0
67,799
L
Sylvanus
IsoTheHacker
Sylvanus
4,630
1,334
115
4,168
8,791
7,186
0
736
8,055
43,080
9,417
W
Chaac
OD Pg Yt
Chaac
5,725
820
0
5,576
9,348
6,351
0
3,354
5,994
0
55,570
L
Arachne
Vapgner
Arachne
530
310
0
2,653
10,505
3,040
0
2,918
7,587
0
48,875
L
Aphrodite
lovestodream
Aphrodite
4,366
831
3,520
4,411
7,676
4,601
0
4,228
3,448
20,523
0
W
Cernunnos
piolincitoKB
Cernunnos
4,334
1,160
0
3,501
9,158
1,777
1,150
441
8,717
0
50,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,725
Gold Earned
35,529
399
Minions Killed
438
0
Camps Cleared
0
1,428,304
Distance Traveled
1,248,177
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
7,271
519
78
6
0
287,205
4
W
Terra
6,000
429
13
1
0
290,009
4
L
Merlin
6,549
468
70
5
0
239,099
5
W
Poseidon
7,061
504
75
5
0
322,369
3
L
Neith
8,185
585
132
9
0
260,408
6
L
Sylvanus
7,702
550
121
9
0
230,805
6
W
Chaac
7,767
555
130
9
0
294,764
4
L
Arachne
6,522
466
80
6
0
262,007
1
L
Aphrodite
6,571
469
35
3
0
255,858
2
W
Cernunnos
6,626
473
103
7
0
233,957
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role