Player Matchup

Arachne
Arachne
Jacamaru
Arachne
Level 29
God Stats
6W - 5L
1,356 SR
Queue Stats
36W - 25L
1,384 Elo+
Solo
Medusa
Medusa
TinositoYT
Medusa
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,207 Elo+
Party 1
Bacchus
Bacchus
fiestarex
Bacchus
Level 16
God Stats
3W - 3L
1,495 SR
Queue Stats
3W - 3L
1,370 Elo+
Party 1
Sun Wukong
Sun Wukong
joacf2999
Sun Wukong
Level 17
God Stats
2W - 1L
1,517 SR
Queue Stats
3W - 9L
994 Elo+
Party 1
Ah Puch
Ah Puch
whyborn69
Ah Puch
Level 18
God Stats
2W - 0L
1,502 SR
Queue Stats
3W - 4L
1,191 Elo+
Solo
Team Averages
Level 18
1,474 SR
1,229 Elo+

VS

Team Averages
Level 19
1,515 SR
1,216 Elo+
Kukulkan
Kukulkan
LCGcuba
Kukulkan
Level 22
God Stats
24W - 16L
1,507 SR
Queue Stats
66W - 61L
1,311 Elo+
Solo
Cthulhu
Cthulhu
SantiagoTej8047
Cthulhu
Level 26
God Stats
2W - 3L
1,273 SR
Queue Stats
6W - 7L
1,238 Elo+
Solo
Fenrir
Fenrir
Sckartx10
Fenrir
Level 25
God Stats
3W - 4L
1,530 SR
Queue Stats
23W - 24L
1,345 Elo+
Solo
Nemesis
Nemesis
WaterThatsNew
Nemesis
Level 17
God Stats
7W - 9L
1,767 SR
Queue Stats
111W - 110L
1,091 Elo+
Solo
Fafnir
Fafnir
sadegh01
Fafnir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,097 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Jacamaru
Arachne
10
4 / 0 / 0
5,774
642
3,944
4,696
1,248
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Medusa
TinositoYT
Medusa
7
1 / 0 / 0
4,633
515
2,413
3,149
841
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
fiestarex
Bacchus
7
0 / 1 / 1
4,818
535
1,570
3,912
3,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
joacf2999
Sun Wukong
7
0 / 1 / 0
4,558
506
1,456
4,405
2,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
whyborn69
Ah Puch
9
4 / 0 / 0
5,623
625
3,026
3,968
1,198
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
LCGcuba
Kukulkan
7
0 / 1 / 0
4,082
454
1,554
1,841
439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

5
0 / 0 / 1
3,878
431
1,496
1,781
918
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Fenrir
Sckartx10
Fenrir
8
0 / 4 / 0
4,672
519
2,684
6,716
2,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
8
2 / 1 / 0
4,945
549
3,291
6,047
2,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Fafnir
sadegh01
Fafnir
4
0 / 3 / 1
3,922
436
0
3,960
2,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
4
9
Kills
2
2
Deaths
9
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Arachne
Jacamaru
Arachne
4
0
0
4
L
Kukulkan
LCGcuba
Kukulkan
0
1
0
0
L
0
0
1
0.5
L
Fenrir
Sckartx10
Fenrir
0
4
0
0
W
Medusa
TinositoYT
Medusa
1
0
0
1
L
Nemesis
2
1
0
2
W
Bacchus
fiestarex
Bacchus
0
1
1
0.5
W
Sun Wukong
joacf2999
Sun Wukong
0
1
0
0
L
Fafnir
sadegh01
Fafnir
0
3
1
0.17
W
Ah Puch
whyborn69
Ah Puch
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,409
Damage
9,025
20,130
Taken
20,345
8,767
Mitigated
8,957
4,322
Healing
4,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Jacamaru
Arachne
3,944
2,373
0
1,776
4,696
1,248
861
0
4,696
0
22,822
L
Kukulkan
LCGcuba
Kukulkan
1,554
0
0
728
1,841
439
239
1,518
323
15,156
0
L
1,496
501
0
754
1,781
918
0
354
1,427
6,554
0
L
Fenrir
Sckartx10
Fenrir
2,684
663
0
2,000
6,716
2,865
0
0
6,716
0
25,253
W
Medusa
TinositoYT
Medusa
2,413
1,192
0
782
3,149
841
286
539
2,610
0
17,624
L
Nemesis
3,291
1,011
0
640
6,047
2,281
0
1,216
4,831
0
21,652
W
Bacchus
fiestarex
Bacchus
1,570
453
0
676
3,912
3,242
148
649
3,263
8,106
0
W
Sun Wukong
joacf2999
Sun Wukong
1,456
262
0
488
4,405
2,238
191
308
4,097
0
18,915
L
Fafnir
sadegh01
Fafnir
0
0
0
267
3,960
2,454
147
1,508
2,452
1,264
0
W
Ah Puch
whyborn69
Ah Puch
3,026
233
0
600
3,968
1,198
652
1,554
2,414
19,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,406
Gold Earned
21,499
173
Minions Killed
154
0
Camps Cleared
0
909,482
Distance Traveled
767,390
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,774
642
51
6
0
195,458
0
L
Kukulkan
4,082
454
25
3
0
137,477
0
L
Cthulhu
3,878
431
7
1
0
107,185
0
L
Fenrir
4,672
519
63
7
0
177,009
1
W
Medusa
4,633
515
32
4
0
195,901
2
L
Nemesis
4,945
549
57
6
0
209,475
0
W
Bacchus
4,818
535
13
1
0
193,724
0
W
Sun Wukong
4,558
506
41
5
0
181,311
0
L
Fafnir
3,922
436
2
0
0
136,244
0
W
Ah Puch
5,623
625
36
4
0
143,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role