Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Almaz31
Nemesis
Level 6
God Stats
1W - 1L
1,705 SR
Queue Stats
2W - 1L
1,654 Elo+
Solo
Danzaburou
Danzaburou
TheCapten
Danzaburou
Level 18
God Stats
3W - 4L
1,500 SR
Queue Stats
114W - 99L
1,491 Elo+
Solo
Tsukuyomi
Tsukuyomi
Tsukusano
Tsukuyomi
Level 11
God Stats
6W - 8L
1,424 SR
Queue Stats
37W - 28L
1,484 Elo+
Solo
Tiamat
Tiamat
gummypeepee
Tiamat
Level 17
God Stats
8W - 3L
1,751 SR
Queue Stats
39W - 28L
1,612 Elo+
Solo
Team Averages
Level 16
1,576 SR
1,548 Elo+

VS

Team Averages
Level 42
1,624 SR
1,557 Elo+
Loki
Loki
TheBigDream1011
Loki
Level 4
God Stats
2W - 1L
1,773 SR
Queue Stats
2W - 1L
1,738 Elo+
Party 1
Kumbhakarna
Kumbhakarna
YettiBoi
Kumbhakarna
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,501 Elo+
Solo
Mulan
Mulan
haxor3
Mulan
Level 149
God Stats
3W - 3L
1,740 SR
Queue Stats
54W - 45L
1,621 Elo+
Party 1
Chernobog
Chernobog
keystormbear
Chernobog
Level 24
God Stats
27W - 21L
1,608 SR
Queue Stats
90W - 102L
1,391 Elo+
Solo
Chang'e
Chang'e
xSkyUwUx
Chang'e
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
14
3 / 0 / 5
9,406
523
5,346
12,773
21,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
Almaz31
Nemesis
12
1 / 11 / 1
7,464
415
1,602
13,923
5,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
TheCapten
Danzaburou
12
1 / 4 / 4
8,043
447
7,701
12,089
4,373
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Tsukusano
Tsukuyomi
16
9 / 8 / 5
10,079
560
14,017
14,726
5,116
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Tiamat
14
5 / 8 / 2
9,113
506
8,094
14,932
8,367
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 6 / 5
9,781
543
7,688
12,650
4,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
YettiBoi
Kumbhakarna
12
2 / 2 / 5
8,449
469
5,364
13,648
11,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mulan
haxor3
Mulan
20
17 / 1 / 3
13,399
744
17,227
10,686
8,856
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
keystormbear
Chernobog
14
2 / 5 / 2
8,849
492
8,989
10,618
4,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
xSkyUwUx
Chang'e
14
2 / 5 / 9
9,004
500
9,379
11,496
7,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
54
19
Kills
30
31
Deaths
19
17
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
3
0
5
5.5
L
Nemesis
Almaz31
Nemesis
1
11
1
0.14
W
7
6
5
1.58
L
Danzaburou
TheCapten
Danzaburou
1
4
4
0.75
L
Tsukuyomi
Tsukusano
Tsukuyomi
9
8
5
1.44
W
Kumbhakarna
YettiBoi
Kumbhakarna
2
2
5
2.25
L
Tiamat
5
8
2
0.75
W
Mulan
haxor3
Mulan
17
1
3
18.5
W
Chernobog
keystormbear
Chernobog
2
5
2
0.6
W
Chang'e
xSkyUwUx
Chang'e
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,760
Damage
48,647
68,443
Taken
59,098
45,287
Mitigated
37,581
12,225
Healing
18,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
5,346
1,320
0
1,985
12,773
21,459
0
1,979
10,794
28,801
0
L
Nemesis
Almaz31
Nemesis
1,602
556
0
768
13,923
5,972
0
1,285
12,506
0
24,023
W
7,688
2,064
0
1,870
12,650
4,862
0
1,485
11,165
0
65,912
L
Danzaburou
TheCapten
Danzaburou
7,701
2,806
99
4,545
12,089
4,373
654
2,701
9,388
0
57,328
L
Tsukuyomi
Tsukusano
Tsukuyomi
14,017
4,607
0
1,818
14,726
5,116
76
4,467
10,025
0
62,866
W
Kumbhakarna
YettiBoi
Kumbhakarna
5,364
776
0
1,978
13,648
11,473
0
2,278
11,370
25,491
0
L
Tiamat
8,094
536
0
3,010
14,932
8,367
27
4,841
9,929
49,767
0
W
Mulan
haxor3
Mulan
17,227
3,351
0
7,192
10,686
8,856
374
1,136
9,310
0
108,635
W
Chernobog
keystormbear
Chernobog
8,989
5,852
0
470
10,618
4,455
976
4,369
6,249
0
55,854
W
Chang'e
xSkyUwUx
Chang'e
9,379
1,314
2,533
4,034
11,496
7,935
577
4,842
6,569
40,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,105
Gold Earned
49,482
398
Minions Killed
520
0
Camps Cleared
0
1,556,275
Distance Traveled
1,772,760
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
9,406
523
37
2
0
323,946
1
L
Nemesis
7,464
415
54
3
0
282,270
0
W
Loki
9,781
543
80
4
0
403,294
1
L
Danzaburou
8,043
447
104
6
0
281,891
6
L
Tsukuyomi
10,079
560
101
6
0
353,225
0
W
Kumbhakarna
8,449
469
26
1
0
321,937
9
L
Tiamat
9,113
506
102
6
0
314,943
2
W
Mulan
13,399
744
208
12
0
418,587
4
W
Chernobog
8,849
492
117
7
0
321,557
0
W
Chang'e
9,004
500
89
5
0
307,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role