Player Matchup

Neith
Neith
ApexVarrix
Neith
Level 18
God Stats
0W - 1L
1,700 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Nemesis
Nemesis
Dys2Nice
Nemesis
Level 28
God Stats
2W - 4L
1,500 SR
Queue Stats
66W - 53L
1,487 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
EddyOnTeddy
Morgan Le Fay
Level 86
God Stats
0W - 1L
1,267 SR
Queue Stats
4W - 10L
1,226 Elo+
Party 3
Scylla
Scylla
jive215
Scylla
Level 100
God Stats
1W - 7L
1,393 SR
Queue Stats
324W - 337L
1,482 Elo+
Party 1
Geb
Geb
justincredibleli
Geb
Level 85
God Stats
10W - 15L
1,474 SR
Queue Stats
229W - 224L
1,470 Elo+
Party 1
Team Averages
Level 63
1,467 SR
1,433 Elo+

VS

Team Averages
Level 67
1,593 SR
1,457 Elo+
Susano
Susano
 
Susano
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
PapaTut9701
Hera
Level 65
God Stats
7W - 3L
1,566 SR
Queue Stats
239W - 299L
1,461 Elo+
Party 2
Rama
Rama
alexzander01
Rama
Level 124
God Stats
12W - 6L
1,501 SR
Queue Stats
320W - 314L
1,476 Elo+
Party 4
Cabrakan
Cabrakan
bossalien05
Cabrakan
Level 28
God Stats
5W - 1L
1,809 SR
Queue Stats
149W - 156L
1,431 Elo+
Party 4
Agni
Agni
toastydonkey333
Agni
Level 68
God Stats
3W - 1L
1,589 SR
Queue Stats
240W - 301L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
8
1 / 5 / 1
5,392
415
6,277
7,619
2,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
Dys2Nice
Nemesis
10
3 / 4 / 1
6,287
484
5,323
9,773
3,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
EddyOnTeddy
Morgan Le Fay
11
1 / 2 / 1
6,288
484
4,592
9,184
3,813
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Scylla
jive215
Scylla
11
1 / 4 / 2
6,341
488
2,797
5,919
1,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
1 / 1 / 1
5,978
460
3,703
7,991
5,105
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
11
5 / 0 / 0
6,881
529
6,924
7,493
2,685
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

10
0 / 4 / 2
5,945
457
1,756
4,391
1,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 1 / 4
7,203
554
8,459
9,190
2,897
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
bossalien05
Cabrakan
10
2 / 2 / 5
6,456
497
2,911
10,750
9,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
5 / 0 / 3
7,127
548
4,456
5,406
1,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
7
Kills
16
16
Deaths
7
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
5
0
0
5
L
Neith
1
5
1
0.3
L
Nemesis
Dys2Nice
Nemesis
3
4
1
0.88
L
Morgan Le Fay
EddyOnTeddy
Morgan Le Fay
1
2
1
0.75
W
0
4
2
0.25
W
4
1
4
6
W
Cabrakan
bossalien05
Cabrakan
2
2
5
2.25
L
Scylla
jive215
Scylla
1
4
2
0.5
L
1
1
1
1.5
W
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,692
Damage
24,506
40,486
Taken
37,230
16,575
Mitigated
17,969
13,608
Healing
10,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
6,924
663
0
1,614
7,493
2,685
0
3,562
3,931
0
30,464
L
Neith
6,277
2,630
112
1,286
7,619
2,613
340
1,487
6,084
0
31,532
L
Nemesis
Dys2Nice
Nemesis
5,323
2,278
0
2,298
9,773
3,385
153
1,392
8,301
0
28,814
L
Morgan Le Fay
EddyOnTeddy
Morgan Le Fay
4,592
881
0
4,672
9,184
3,813
535
399
8,773
35,377
0
W
1,756
249
0
495
4,391
1,294
452
1,988
2,403
22,049
0
W
8,459
6,710
0
4,798
9,190
2,897
0
1,499
7,691
0
50,885
W
Cabrakan
bossalien05
Cabrakan
2,911
520
0
3,253
10,750
9,548
0
2,422
8,328
12,307
0
L
Scylla
jive215
Scylla
2,797
213
0
1,257
5,919
1,659
0
3,661
1,804
30,227
0
L
3,703
394
1,447
2,536
7,991
5,105
0
1,550
6,401
18,522
0
W
4,456
342
0
53
5,406
1,545
0
1,621
3,785
34,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,286
Gold Earned
33,612
258
Minions Killed
288
0
Camps Cleared
0
1,138,568
Distance Traveled
1,186,542
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
6,881
529
65
5
0
286,371
2
L
Neith
5,392
415
66
5
0
201,177
0
L
Nemesis
6,287
484
59
5
0
255,199
1
L
Morgan Le Fay
6,288
484
71
5
0
218,835
2
W
Hera
5,945
457
45
3
0
195,039
2
W
Rama
7,203
554
85
7
0
208,217
5
W
Cabrakan
6,456
497
21
2
0
245,483
0
L
Scylla
6,341
488
50
4
0
224,448
3
L
Geb
5,978
460
12
1
0
238,909
3
W
Agni
7,127
548
72
6
0
251,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role