Player Matchup

Ne Zha
Ne Zha
BluesGhost
Ne Zha
Level 28
God Stats
8W - 7L
1,588 SR
Queue Stats
34W - 29L
1,498 Elo+
Solo
He Bo
He Bo
ElChicoRager
He Bo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 24L
1,591 Elo+
Party 2
Chiron
Chiron
Luckyman42
Chiron
Level 26
God Stats
2W - 2L
1,586 SR
Queue Stats
155W - 175L
1,455 Elo+
Solo
Freya
Freya
ShionLeigh
Freya
Level 26
God Stats
2W - 3L
1,500 SR
Queue Stats
176W - 183L
1,495 Elo+
Party 2
Athena
Athena
daisukenojo1994
Athena
Level 28
God Stats
8W - 8L
1,658 SR
Queue Stats
161W - 161L
1,500 Elo+
Party 2
Team Averages
Level 25
1,567 SR
1,508 Elo+

VS

Team Averages
Level 45
1,556 SR
1,364 Elo+
Discordia
Discordia
AllinOnlyOnce
Discordia
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 10L
1,020 Elo+
Party 1
Ares
Ares
KiLeRFeeD
Ares
Level 28
God Stats
25W - 13L
1,634 SR
Queue Stats
137W - 121L
1,493 Elo+
Solo
Hera
Hera
LoveLittleBird
Hera
Level 17
God Stats
16W - 8L
1,643 SR
Queue Stats
39W - 34L
1,491 Elo+
Solo
Izanami
Izanami
Novalin
Izanami
Level 28
God Stats
96W - 94L
1,502 SR
Queue Stats
164W - 183L
1,438 Elo+
Solo
Camazotz
Camazotz
RastaMerc
Camazotz
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 29L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BluesGhost
Ne Zha
15
1 / 9 / 4
9,166
917
10,008
17,839
6,750
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
3 / 10 / 5
10,392
1,039
15,545
19,536
6,852
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
Luckyman42
Chiron
15
2 / 6 / 1
9,581
958
11,568
17,240
6,661
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mace

Mace

+10
Physical Power

Freya
15
1 / 6 / 4
9,256
926
5,665
18,590
6,607
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
1 / 5 / 5
9,743
974
7,343
23,629
19,077
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Team 1 Tickets

81

VS

Team 2 Tickets

275

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AllinOnlyOnce
Discordia
17
1 / 2 / 17
9,972
997
7,711
6,441
2,689
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
18
5 / 2 / 19
11,310
1,131
13,013
16,076
17,815
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
14 / 0 / 17
12,577
1,258
34,192
9,583
6,191
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Izanami
Novalin
Izanami
18
6 / 1 / 19
11,373
1,137
16,122
6,556
2,345
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Camazotz
RastaMerc
Camazotz
18
10 / 3 / 13
11,762
1,176
17,490
16,583
9,223
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
121
8
Kills
36
36
Deaths
8
19
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Discordia
AllinOnlyOnce
Discordia
1
2
17
4.75
L
Ne Zha
BluesGhost
Ne Zha
1
9
4
0.33
L
3
10
5
0.55
W
Ares
5
2
19
7.25
W
14
0
17
22.5
L
Chiron
Luckyman42
Chiron
2
6
1
0.42
W
Izanami
Novalin
Izanami
6
1
19
15.5
W
Camazotz
RastaMerc
Camazotz
10
3
13
5.5
L
Freya
1
6
4
0.5
L
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,129
Damage
88,528
96,834
Taken
55,239
45,947
Mitigated
38,263
12,799
Healing
13,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
AllinOnlyOnce
Discordia
7,711
651
0
0
6,441
2,689
0
4,543
1,898
15,620
0
L
Ne Zha
BluesGhost
Ne Zha
10,008
2,442
229
1,644
17,839
6,750
0
8,401
9,438
167
31,257
L
15,545
692
655
2,087
19,536
6,852
0
11,844
7,692
38,962
0
W
Ares
13,013
1,018
844
870
16,076
17,815
0
6,444
9,632
23,105
0
W
34,192
9,470
545
2,929
9,583
6,191
0
6,148
3,435
54,328
0
L
Chiron
Luckyman42
Chiron
11,568
5,148
605
2,807
17,240
6,661
0
11,584
5,571
0
35,445
W
Izanami
Novalin
Izanami
16,122
12,550
0
350
6,556
2,345
0
3,011
3,545
0
35,390
W
Camazotz
RastaMerc
Camazotz
17,490
5,620
0
8,284
16,583
9,223
0
8,556
8,027
0
37,172
L
Freya
5,665
2,131
0
2,740
18,590
6,607
0
11,144
7,446
19,759
0
L
7,343
1,546
544
1,488
23,629
19,077
0
11,903
11,726
15,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,138
Gold Earned
56,994
163
Minions Killed
190
5
Camps Cleared
8
971,444
Distance Traveled
961,662
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,972
997
27
3
1
202,105
0
L
Ne Zha
9,166
917
38
4
2
188,884
0
L
He Bo
10,392
1,039
60
6
0
185,373
0
W
Ares
11,310
1,131
18
2
1
168,544
0
W
Hera
12,577
1,258
46
5
0
192,873
0
L
Chiron
9,581
958
41
4
0
181,922
1
W
Izanami
11,373
1,137
46
5
3
189,864
0
W
Camazotz
11,762
1,176
53
5
3
208,276
0
L
Freya
9,256
926
14
1
3
205,052
0
L
Athena
9,743
974
10
1
0
210,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role