Player Matchup

Morgan Le Fay
Morgan Le Fay
EnderDiSanman2
Morgan Le Fay
Level 10
God Stats
0W - 1L
1,523 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Loki
Loki
Hydro_Geno05
Loki
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ra
Ra
Manimal115
Ra
Level 22
God Stats
3W - 5L
1,493 SR
Queue Stats
53W - 45L
1,279 Elo+
Solo
Chaac
Chaac
XKing_daggerx
Chaac
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
xX SBD Cech Xx
Yemoja
Level 16
God Stats
1W - 1L
1,722 SR
Queue Stats
20W - 20L
1,342 Elo+
Solo
Team Averages
Level 12
1,548 SR
1,424 Elo+

VS

Team Averages
Level 35
1,444 SR
1,354 Elo+
Sol
Sol
 
Sol
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Bigbunny8679
Hou Yi
Level 21
God Stats
14W - 19L
1,262 SR
Queue Stats
146W - 182L
1,267 Elo+
Party 1
Yemoja
Yemoja
GodofWARkilz
Yemoja
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 10L
1,196 Elo+
Solo
Neith
Neith
TopManiac1991
Neith
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Ymir
Ymir
landofthelost2
Ymir
Level 20
God Stats
34W - 38L
1,459 SR
Queue Stats
34W - 45L
1,307 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
EnderDiSanman2
Morgan Le Fay
6
0 / 5 / 0
4,437
403
393
4,478
989
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

5
0 / 5 / 0
4,036
367
1,113
4,935
1,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
2 / 6 / 0
5,788
526
7,199
7,843
1,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
0 / 8 / 0
4,152
377
2,118
9,758
4,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

5
0 / 0 / 0
4,231
385
845
526
204
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
9 / 2 / 4
7,165
651
6,667
6,419
1,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hou Yi
10
5 / 2 / 4
6,419
584
4,207
6,522
1,889
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
10
3 / 0 / 2
6,725
611
1,624
2,449
1,016
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

9
1 / 0 / 0
5,796
527
228
3,073
915
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
3 / 0 / 7
6,540
595
3,640
7,009
3,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
38
2
Kills
21
24
Deaths
4
0
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
9
2
4
5.5
W
Hou Yi
5
2
4
3.5
L
Morgan Le Fay
EnderDiSanman2
Morgan Le Fay
0
5
0
0
W
Yemoja
3
0
2
4
L
0
5
0
0
L
2
6
0
0.33
W
1
0
0
1
L
0
8
0
0
W
3
0
7
6.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,668
Damage
16,366
27,540
Taken
25,472
8,877
Mitigated
9,544
2,927
Healing
7,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
6,667
2,277
0
2,629
6,419
1,803
3,895
1,212
5,093
32,726
0
W
Hou Yi
4,207
2,649
0
1,665
6,522
1,889
1,057
3,073
3,371
0
26,688
L
Morgan Le Fay
EnderDiSanman2
Morgan Le Fay
393
124
0
0
4,478
989
147
1,764
2,539
13,800
0
W
Yemoja
1,624
626
107
904
2,449
1,016
1,205
428
1,872
19,952
0
L
1,113
293
0
175
4,935
1,311
0
1,241
3,668
0
8,986
L
7,199
949
166
1,345
7,843
1,834
0
4,057
3,679
28,446
0
W
228
132
0
996
3,073
915
1,290
1,091
1,982
0
18,821
L
2,118
764
0
1,186
9,758
4,539
132
4,239
5,413
0
10,086
W
3,640
1,138
252
1,191
7,009
3,921
178
2,633
4,301
15,411
0
L
845
66
55
0
526
204
0
200
310
7,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,644
Gold Earned
32,645
126
Minions Killed
230
0
Camps Cleared
0
881,509
Distance Traveled
886,025
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,165
651
65
6
0
196,554
0
W
Hou Yi
6,419
584
63
6
0
170,288
0
L
Morgan Le Fay
4,437
403
30
3
0
197,458
0
W
Yemoja
6,725
611
35
3
0
177,112
2
L
Loki
4,036
367
16
1
0
202,376
0
L
Ra
5,788
526
51
5
0
180,210
0
W
Neith
5,796
527
47
4
0
131,960
1
L
Chaac
4,152
377
19
2
0
186,758
1
W
Ymir
6,540
595
20
2
0
210,111
0
L
Yemoja
4,231
385
10
1
0
114,707
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role