Player Matchup

Loki
Loki
AlphaTheOmega13
Loki
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,249 Elo+
Party 1
Nemesis
Nemesis
BouncytheBoy
Nemesis
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,416 Elo+
Party 1
Poseidon
Poseidon
StockThePrism1
Poseidon
Level 28
God Stats
2W - 3L
1,618 SR
Queue Stats
117W - 92L
1,508 Elo+
Solo
Charybdis
Charybdis
TheCapten
Charybdis
Level 18
God Stats
4W - 2L
1,717 SR
Queue Stats
114W - 99L
1,502 Elo+
Solo
Yemoja
Yemoja
pooshhh
Yemoja
Level 27
God Stats
36W - 34L
1,614 SR
Queue Stats
339W - 355L
1,456 Elo+
Solo
Team Averages
Level 16
1,590 SR
1,426 Elo+

VS

Team Averages
Level 14
1,540 SR
1,441 Elo+
Ra
Ra
Chickenbone1337
Ra
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 2
Khepri
Khepri
Swarmso
Khepri
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 7L
1,362 Elo+
Party 2
Susano
Susano
Tsukusano
Susano
Level 11
God Stats
17W - 12L
1,608 SR
Queue Stats
37W - 28L
1,462 Elo+
Solo
Chernobog
Chernobog
keystormbear
Chernobog
Level 24
God Stats
27W - 21L
1,591 SR
Queue Stats
90W - 102L
1,378 Elo+
Solo
Bellona
Bellona
morriganiscancer
Bellona
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 4 / 0
4,448
445
1,338
4,645
1,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Nemesis
BouncytheBoy
Nemesis
4
1 / 5 / 2
4,136
414
1,594
4,454
1,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Poseidon
8
1 / 4 / 2
5,059
506
5,074
5,366
1,302
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
TheCapten
Charybdis
7
0 / 4 / 1
4,484
448
3,157
6,426
1,169
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
pooshhh
Yemoja
6
0 / 2 / 2
4,604
460
2,529
5,039
3,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 6
5,431
543
2,584
4,142
1,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
Swarmso
Khepri
8
2 / 0 / 6
5,367
537
2,673
5,351
3,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Susano
Tsukusano
Susano
10
10 / 1 / 1
6,617
662
6,612
5,936
1,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chernobog
keystormbear
Chernobog
10
3 / 0 / 4
5,795
580
3,544
2,365
922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
3 / 1 / 1
5,484
548
3,083
5,891
4,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
4
Kills
19
19
Deaths
4
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
L
Nemesis
BouncytheBoy
Nemesis
1
5
2
0.4
W
1
2
6
2
L
Poseidon
1
4
2
0.5
W
Khepri
Swarmso
Khepri
2
0
6
5
L
Charybdis
TheCapten
Charybdis
0
4
1
0.13
W
Susano
Tsukusano
Susano
10
1
1
10.5
W
Chernobog
keystormbear
Chernobog
3
0
4
5
W
3
1
1
3.5
L
Yemoja
pooshhh
Yemoja
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,692
Damage
18,496
25,930
Taken
23,685
8,399
Mitigated
11,800
4,523
Healing
7,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,338
401
0
377
4,645
1,300
0
760
3,827
0
12,267
L
Nemesis
BouncytheBoy
Nemesis
1,594
712
0
625
4,454
1,136
0
893
3,501
0
9,059
W
2,584
383
283
868
4,142
1,426
587
1,836
2,306
21,744
0
L
Poseidon
5,074
975
0
375
5,366
1,302
0
1,747
3,465
28,573
0
W
Khepri
Swarmso
Khepri
2,673
421
0
2,184
5,351
3,425
449
1,777
3,574
10,901
0
L
Charybdis
TheCapten
Charybdis
3,157
2,044
130
1,216
6,426
1,169
0
701
5,725
0
19,625
W
Susano
Tsukusano
Susano
6,612
2,208
0
2,088
5,936
1,781
390
1,243
4,693
0
25,746
W
Chernobog
keystormbear
Chernobog
3,544
1,908
0
200
2,365
922
666
906
1,459
0
31,356
W
3,083
1,708
0
2,330
5,891
4,246
1,556
1,841
4,050
0
24,343
L
Yemoja
pooshhh
Yemoja
2,529
778
498
1,302
5,039
3,492
0
884
4,155
9,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,731
Gold Earned
28,694
129
Minions Killed
247
0
Camps Cleared
0
862,277
Distance Traveled
902,910
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
4,448
445
21
2
0
169,506
0
L
Nemesis
4,136
414
13
1
0
180,859
1
W
Ra
5,431
543
48
5
0
166,768
1
L
Poseidon
5,059
506
43
4
0
185,638
2
W
Khepri
5,367
537
13
1
0
198,965
2
L
Charybdis
4,484
448
42
4
0
155,360
4
W
Susano
6,617
662
49
5
0
217,042
2
W
Chernobog
5,795
580
72
7
0
174,908
0
W
Bellona
5,484
548
65
7
0
145,227
0
L
Yemoja
4,604
460
10
1
0
170,914
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role