Player Matchup

Osiris
Osiris
 
Osiris
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
EVISUxGAMING
Neith
Level 24
God Stats
24W - 16L
1,630 SR
Queue Stats
164W - 148L
1,533 Elo+
Solo
Eset
Eset
Keilis
Eset
Level 34
God Stats
5W - 1L
1,792 SR
Queue Stats
91W - 105L
1,563 Elo+
Party 1
Ymir
Ymir
NinoGwap0
Ymir
Level 13
God Stats
8W - 8L
1,929 SR
Queue Stats
36W - 38L
1,601 Elo+
Solo
Kali
Kali
NotAFallacy
Kali
Level 24
God Stats
3W - 3L
1,500 SR
Queue Stats
69W - 73L
1,510 Elo+
Party 1
Team Averages
Level 24
1,670 SR
1,541 Elo+

VS

Team Averages
Level 23
1,610 SR
1,589 Elo+
Da Ji
Da Ji
RentableMerci
Da Ji
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
136W - 107L
1,636 Elo+
Party 2
Apollo
Apollo
TravisTheMonk3y
Apollo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 27L
1,641 Elo+
Party 2
Ares
Ares
UgandanChuckles
Ares
Level 17
God Stats
10W - 6L
1,675 SR
Queue Stats
25W - 23L
1,601 Elo+
Solo
Anubis
Anubis
elcalibre50x
Anubis
Level 28
God Stats
7W - 3L
1,785 SR
Queue Stats
85W - 93L
1,531 Elo+
Solo
Sylvanus
Sylvanus
xXtonequestXx
Sylvanus
Level 28
God Stats
14W - 15L
1,589 SR
Queue Stats
75W - 70L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
14
3 / 1 / 4
8,312
594
7,013
9,219
5,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
7 / 3 / 2
8,305
593
8,800
9,987
2,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Eset
Keilis
Eset
14
4 / 2 / 2
8,340
596
8,291
8,526
2,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ymir
10
1 / 2 / 5
6,897
493
3,970
12,086
5,035
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
4 / 4 / 2
8,041
574
5,412
10,104
3,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 0
7,997
571
5,171
10,610
4,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 5 / 2
6,516
465
3,849
8,280
2,168
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 3 / 3
6,434
460
6,828
10,453
7,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
12
2 / 3 / 4
7,367
526
8,716
9,533
4,670
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
xXtonequestXx
Sylvanus
12
3 / 4 / 2
7,805
558
6,668
10,070
8,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
23
19
Kills
12
12
Deaths
19
15
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
3
1
4
5
W
7
3
2
2.67
W
Eset
Keilis
Eset
4
2
2
2.5
W
Ymir
1
2
5
1.75
W
4
4
2
1.25
L
5
4
0
1.25
L
1
5
2
0.4
L
1
3
3
0.83
L
Anubis
2
3
4
1.33
L
Sylvanus
xXtonequestXx
Sylvanus
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,486
Damage
31,232
49,922
Taken
48,946
20,214
Mitigated
27,350
17,716
Healing
10,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
7,013
2,248
0
2,103
9,219
5,991
54
1,554
7,665
0
57,217
W
8,800
4,491
0
3,858
9,987
2,972
1,154
4,083
5,904
0
51,679
W
Eset
Keilis
Eset
8,291
624
166
3,130
8,526
2,329
118
6,016
2,510
49,384
0
W
Ymir
3,970
1,036
1,424
2,388
12,086
5,035
256
5,133
6,953
11,676
0
W
5,412
3,234
0
4,647
10,104
3,887
1,014
4,860
5,244
0
36,315
L
5,171
1,232
0
2,263
10,610
4,684
0
557
10,017
0
49,765
L
3,849
2,848
0
1,739
8,280
2,168
0
849
7,431
0
33,458
L
6,828
157
0
863
10,453
7,081
0
2,752
7,623
17,670
0
L
Anubis
8,716
280
0
3,841
9,533
4,670
98
5,008
4,189
44,352
0
L
Sylvanus
xXtonequestXx
Sylvanus
6,668
1,580
314
1,757
10,070
8,747
566
2,513
7,425
38,652
7,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,895
Gold Earned
36,119
427
Minions Killed
353
0
Camps Cleared
0
1,322,970
Distance Traveled
1,194,882
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,312
594
103
7
0
322,961
2
W
Neith
8,305
593
100
7
0
223,665
1
W
Eset
8,340
596
121
9
0
261,164
2
W
Ymir
6,897
493
17
1
0
269,033
6
W
Kali
8,041
574
86
6
0
246,147
3
L
Da Ji
7,997
571
93
7
0
241,975
0
L
Apollo
6,516
465
75
5
0
249,596
4
L
Ares
6,434
460
19
1
0
259,742
4
L
Anubis
7,367
526
67
5
0
232,192
3
L
Sylvanus
7,805
558
99
7
0
211,377
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role