Player Matchup

Neith
Neith
B SCHMITZ 77
Neith
Level 29
God Stats
13W - 5L
1,774 SR
Queue Stats
98W - 78L
1,579 Elo+
Solo
Bellona
Bellona
MotherNiko
Bellona
Level 3
God Stats
3W - 3L
1,719 SR
Queue Stats
4W - 5L
1,700 Elo+
Solo
Nu Wa
Nu Wa
chagrin420
Nu Wa
Level 25
God Stats
8W - 5L
1,568 SR
Queue Stats
75W - 78L
1,515 Elo+
Solo
Set
Set
qazington
Set
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,507 Elo+
Solo
Yemoja
Yemoja
xMagentxs
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 31L
1,759 Elo+
Solo
Team Averages
Level 13
1,612 SR
1,612 Elo+

VS

Team Averages
Level 14
1,507 SR
1,545 Elo+
Mulan
Mulan
DragonSage7682
Mulan
Level 24
God Stats
0W - 2L
1,310 SR
Queue Stats
60W - 71L
1,515 Elo+
Solo
Thor
Thor
FV_GHOST03
Thor
Level 3
God Stats
0W - 2L
1,219 SR
Queue Stats
2W - 2L
1,478 Elo+
Solo
Sol
Sol
Inm_Dark
Sol
Level 8
God Stats
1W - 2L
1,760 SR
Queue Stats
4W - 4L
1,496 Elo+
Party 1
Charybdis
Charybdis
Urhyldypinu
Charybdis
Level 8
God Stats
6W - 4L
1,458 SR
Queue Stats
13W - 4L
1,572 Elo+
Party 1
Arachne
Arachne
Wookzone
Arachne
Level 28
God Stats
2W - 1L
1,785 SR
Queue Stats
151W - 87L
1,664 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 0
5,616
624
3,298
3,382
1,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
MotherNiko
Bellona
9
4 / 1 / 0
5,566
618
4,021
4,500
3,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
9
2 / 1 / 1
5,332
592
2,885
2,450
571
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 1 / 2
5,632
626
3,584
5,863
2,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
xMagentxs
Yemoja
5
0 / 0 / 2
4,021
447
58
793
281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 0
4,797
533
2,780
5,686
4,043
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

4
0 / 5 / 0
3,549
394
547
4,220
1,225
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

3
0 / 0 / 0
3,574
397
321
1,133
234
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Urhyldypinu
Charybdis
7
0 / 2 / 0
4,307
479
758
5,107
1,042
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
Wookzone
Arachne
9
3 / 3 / 0
5,537
615
4,023
7,441
2,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
11
Kills
4
4
Deaths
12
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
1
0
2
L
1
2
0
0.5
L
0
5
0
0
L
0
0
0
0
W
Bellona
MotherNiko
Bellona
4
1
0
4
L
Charybdis
Urhyldypinu
Charybdis
0
2
0
0
L
Arachne
Wookzone
Arachne
3
3
0
1
W
Nu Wa
2
1
1
2.5
W
3
1
2
4
W
Yemoja
xMagentxs
Yemoja
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,846
Damage
8,429
16,988
Taken
23,587
7,621
Mitigated
9,326
5,394
Healing
7,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,298
367
0
956
3,382
1,307
478
0
3,382
0
33,012
L
2,780
750
0
1,846
5,686
4,043
222
535
5,151
0
22,147
L
547
80
0
10
4,220
1,225
264
472
3,748
0
3,795
L
321
77
0
585
1,133
234
0
447
686
8,412
0
W
Bellona
MotherNiko
Bellona
4,021
1,010
0
1,414
4,500
3,342
256
0
4,500
2,000
22,844
L
Charybdis
Urhyldypinu
Charybdis
758
325
0
1,886
5,107
1,042
0
454
4,653
0
17,064
L
Arachne
Wookzone
Arachne
4,023
2,084
0
3,284
7,441
2,782
0
1,565
5,876
0
28,534
W
Nu Wa
2,885
750
0
500
2,450
571
337
321
2,129
23,111
0
W
3,584
1,641
0
2,161
5,863
2,120
0
0
5,863
0
32,076
W
Yemoja
xMagentxs
Yemoja
58
0
145
218
793
281
0
0
793
2,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,167
Gold Earned
21,764
263
Minions Killed
177
0
Camps Cleared
0
786,713
Distance Traveled
649,571
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,616
624
77
9
0
152,868
1
L
Mulan
4,797
533
58
6
0
146,730
1
L
Thor
3,549
394
8
1
0
137,980
1
L
Sol
3,574
397
18
2
0
54,101
0
W
Bellona
5,566
618
56
6
0
170,109
1
L
Charybdis
4,307
479
37
4
0
131,381
1
L
Arachne
5,537
615
56
6
0
179,379
2
W
Nu Wa
5,332
592
55
6
0
163,752
3
W
Set
5,632
626
70
8
0
195,014
2
W
Yemoja
4,021
447
5
1
0
104,970
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role