Player Matchup

Bacchus
Bacchus
Conesnail
Bacchus
Level 81
God Stats
13W - 12L
1,674 SR
Queue Stats
207W - 174L
1,555 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Domivatt33
Ah Muzen Cab
Level 29
God Stats
12W - 19L
1,445 SR
Queue Stats
119W - 129L
1,435 Elo+
Party 4
Poseidon
Poseidon
Poni234
Poseidon
Level 69
God Stats
5W - 4L
1,726 SR
Queue Stats
253W - 280L
1,438 Elo+
Party 4
Ne Zha
Ne Zha
Tiguna
Ne Zha
Level 18
God Stats
1W - 4L
1,612 SR
Queue Stats
21W - 21L
1,480 Elo+
Party 1
Danzaburou
Danzaburou
Wäiski
Danzaburou
Level 28
God Stats
30W - 18L
1,817 SR
Queue Stats
43W - 36L
1,565 Elo+
Party 1
Team Averages
Level 45
1,655 SR
1,495 Elo+

VS

Team Averages
Level 54
1,485 SR
1,452 Elo+
Morgan Le Fay
Morgan Le Fay
Gueljo
Morgan Le Fay
Level 28
God Stats
5W - 11L
1,306 SR
Queue Stats
43W - 60L
1,375 Elo+
Party 3
Cthulhu
Cthulhu
OgreTamer64
Cthulhu
Level 43
God Stats
4W - 3L
1,657 SR
Queue Stats
136W - 125L
1,556 Elo+
Solo
Mercury
Mercury
Utopium
Mercury
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
174W - 196L
1,392 Elo+
Party 3
Bellona
Bellona
XAktiver3BeinerX
Bellona
Level 107
God Stats
10W - 8L
1,427 SR
Queue Stats
582W - 595L
1,487 Elo+
Party 2
Artemis
Artemis
XAlbert3BeinerX
Artemis
Level 29
God Stats
3W - 0L
1,537 SR
Queue Stats
46W - 57L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Conesnail
Bacchus
16
9 / 4 / 4
11,583
527
14,328
22,822
32,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
Domivatt33
Ah Muzen Cab
17
5 / 8 / 6
11,364
517
14,893
18,731
6,756
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
Poni234
Poseidon
16
3 / 10 / 4
10,587
481
12,000
15,886
5,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ne Zha
Tiguna
Ne Zha
17
5 / 7 / 10
11,422
519
10,586
22,031
9,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
Wäiski
Danzaburou
17
11 / 6 / 5
12,538
570
14,481
18,062
7,551
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Gueljo
Morgan Le Fay
17
7 / 5 / 10
11,683
531
14,968
14,035
5,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
OgreTamer64
Cthulhu
16
1 / 4 / 17
11,149
507
11,294
22,361
25,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mercury
Utopium
Mercury
17
4 / 13 / 7
10,760
489
8,093
21,353
7,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
22 / 2 / 4
14,914
678
26,417
21,757
25,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
1 / 9 / 10
10,377
472
10,588
17,551
6,096
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
83
33
Kills
35
35
Deaths
33
29
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Conesnail
Bacchus
9
4
4
2.75
L
Ah Muzen Cab
Domivatt33
Ah Muzen Cab
5
8
6
1
W
Morgan Le Fay
Gueljo
Morgan Le Fay
7
5
10
2.4
W
Cthulhu
OgreTamer64
Cthulhu
1
4
17
2.38
L
Poseidon
Poni234
Poseidon
3
10
4
0.5
L
Ne Zha
Tiguna
Ne Zha
5
7
10
1.43
W
Mercury
Utopium
Mercury
4
13
7
0.58
L
Danzaburou
Wäiski
Danzaburou
11
6
5
2.25
W
22
2
4
12
W
1
9
10
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,288
Damage
71,360
97,532
Taken
97,057
61,742
Mitigated
71,097
23,276
Healing
21,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Conesnail
Bacchus
14,328
1,448
546
5,134
22,822
32,097
266
7,431
15,237
36,991
0
L
Ah Muzen Cab
Domivatt33
Ah Muzen Cab
14,893
8,436
0
5,296
18,731
6,756
1,617
6,154
12,577
0
68,295
W
Morgan Le Fay
Gueljo
Morgan Le Fay
14,968
893
104
2,138
14,035
5,535
248
4,535
9,244
62,374
0
W
Cthulhu
OgreTamer64
Cthulhu
11,294
1,076
0
4,776
22,361
25,970
24
4,572
17,557
43,509
0
L
Poseidon
Poni234
Poseidon
12,000
736
0
808
15,886
5,620
298
6,124
9,762
62,610
0
L
Ne Zha
Tiguna
Ne Zha
10,586
3,217
0
7,807
22,031
9,718
742
6,809
15,222
0
73,147
W
Mercury
Utopium
Mercury
8,093
3,486
0
4,388
21,353
7,524
0
4,318
16,877
0
63,396
L
Danzaburou
Wäiski
Danzaburou
14,481
8,006
0
3,685
18,062
7,551
2,010
5,324
12,597
0
73,539
W
26,417
9,792
0
5,953
21,757
25,972
1,921
4,669
16,931
9,468
95,545
W
10,588
5,300
0
3,766
17,551
6,096
40
7,385
10,043
0
66,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,494
Gold Earned
58,883
480
Minions Killed
538
0
Camps Cleared
0
2,050,676
Distance Traveled
2,106,413
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
11,583
527
35
2
0
446,043
5
L
Ah Muzen Cab
11,364
517
112
5
0
423,901
1
W
Morgan Le Fay
11,683
531
89
4
0
423,219
2
W
Cthulhu
11,149
507
67
3
0
443,920
6
L
Poseidon
10,587
481
106
5
0
366,478
4
L
Ne Zha
11,422
519
105
5
0
431,147
0
W
Mercury
10,760
489
92
4
0
422,840
2
L
Danzaburou
12,538
570
122
6
0
383,107
0
W
Bellona
14,914
678
181
8
0
447,160
0
W
Artemis
10,377
472
109
5
0
369,274
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role