Player Matchup

Hel
Hel
 
Hel
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
DankMasterMike
Danzaburou
Level 28
God Stats
3W - 6L
1,342 SR
Queue Stats
95W - 145L
1,294 Elo+
Party 1
Loki
Loki
PsYcoTaco12347
Loki
Level 137
God Stats
6W - 11L
1,407 SR
Queue Stats
296W - 338L
1,307 Elo+
Party 1
Cthulhu
Cthulhu
jorge1_martinez_
Cthulhu
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,070 Elo+
Solo
Team Averages
Level 95
1,450 SR
1,334 Elo+

VS

Team Averages
Level 88
1,497 SR
1,386 Elo+
Rama
Rama
Bhas17
Rama
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 126L
1,385 Elo+
Solo
Yemoja
Yemoja
RubenZIM99
Yemoja
Level 62
God Stats
5W - 4L
1,513 SR
Queue Stats
248W - 251L
1,325 Elo+
Solo
He Bo
He Bo
Vicer3xciser
He Bo
Level 26
God Stats
4W - 1L
1,474 SR
Queue Stats
111W - 118L
1,347 Elo+
Solo
Pele
Pele
fernandobhdz
Pele
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
167W - 194L
1,391 Elo+
Solo
Discordia
Discordia
lamtana
Discordia
Level 78
God Stats
4W - 0L
1,500 SR
Queue Stats
94W - 84L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
0 / 2 / 4
6,757
614
3,670
11,006
4,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
 
Ares
11
0 / 7 / 4
6,524
593
6,364
17,674
20,208
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
DankMasterMike
Danzaburou
12
0 / 7 / 2
7,006
637
7,902
13,116
5,045
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 8 / 0
7,501
682
8,343
13,062
5,005
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 3 / 2
7,517
683
4,919
12,913
5,364
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Bhas17
Rama
16
4 / 2 / 15
9,556
869
10,783
9,658
3,961
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
RubenZIM99
Yemoja
14
5 / 0 / 13
9,434
858
3,587
2,336
1,418
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

16
11 / 1 / 12
10,117
920
15,125
11,179
4,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
2 / 1 / 14
8,849
804
6,217
9,912
4,303
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Discordia
lamtana
Discordia
17
5 / 0 / 21
9,824
893
25,250
10,190
4,260
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
102
4
Kills
27
27
Deaths
4
12
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
2
4
1
L
Ares
 
Ares
0
7
4
0.29
W
Rama
Bhas17
Rama
4
2
15
5.75
L
Danzaburou
DankMasterMike
Danzaburou
0
7
2
0.14
L
2
8
0
0.25
W
Yemoja
RubenZIM99
Yemoja
5
0
13
11.5
W
11
1
12
17
W
2
1
14
9
L
2
3
2
1
W
Discordia
lamtana
Discordia
5
0
21
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,198
Damage
60,962
67,771
Taken
43,275
40,546
Mitigated
18,608
25,682
Healing
30,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
3,670
401
10,913
6,050
11,006
4,924
0
7,482
3,433
8,749
0
L
Ares
 
Ares
6,364
44
1,049
2,543
17,674
20,208
0
9,358
7,841
8,655
0
W
Rama
Bhas17
Rama
10,783
6,665
1,217
2,251
9,658
3,961
2,194
4,066
5,592
0
25,536
L
Danzaburou
DankMasterMike
Danzaburou
7,902
1,753
519
980
13,116
5,045
105
9,958
2,958
0
19,237
L
8,343
916
1,139
329
13,062
5,005
0
8,118
4,787
0
21,669
W
Yemoja
RubenZIM99
Yemoja
3,587
474
12,638
828
2,336
1,418
185
370
1,966
7,511
0
W
15,125
2,012
1,968
3,980
11,179
4,666
790
4,879
6,300
19,702
0
W
6,217
295
606
2,234
9,912
4,303
788
2,552
7,360
0
25,405
L
4,919
39
545
1,615
12,913
5,364
240
7,882
4,790
12,095
0
W
Discordia
lamtana
Discordia
25,250
2,675
939
3,728
10,190
4,260
918
3,086
7,104
39,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,305
Gold Earned
47,780
82
Minions Killed
121
0
Camps Cleared
0
967,060
Distance Traveled
1,011,984
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,757
614
9
1
0
185,925
0
L
Ares
6,524
593
1
0
0
186,763
0
W
Rama
9,556
869
43
4
0
163,849
0
L
Danzaburou
7,006
637
26
2
0
183,925
0
L
Loki
7,501
682
34
3
0
189,402
0
W
Yemoja
9,434
858
10
1
0
197,066
1
W
He Bo
10,117
920
13
1
0
220,778
0
W
Pele
8,849
804
21
2
0
203,614
0
L
Cthulhu
7,517
683
12
1
0
221,045
1
W
Discordia
9,824
893
34
3
0
226,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role